From 7b475e77c9e7570b448786777adde540a4627cb1 Mon Sep 17 00:00:00 2001 From: Somdev Sangwan Date: Thu, 29 Feb 2024 15:31:09 +0530 Subject: [PATCH] Update Passives.md --- Passives.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Passives.md b/Passives.md index c661909..407da67 100644 --- a/Passives.md +++ b/Passives.md @@ -1,12 +1,13 @@ ### Gained on level up - **X Gene (Level 1)**: Your powers are innate, not spells to be verbally casted. You aren't affected by silence. - **Adamantium Skeleton (Level 5)**: Your constitution is increased by 1. Your max HP is increased by 18 points. +- **Cerebro (Level 8)**: The logical part of your brain has developed. Gain expertise in Insight. > You gain 3 passives on Level 13, 19 and 20 but information about them is redacted as they spoil a major theme of this mod. ### Selectable passives - **Healing Factor**: Regenerate HP equal to your current Mutant level at the start of your turn. -- **X Factor**: Read and translate brain waves; be them from people, animals; or fresh corpses. Gain expertise in insight. +- **X Factor**: Read and translate brain waves; be them from people, animals; or fresh corpses. - **Silver Feet**: Movement speed increased by 6m. No oppurtunity attack can touch you because of your heightened reflexes. - **Steel Skin**: Your skin has toughened to resist Slashing, Piercing, and Bludgeoning damage. Your Armour Class is increased by 1. - **Shadow Crawler**: You can Teleport to an unoccupied space you can see as a Bonus Action.