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@@ -11,9 +11,20 @@
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<attribute id="Name" type="LSString" value="Mutant" />
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<attribute id="Name" type="LSString" value="Mutant" />
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<attribute id="ProgressionType" type="uint8" value="0" />
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<attribute id="ProgressionType" type="uint8" value="0" />
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<attribute id="Selectors" type="LSString" value="SelectAbilityBonus(b9149c8e-52c8-46e5-9cb6-fc39301c05fe,AbilityBonus,2,1);SelectPassives(9c943874-e113-4251-85c3-f85949dff930,1,MutationsSelector);SelectSkills(f974ebd6-3725-4b90-bb5c-2b647d41615d,2);SelectSpells(55ed6ab7-cfab-4cc1-819e-87c446d1e814,4,0,,,,AlwaysPrepared)" />
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<attribute id="Selectors" type="LSString" value="SelectAbilityBonus(b9149c8e-52c8-46e5-9cb6-fc39301c05fe,AbilityBonus,2,1);SelectPassives(9c943874-e113-4251-85c3-f85949dff930,1,MutationsSelector);SelectSkills(f974ebd6-3725-4b90-bb5c-2b647d41615d,2);SelectSpells(55ed6ab7-cfab-4cc1-819e-87c446d1e814,4,0,,,,AlwaysPrepared)" />
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<attribute id="TableUUID" type="guid" value="8d690d30-76df-4b27-a16c-aef41ecfd49d" />
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<attribute id="TableUUID" type="guid" value="8d690d30-76df-4b27-a16c-aef41ecfd49d" />
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<attribute id="UUID" type="guid" value="2f911f2a-2da4-4735-8ff7-e477b3a9efd0" />
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<attribute id="UUID" type="guid" value="2f911f2a-2da4-4735-8ff7-e477b3a9efd0" />
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</node>
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</node>
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<node id="Progression">
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<attribute id="Boosts" type="LSString" value="Proficiency(SimpleWeapons);Proficiency(LightArmor)" />
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<attribute id="PassivesAdded" type="LSString" value="Mutant_Gene" />
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<attribute id="Level" type="uint8" value="1" />
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<attribute id="Name" type="LSString" value="Mutant" />
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<attribute id="IsMulticlass" type="bool" value="true"/>
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<attribute id="ProgressionType" type="uint8" value="0" />
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<attribute id="Selectors" type="LSString" value="SelectPassives(9c943874-e113-4251-85c3-f85949dff930,1,MutationsSelector);SelectSpells(55ed6ab7-cfab-4cc1-819e-87c446d1e814,4,0,,,,AlwaysPrepared)" />
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<attribute id="TableUUID" type="guid" value="8d690d30-76df-4b27-a16c-aef41ecfd49d" />
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<attribute id="UUID" type="guid" value="9d7372f9-b7fa-44d2-9b70-0b5d88e133bc" />
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</node>
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<node id="Progression">
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<node id="Progression">
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<attribute id="Boosts" type="LSString" value="ProficiencyBonus(SavingThrow,Dexterity);ProficiencyBonus(SavingThrow,Constitution);Proficiency(SimpleWeapons);Proficiency(LightArmor)" />
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<attribute id="Boosts" type="LSString" value="ProficiencyBonus(SavingThrow,Dexterity);ProficiencyBonus(SavingThrow,Constitution);Proficiency(SimpleWeapons);Proficiency(LightArmor)" />
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<attribute id="PassivesAdded" type="LSString" value="Mutant_Gene" />
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<attribute id="PassivesAdded" type="LSString" value="Mutant_Gene" />
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@@ -5,8 +5,8 @@ data "Description" "h19bbbec0geb45g47d7g989ag751cb0206430"
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data "Icon" "statIcons_WildMagic_Heal"
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data "Icon" "statIcons_WildMagic_Heal"
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data "Properties" "Highlighted"
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data "Properties" "Highlighted"
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data "Conditions" "not HasMaxHP()"
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data "Conditions" "not HasMaxHP()"
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data "StatsFunctorContext" "OnTurn"
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data "StatsFunctorContext" "OnCreate;OnShortRest;OnLongRest"
