Removed obsolete TODO-comment
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@@ -104,7 +104,6 @@ public class CalibratedGyroscopeProvider extends OrientationProvider {
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deltaQuaternion.setZ((float) (sinThetaOverTwo * axisZ));
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deltaQuaternion.setW(-(float) cosThetaOverTwo);
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//TODO I don't know why the gyroscope causes flickering sometimes, but synchronisation does not seem to help
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// Matrix rendering in CubeRenderer does not seem to have this problem.
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synchronized (syncToken) {
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// Move current gyro orientation if gyroscope should be used
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