Compare commits

...

10 Commits

Author SHA1 Message Date
Somdev Sangwan
871fc9e363 tweaks 2023-12-22 01:44:39 +05:30
Somdev Sangwan
a1f2388a59 stop projecting 2023-12-22 01:40:40 +05:30
Somdev Sangwan
c192c06a77 Merge pull request #28 from Ender-always-wins/patch-1
Update README.md
2023-11-16 17:37:40 +05:30
Ender
295b2cb35e Update README.md 2023-06-28 18:25:35 +05:30
Somdev Sangwan
2dd2cc00e9 + advice for students 2022-04-18 21:45:59 +05:30
Somdev Sangwan
89d4526cae linked my blog 2021-11-13 08:56:13 +05:30
Somdev Sangwan
1e63e1b72f removed ManyHatsClub as its closed now 2021-09-08 15:02:28 +05:30
Somdev Sangwan
ab8c624094 Update LICENSE 2021-08-31 14:39:59 +05:30
Somdev Sangwan
0e767719b4 fixed typos 2021-04-03 20:52:13 +05:30
Somdev Sangwan
784b8c6acb added confidence hyperlink 2021-03-25 17:57:47 +05:30
2 changed files with 15 additions and 136 deletions

122
LICENSE
View File

@@ -1,121 +1,3 @@
Creative Commons Legal Code Copyright (C) Somdev Sangwan (s0md3v@gmail.com)
CC0 1.0 Universal Reproducing this work regardless of modifciation, in any form without prior written permission of the author is prohibited.
CREATIVE COMMONS CORPORATION IS NOT A LAW FIRM AND DOES NOT PROVIDE
LEGAL SERVICES. DISTRIBUTION OF THIS DOCUMENT DOES NOT CREATE AN
ATTORNEY-CLIENT RELATIONSHIP. CREATIVE COMMONS PROVIDES THIS
INFORMATION ON AN "AS-IS" BASIS. CREATIVE COMMONS MAKES NO WARRANTIES
REGARDING THE USE OF THIS DOCUMENT OR THE INFORMATION OR WORKS
PROVIDED HEREUNDER, AND DISCLAIMS LIABILITY FOR DAMAGES RESULTING FROM
THE USE OF THIS DOCUMENT OR THE INFORMATION OR WORKS PROVIDED
HEREUNDER.
Statement of Purpose
The laws of most jurisdictions throughout the world automatically confer
exclusive Copyright and Related Rights (defined below) upon the creator
and subsequent owner(s) (each and all, an "owner") of an original work of
authorship and/or a database (each, a "Work").
Certain owners wish to permanently relinquish those rights to a Work for
the purpose of contributing to a commons of creative, cultural and
scientific works ("Commons") that the public can reliably and without fear
of later claims of infringement build upon, modify, incorporate in other
works, reuse and redistribute as freely as possible in any form whatsoever
and for any purposes, including without limitation commercial purposes.
These owners may contribute to the Commons to promote the ideal of a free
culture and the further production of creative, cultural and scientific
works, or to gain reputation or greater distribution for their Work in
part through the use and efforts of others.
For these and/or other purposes and motivations, and without any
expectation of additional consideration or compensation, the person
associating CC0 with a Work (the "Affirmer"), to the extent that he or she
is an owner of Copyright and Related Rights in the Work, voluntarily
elects to apply CC0 to the Work and publicly distribute the Work under its
terms, with knowledge of his or her Copyright and Related Rights in the
Work and the meaning and intended legal effect of CC0 on those rights.
1. Copyright and Related Rights. A Work made available under CC0 may be
protected by copyright and related or neighboring rights ("Copyright and
Related Rights"). Copyright and Related Rights include, but are not
limited to, the following:
i. the right to reproduce, adapt, distribute, perform, display,
communicate, and translate a Work;
ii. moral rights retained by the original author(s) and/or performer(s);
iii. publicity and privacy rights pertaining to a person's image or
likeness depicted in a Work;
iv. rights protecting against unfair competition in regards to a Work,
subject to the limitations in paragraph 4(a), below;
v. rights protecting the extraction, dissemination, use and reuse of data
in a Work;
vi. database rights (such as those arising under Directive 96/9/EC of the
European Parliament and of the Council of 11 March 1996 on the legal
protection of databases, and under any national implementation