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data "StatsFunctors" "RegainHitPoints(ClassLevel(Mutant))"
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data "StatsFunctors" "ApplyStatus(MUTANT_HEALING,100,-1)"
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new entry "Mutant_XFactor"
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new entry "Mutant_XFactor"
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type "PassiveData"
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type "PassiveData"
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@@ -239,7 +239,7 @@ data "DisplayName" "h7a6dd547g689cg4e37g9d11gbeefed3c2565"
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data "Description" "h41b2cc19ged22g4601g876bg6ccdea924d5a"
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data "Description" "h41b2cc19ged22g4601g876bg6ccdea924d5a"
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data "Icon" "Spell_Necromancy_AnimateDead_Zombie"
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data "Icon" "Spell_Necromancy_AnimateDead_Zombie"
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data "Properties" "Highlighted"
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data "Properties" "Highlighted"
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data "Boosts" "Ability(Strength,12,20);Ability(Constitution,12,20);Ability(Wisdom,12,20);Ability(Intelligence,12,20);Ability(Charisma,12,20)"
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data "Boosts" "Ability(Strength,12,20);Ability(Dexterity,12,20);Ability(Constitution,12,20);Ability(Wisdom,12,20);Ability(Intelligence,12,20);Ability(Charisma,12,20)"
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new entry "Mutant_Ascended"
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new entry "Mutant_Ascended"
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type "PassiveData"
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type "PassiveData"
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@@ -312,7 +312,7 @@ data "Description" "h418ac58aga7d0g4366ga845g0d4aaaddd69d"
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data "Icon" "Spell_Necromancy_InflictWounds"
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data "Icon" "Spell_Necromancy_InflictWounds"
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data "Properties" "Highlighted"
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data "Properties" "Highlighted"
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data "StatsFunctorContext" "OnHeal;OnDamage"
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data "StatsFunctorContext" "OnHeal;OnDamage"
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data "StatsFunctors" "IF(context.HasContextFlag(StatsFunctorContext.OnHeal) and Character() and not Self()):ApplyStatus(BLADE_WARD,100,2);IF(context.HasContextFlag(StatsFunctorContext.OnDamage) and IsMeleeAttack() and Enemy()):RegainHitPoints(SELF, CharismaModifier)"
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data "StatsFunctors" "IF(context.HasContextFlag(StatsFunctorContext.OnHeal) and Character() and not Self()):ApplyStatus(BLADE_WARD,100,2);IF(context.HasContextFlag(StatsFunctorContext.OnDamage) and IsMeleeAttack() or IsUnarmedAttack() and not Item()):RegainHitPoints(SELF, CharismaModifier)"
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new entry "Mutant_Toad"
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new entry "Mutant_Toad"
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type "PassiveData"
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type "PassiveData"
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@@ -195,18 +195,19 @@ data "TargetRadius" "18"
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data "Icon" "PassiveAction_WardingFlare"
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data "Icon" "PassiveAction_WardingFlare"
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data "Trajectories" "163c5fd6-d804-4742-8ce4-c42e654419ca"
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data "Trajectories" "163c5fd6-d804-4742-8ce4-c42e654419ca"
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data "DisplayName" "h4488613bgdda9g46cdg9fffg6a6cd3daca83"
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data "DisplayName" "h4488613bgdda9g46cdg9fffg6a6cd3daca83"
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data "ExtraDescriptionParams" "DealDamage(3d6+CharismaModifier+ClassLevel(Mutant)+ClassLevel(Mutant),Fire)"
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data "ExtraDescriptionParams" "DealDamage(1d10+CharismaModifier+ClassLevel(Mutant)+ClassLevel(Mutant),Fire)"
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data "TooltipDamageList" "DealDamage(1d10+CharismaModifier+ClassLevel(Mutant)+ClassLevel(Mutant),Fire)"
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data "TooltipStatusApply" "ApplyStatus(COLOR_SPRAY,100,1)"
