Update Passives.md
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Passives.md
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Passives.md
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> You gain 3 passives on Level 13, 19 and 20 but information about them is redacted as they spoil a major theme of this mod.
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> You gain 3 passives on Level 13, 19 and 20 but information about them is redacted as they spoil a major theme of this mod.
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### Selectable passives
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### Selectable passives
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- **Sunspotted**: When you are in real sunlight, you deal +2 damage using solar energy.
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- **Healing Factor**: Regenerate HP equal to your current Mutant level at the start of your turn.
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- **Healing Factor**: Regenerate HP equal to your current Mutant level at the start of your turn.
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- **X Factor**: Read and translate brain waves; be them from people, animals; or fresh corpses.
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- **X Factor**: Read and translate brain waves; be them from people, animals; or fresh corpses. Gain expertise in Insight.
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- **Cable's Fable**: The future consequences of your action flash before your eyes. Your spells do not hurt your allies if they require a saving throw.
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- **Ice Spice**: You walk on ice as if it is an ordinary surface watching others struggle.
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- **Storm Chaser**: Creating a cloud of Healing Mist as a class action in combat. Gain immunity to Electric damage.
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- **Merc With A Mouth**: If you are proficient with a weapon, use dexterity for weapon attack rolls if it is higher than strength. Your attacks have a 10% chance to make an enemy laugh for 1 turn.
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- **Silver Feet**: Movement speed increased by 6m. No oppurtunity attack can touch you because of your heightened reflexes.
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- **Silver Feet**: Movement speed increased by 6m. No oppurtunity attack can touch you because of your heightened reflexes.
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- **Metallurgy**: You have developed a connection with metal. Gain proficiency in all armour and weapon types.
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- **Steel Skin**: Your skin has toughened to resist Slashing, Piercing, and Bludgeoning damage.
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- **Steel Skin**: Your skin has toughened to resist Slashing, Piercing, and Bludgeoning damage.
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- **Cerebro**: Your brain is evolving. You have gained expertise in investigation and perception.
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- **Cyloptic Rays**: Using your stronger optic nerves, increase the number of Scorching Rays by 2.
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- **Shadow Crawler**: You can Teleport to an unoccupied space you can see as a Bonus Action.
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- **Shadow Crawler**: You can Teleport to an unoccupied space you can see as a Bonus Action.
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- **Mystiquel Arts**: You have perfected the art of Disguise to gain expertise in deception and persuasion.
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- **Mystiquel Arts**: You have perfected the art of Disguise to gain expertise in deception and persuasion.
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- **Merc With A Mouth**: If you are proficient with a weapon, use dexterity for weapon attack rolls if it is higher than strength. Your attacks have a 10% chance to make an enemy laugh for 1 turn.
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### Phoenix State
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### Phoenix State
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At Level 12, you have to choose between 3 Phoenix states.
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At Level 12, you have to choose between 3 Phoenix states.
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