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BG3-Mutant/Passives.md
2024-02-29 15:33:32 +05:30

1.8 KiB

Gained on level up

  • X Gene (Level 1): Your powers are innate, not spells to be verbally casted. You aren't affected by silence.
  • Adamantium Skeleton (Level 5): Your constitution is increased by 1. Your max HP is increased by 18 points.
  • Cerebro (Level 8): The logical part of your brain has developed. Gain expertise in Insight.

You gain 3 passives on Level 13, 19 and 20 but information about them is redacted as they spoil a major theme of this mod.

Selectable passives

  • Healing Factor: Regenerate HP equal to your current Mutant level at the start of your turn.
  • X Factor: Read and translate brain waves; be them from people, animals; or fresh corpses.
  • Silver Feet: Movement speed increased by 6m. No oppurtunity attack can touch you because of your heightened reflexes.
  • Steel Skin: Your skin has toughened to resist Slashing, Piercing, and Bludgeoning damage.
  • Shadow Crawler: You can Teleport to an unoccupied space you can see as a Bonus Action.
  • Mystiquel Arts: You have perfected the art of Disguise to gain expertise in deception and persuasion.
  • Merc With A Mouth: If you are proficient with a weapon, use dexterity for weapon attack rolls if it is higher than strength. Your attacks have a 10% chance to make an enemy laugh for 1 turn.

Phoenix State

At Level 12, you have to choose between 3 Phoenix states.

  • Phoenix State (Fallen): Gain the ability to see through darkness. Whenever your HP falls below 50%, create a cloud of darkness around you.
  • Phoenix State (Flaming): Instead of taking fire damage, you heal HP equal to twice of your Mutant level. Additionally, you gain Flaming Aura for 5 turns.
  • Phoenix State (Dark): Upon killing an enemy, absorb their energy to recharge the lowest level which isn't already full by 1.