thereof, including any amended or successor version of such
directive); and
vii. other similar, equivalent or corresponding rights throughout the
world based on applicable law or treaty, and any national
implementations thereof.
2. Waiver. To the greatest extent permitted by, but not in contravention
of, applicable law, Affirmer hereby overtly, fully, permanently,
irrevocably and unconditionally waives, abandons, and surrenders all of
Affirmer's Copyright and Related Rights and associated claims and causes
of action, whether now known or unknown (including existing as well as
future claims and causes of action), in the Work (i) in all territories
worldwide, (ii) for the maximum duration provided by applicable law or
treaty (including future time extensions), (iii) in any current or future
medium and for any number of copies, and (iv) for any purpose whatsoever,
including without limitation commercial, advertising or promotional
purposes (the "Waiver"). Affirmer makes the Waiver for the benefit of each
member of the public at large and to the detriment of Affirmer's heirs and
successors, fully intending that such Waiver shall not be subject to
revocation, rescission, cancellation, termination, or any other legal or
equitable action to disrupt the quiet enjoyment of the Work by the public
as contemplated by Affirmer's express Statement of Purpose.
3. Public License Fallback. Should any part of the Waiver for any reason
be judged legally invalid or ineffective under applicable law, then the
Waiver shall be preserved to the maximum extent permitted taking into
account Affirmer's express Statement of Purpose. In addition, to the
extent the Waiver is so judged Affirmer hereby grants to each affected
person a royalty-free, non transferable, non sublicensable, non exclusive,
irrevocable and unconditional license to exercise Affirmer's Copyright and
Related Rights in the Work (i) in all territories worldwide, (ii) for the
maximum duration provided by applicable law or treaty (including future
time extensions), (iii) in any current or future medium and for any number
of copies, and (iv) for any purpose whatsoever, including without
limitation commercial, advertising or promotional purposes (the
"License"). The License shall be deemed effective as of the date CC0 was
applied by Affirmer to the Work. Should any part of the License for any
reason be judged legally invalid or ineffective under applicable law, such
partial invalidity or ineffectiveness shall not invalidate the remainder
of the License, and in such case Affirmer hereby affirms that he or she
will not (i) exercise any of his or her remaining Copyright and Related
Rights in the Work or (ii) assert any associated claims and causes of
action with respect to the Work, in either case contrary to Affirmer's
express Statement of Purpose.
4. Limitations and Disclaimers.
a. No trademark or patent rights held by Affirmer are waived, abandoned,
surrendered, licensed or otherwise affected by this document.
b. Affirmer offers the Work as-is and makes no representations or
warranties of any kind concerning the Work, express, implied,
statutory or otherwise, including without limitation warranties of
title, merchantability, fitness for a particular purpose, non
infringement, or the absence of latent or other defects, accuracy, or
the present or absence of errors, whether or not discoverable, all to
the greatest extent permissible under applicable law.
c. Affirmer disclaims responsibility for clearing rights of other persons
that may apply to the Work or any use thereof, including without
limitation any person's Copyright and Related Rights in the Work.
Further, Affirmer disclaims responsibility for obtaining any necessary
consents, permissions or other rights required for any use of the
Work.
d. Affirmer understands and acknowledges that Creative Commons is not a
party to this document and has no duty or obligation with respect to
this CC0 or use of the Work.