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data "TooltipStatusApply" "ApplyStatus(COLOR_SPRAY,100,1)"
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data "SpellAnimation" "3ff87abf-1ea1-4c32-aadf-c822d74c7dc0,,;,,;d30d2b40-c45a-45bd-94d7-9b2baaf0f77b,,;a601b33c-5320-455d-b4d4-74d6dc35b757,,;d8925ce4-d6d9-400c-92f5-ad772ef7f178,,;,,;eadedcce-d01b-4fbb-a1ae-d218f13aa5d6,,;,,;,,"
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data "SpellAnimation" "3ff87abf-1ea1-4c32-aadf-c822d74c7dc0,,;,,;d30d2b40-c45a-45bd-94d7-9b2baaf0f77b,,;a601b33c-5320-455d-b4d4-74d6dc35b757,,;d8925ce4-d6d9-400c-92f5-ad772ef7f178,,;,,;eadedcce-d01b-4fbb-a1ae-d218f13aa5d6,,;,,;,,"
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data "SpellSuccess" "DealDamage(3d6+CharismaModifier+ClassLevel(Mutant)+ClassLevel(Mutant),Fire);IF(not Item()):ApplyStatus(COLOR_SPRAY,100,1)"
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data "SpellSuccess" "DealDamage(1d10+CharismaModifier+ClassLevel(Mutant)+ClassLevel(Mutant),Fire);IF(not Item()):ApplyStatus(COLOR_SPRAY,100,1)"
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data "SpellFail" "DealDamage(3d6+CharismaModifier+ClassLevel(Mutant),Fire)"
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data "SpellFail" "DealDamage(1d10+CharismaModifier+ClassLevel(Mutant),Fire)"
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data "SpellFlags" ""
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data "SpellFlags" ""
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new entry "Mutant_Shockwave"
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new entry "Mutant_Shockwave"
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type "SpellData"
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type "SpellData"
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data "SpellType" "Projectile"
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data "SpellType" "Projectile"
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using "Projectile_MAG_Mobility_ExplosionOnJump_Explosion"
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using "Projectile_MAG_Mobility_ExplosionOnJump_Explosion"
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data "SpellProperties" "DealDamage(2d4+CharismaModifier+StrengthModifier,Poison,Magical)"
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data "SpellProperties" "DealDamage(2d4,Poison,Magical)"
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data "AreaRadius" "3"
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data "AreaRadius" "3"
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data "ExplodeRadius" "3"
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data "ExplodeRadius" "3"
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data "TargetConditions" "not Self() and not Dead()"
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data "TargetConditions" "not Self() and not Dead()"
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@@ -69,6 +69,17 @@ data "AuraRadius" "8"
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data "AuraStatuses" "IF(Character() and Enemy()):ApplyStatus(MUTANT_HUNTING)"
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data "AuraStatuses" "IF(Character() and Enemy()):ApplyStatus(MUTANT_HUNTING)"
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data "DynamicAnimationTag" "aafbe780-d237-416e-9d05-e03070c9dbee"
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data "DynamicAnimationTag" "aafbe780-d237-416e-9d05-e03070c9dbee"
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new entry "MUTANT_HEALING"
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type "StatusData"
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data "StatusType" "BOOST"
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data "DisplayName" "hdbb05e1dgf1cbg48f0gb8d4g93b13afd21df;2"
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data "Description" "h19bbbec0geb45g47d7g989ag751cb0206430;2"
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data "Icon" "GenericIcon_Intent_Buff"
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data "TickType" "StartTurn"
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data "TickFunctors" "RegainHitPoints(ClassLevel(Mutant))"
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data "StatusPropertyFlags" "DisableOverhead;DisableCombatlog;DisablePortraitIndicator"
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data "RemoveEvents" "OnShortRest;OnLongRest"
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new entry "MUTANT_VISION_REPAIRING"
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new entry "MUTANT_VISION_REPAIRING"
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type "StatusData"
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type "StatusData"
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data "StatusType" "BOOST"
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data "StatusType" "BOOST"
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