View File

@@ -2,7 +2,7 @@
Hacking is the art of using things in unintended ways. For example, if a software's trial is about to expire, you might be able to extend it by changing your computer's date to the previous week. That's hacking. Hacking is the art of using things in unintended ways. For example, if a software's trial is about to expire, you might be able to extend it by changing your computer's date to the previous week. That's hacking.
There's no 'one right way' to learn hacking, all ways are right ways. That's why the purpose of this guide is to provide a direction rather than a roadmap. It may sound preachy/cringy in parts like the first sentence of this paragraph, sorry about that. There's no 'one right way' to learn hacking because it is a very broad term. That's why the purpose of this guide is to provide a direction rather than a roadmap.
If there's something you think should be added/improved, please [create an issue](https://github.com/s0md3v/be-a-hacker/issues/new). If there's something you think should be added/improved, please [create an issue](https://github.com/s0md3v/be-a-hacker/issues/new).
@@ -26,7 +26,8 @@ If there's something you think should be added/improved, please [create an issue
- [I know nothing, I have no skills.](https://github.com/s0md3v/be-a-hacker#i-think-i-know-nothing-i-have-no-skills) - [I know nothing, I have no skills.](https://github.com/s0md3v/be-a-hacker#i-think-i-know-nothing-i-have-no-skills)
- [How to avoid burnouts?](https://github.com/s0md3v/be-a-hacker#how-to-avoid-burnouts) - [How to avoid burnouts?](https://github.com/s0md3v/be-a-hacker#how-to-avoid-burnouts)
- [I want to do great and innovative things.](https://github.com/s0md3v/be-a-hacker#i-want-to-do-great-and-innovative-things) - [I want to do great and innovative things.](https://github.com/s0md3v/be-a-hacker#i-want-to-do-great-and-innovative-things)
- [I want to do things but I end doing nothing all day](https://github.com/s0md3v/be-a-hacker#i-want-to-do-things-but-i-end-up-doing-nothing-all-day) - [How do I become social and confident?](https://github.com/s0md3v/be-a-hacker#how-do-i-become-social-and-confident)
- [I want to do things but I end up doing nothing all day](https://github.com/s0md3v/be-a-hacker#i-want-to-do-things-but-i-end-up-doing-nothing-all-day)
## Origin of hacking ## Origin of hacking
I believe it is important to know your roots so let's talk about them without overanalyzing the origin. I believe it is important to know your roots so let's talk about them without overanalyzing the origin.
@@ -51,12 +52,6 @@ If you have some information that you think might be helpful for other people, s
3. You can only explain something if you understand it well which can be a self-check to see if you actually know enough about a topic. 3. You can only explain something if you understand it well which can be a self-check to see if you actually know enough about a topic.
4. Exposure is a great thing. It will bring you opportunities and the power to influence people for good. 4. Exposure is a great thing. It will bring you opportunities and the power to influence people for good.
### Don't be a 'rockstar'
A rockstar is a person who might be skilled but isn't a very good person to work/talk with. They often have a big ego, they like to work alone because they know* everything and they often look down on people. It doesn't essentially mean that they are bad people because this behavior can be both intentional and unintentional. The point is, they look bad doing so and more importantly, make others feel bad.\
To be honest, this is a common problem and I too once started to slip into this zone due to depression, it was not fun, that's why I have included it.
tl;dr: Don't be some egoistic genius sitting in a room.
### Do cool shit ### Do cool shit
Be curious, experiment a lot, build cool shit, that's the entire point, that's how it all started. If you spend your life using techniques and tools developed by other people, what's the point of choosing a cool path like this? Be curious, experiment a lot, build cool shit, that's the entire point, that's how it all started. If you spend your life using techniques and tools developed by other people, what's the point of choosing a cool path like this?
@@ -131,7 +126,7 @@ Also, do these things:
- Start a blog, you can start by compiling all the knowledge about one topic from different sources into one article. Give credit tho. - Start a blog, you can start by compiling all the knowledge about one topic from different sources into one article. Give credit tho.
- Start writing tools (they don't need to be open source) - Start writing tools (they don't need to be open source)
- Become a part of communities, I suggest [Many Hats Club](https://discord.gg/infosec) on discord and following relevant people on Twitter. - Become a part of communities
- When you have start getting a grip on your favorite subject, watch talks related to it. An archive can be found on [infocon.org](https://infocon.org). - When you have start getting a grip on your favorite subject, watch talks related to it. An archive can be found on [infocon.org](https://infocon.org).
## FAQ ## FAQ
@@ -145,6 +140,13 @@ Do bug bounties or submit vulnerabilities to platforms like [Zerodium](https://z
**Do you have skills and some quality public work?** **Do you have skills and some quality public work?**
Do freelancing or start applying for jobs. Do freelancing or start applying for jobs.
### I am in school/college, how do I manage my time?
> Note: These instructions are only for those who have made up their mind about working in tech.
If you are in school, learn science and maths well. This knowledge is vital. Don't care too much about grades if getting admission in nearby college won't be difficult. Use the rest of your time to hang out with your friends, excercise and sharpen your skills. First 2 are not optional.
If you are in college, spend more time getting better at your tech stuff. You only need to pass the exams and get a degree; grades won't matter at all while finding a job. If you did all the 3 things I mentioned for school years - you will be a healthy, social and capable individual at this point. If you have already fucked up one or more of the 3, it's alright - you can fix that now but do it asap.
### I think I know nothing, I have no skills. ### I think I know nothing, I have no skills.
Okay, how did you come to this conclusion? Did you get this feedback from multiple recent interviews? Do you just don't understand a single word when two 'experts' of your field are talking? Okay, how did you come to this conclusion? Did you get this feedback from multiple recent interviews? Do you just don't understand a single word when two 'experts' of your field are talking?
@@ -161,16 +163,11 @@ Divide your day into 3 parts:
Burnouts happen when you either work for too long or work on the same thing for long. Making sure to learn new things and having fun every day will keep burnouts away. Burnouts happen when you either work for too long or work on the same thing for long. Making sure to learn new things and having fun every day will keep burnouts away.
### How do I become social and confident?
The thing that stops us from getting out of our comfort zone is that we are afraid that we will end up making a fool of ourselves. If this is you, read along.
We often end up thinking things like, what if the presentation I have worked so hard for, doesn't go right? What if I go and talk to this person and they don't like me or I mess up my words? What if I upload my real picutre on the internet and everyone finds me ugly?\
The truth is, nobody cares. People trip while walking all the time, forget important things, tweet things that end up destroying their career, mess up their words etc. Why do you think you are so important that people will make a big deal out of your mistakes and remember it for months? Everybody is a clown, so are you and no matter how hard you try, you will mess up eventually because its what normal people do.\
Make peace wtih it and do it as early as possible. You don't want to miss out on oppurtunities because you didn't realize you are a clown just like the rest of the 8 billion people.
### I want to do great and innovative things. ### I want to do great and innovative things.
This talk by Haroon Meer tackles this problem very well: [You and your research](https://www.youtube.com/watch?v=JoVx_-bM8Tg). This is a hacking specific version of the original "[You and your research](https://www.youtube.com/watch?v=a1zDuOPkMSw)" talk given to science students by Dr. Richard W. Hamming. This talk by Haroon Meer tackles this problem very well: [You and your research](https://www.youtube.com/watch?v=JoVx_-bM8Tg). This is a hacking specific version of the original "[You and your research](https://www.youtube.com/watch?v=a1zDuOPkMSw)" talk given to science students by Dr. Richard W. Hamming.
You may also want to read my blog about [Creativity, Self-Doubt and Doing Remarkable Work](https://s0md3v.github.io/blog/creativity-and-self-doubt).
### I want to do things but I end up doing nothing all day. ### I want to do things but I end up doing nothing all day.
Are you stuck in a phase where you know you have important things to do but you can't get them done? Never having enough motivation to start them, losing focus after a short time or just doing nothing all day and then feeling bad about it? Are you stuck in a phase where you know you have important things to do but you can't get them done? Never having enough motivation to start them, losing focus after a short time or just doing nothing all day and then feeling bad about it?