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Somdev Sangwan
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<content contentuid="h7a6dd547g689cg4e37g9d11gbeefed3c2565" version="1">Absolute Mutant</content>
<content contentuid="h41b2cc19ged22g4601g876bg6ccdea924d5a" version="1">You have chosen to &lt;b&gt;destroy the Phoenix Force&lt;/b&gt;. You make up for your lost vitality with truly unlocked Mutant potential.</content>
<content contentuid="h86a0f6a1ge371g4d2eg80a8g7a25fe55b57c" version="1">Ascended Mutant</content>
<content contentuid="h7a3b8fc8g7f63g4c41gaf97gded08b664542" version="1">You have to chosen to &lt;b&gt;control the Phoenix Force&lt;/b&gt; and remove any evil it had. You vitality has been restored and you have complete control over your Phoenix States.</content>
<content contentuid="h7a3b8fc8g7f63g4c41gaf97gded08b664542" version="1">You have to chosen to &lt;b&gt;control the Phoenix Force&lt;/b&gt; and remove any evil it had. You &lt;LSTag Tooltip="HitPoints"&gt;vitality&lt;/LSTag&gt; has been restored and you have complete control over your Phoenix States.</content>
<content contentuid="h87fa5c58g96a4g42ebgb6aegeac0eac76495" version="1">Berserk Mutant</content>
<content contentuid="h1f478a3aga76dg4b8egb578g0d49fee24af7" version="1">You have decided to &lt;b&gt;submit to the Phoenix Force&lt;/b&gt; realising it can help you fight the greater evil. Phoenix has not only been restored but increased your vitality and will fully restore you on every short rest.</content>
<content contentuid="h1f478a3aga76dg4b8egb578g0d49fee24af7" version="1">You have decided to &lt;b&gt;submit to the Phoenix Force&lt;/b&gt; realising it can help you fight the greater evil. Phoenix has not only been restored but increased your &lt;LSTag Tooltip="HitPoints"&gt;vitality&lt;/LSTag&gt; and will fully restore you on every &lt;LSTag Tooltip="ShortRest"&gt;Short Rest&lt;/LSTag&gt;.</content>
<content contentuid="hdbb05e1dgf1cbg48f0gb8d4g93b13afd21df" version="1">Healing Factor</content>
<content contentuid="h19bbbec0geb45g47d7g989ag751cb0206430" version="1">Regenerate HP equal to your current &lt;b&gt;Mutant level&lt;/b&gt; at the start of your turn.</content>
<content contentuid="h19bbbec0geb45g47d7g989ag751cb0206430" version="1">Regenerate &lt;LSTag Tooltip="HitPoints"&gt;HP&lt;/LSTag&gt; equal to your current &lt;b&gt;Mutant level&lt;/b&gt; at the start of your turn.</content>
<content contentuid="h28acdb47gadd9g40ceg8321g461c1358369e" version="1">Metallurgy</content>
<content contentuid="h371ac618g26f8g4905gb900gd7a47ff28b7c" version="1">You have developed a connection with metal. Gain proficiency in all armour and weapon types.</content>
<content contentuid="h371ac618g26f8g4905gb900gd7a47ff28b7c" version="1">You have developed a connection with metal. Gain &lt;LSTag Tooltip="Proficiency"&gt;Proficiency&lt;/LSTag&gt; in all armour and weapon types.</content>
<content contentuid="hc4bb79e8gd71eg4e5agb803geccef374f04f" version="1">Metamorph</content>
<content contentuid="h7fc74dceg4bbag4718g99b4g3006fd159095" version="1">Take form of a squirrel at will to avoid unwanted conflict.</content>
<content contentuid="h7fc74dceg4bbag4718g99b4g3006fd159095" version="1">Change molecular structure of your body to take form of a squirrel at will to avoid unwanted conflict.</content>
<content contentuid="h661dce46g3a72g42f0gb7c8g2b64cd4bdbb6" version="1">Squirrel Form</content>
<content contentuid="h4adb3429g047dg4ad2g847bg2ee226515749" version="1">You are a squirrel, a jolly one.</content>
<content contentuid="hb1489f5cge93bg4973g83b2g6ac01dbd9ce3" version="1">Ice Spice</content>
<content contentuid="h257ec460gc353g4378g9626g9528c3db6a34" version="1">You walk on ice as if it is an ordinary surface watching others struggle.</content>
<content contentuid="he9094b84gfcdeg4d74g9991g68596e64a83a" version="1">Cable's Fable</content>
<content contentuid="h9e150e98g0884g4816gaf39g2a11add07dde" version="1">The future consequences of your action flash before your eyes. Your spells do not hurt your allies if they require a saving throw.</content>
<content contentuid="h9e150e98g0884g4816gaf39g2a11add07dde" version="1">The future consequences of your action flash before your eyes. Your spells do not hurt your allies if they require a &lt;LSTag Tooltip="SavingThrow"&gt;Saving Throw&lt;/LSTag&gt;.</content>
<content contentuid="hcade5f56g7be6g484bg9e00gfe401a9e7341" version="1">Storm Chaser</content>
<content contentuid="h4fb25427g3856g4dd2g9743g55c5e264aeda" version="1">Creating a cloud of &lt;LSTag Type="Spell" Tooltip="Shout_HealingMist_Myrmidon_Water"&gt;Healing Mist&lt;/LSTag&gt; as a class action in combat. Gain immunity to Electric damage.</content>
<content contentuid="h4fb25427g3856g4dd2g9743g55c5e264aeda" version="1">Creating a cloud of &lt;LSTag Type="Spell" Tooltip="Shout_HealingMist_Myrmidon_Water"&gt;Healing Mist&lt;/LSTag&gt; as a class action in combat. Gain &lt;LSTag Tooltip="Immune"&gt;Immunity&lt;/LSTag&gt; to Electric damage.</content>
<content contentuid="h122f3e75g8597g455eg84c3g309d12a652e4" version="1">Sunspotted</content>
<content contentuid="h783c121eg7622g4fb9ga2acg92b6bfd7ee58" version="1">When you are in real sunlight, you deal &lt;b&gt;+5&lt;/b&gt; damage using solar energy.</content>
<content contentuid="h783c121eg7622g4fb9ga2acg92b6bfd7ee58" version="1">When you are in sunlight or &lt;LSTag Type="Status" Tooltip="DAYLIGHT"&gt;daylight&lt;/LSTag&gt;, you have advantage in all &lt;LSTag Tooltip="AttackRoll"&gt;Attack Rolls&lt;/LSTag&gt; and deal bonus damage equal to your &lt;LSTag Tooltip="Constitution"&gt;Constitution&lt;/LSTag&gt; modifier.</content>
<content contentuid="ha73929b3g485ag4434g9e00g2ca454f4a5ab" version="1">Cerebro</content>
<content contentuid="hb4b081bcg6aabg4ff4gbd1dg65573c685fb1" version="1">Your brain is evolving. You have gained &lt;LSTag Tooltip="Expertise"&gt;expertise&lt;/LSTag&gt; in &lt;LSTag Tooltip="Investigation"&gt;investigation&lt;/LSTag&gt; and &lt;LSTag Tooltip="Perception"&gt;perception&lt;/LSTag&gt;.</content>
<content contentuid="h61b25154g5d82g4202ga4f2g5894125e1763" version="1">Cyloptic Rays</content>
@@ -39,27 +39,75 @@
<content contentuid="h7d94fd70ga60fg4d04ga849g14236a82aad7">Mystiquel Arts</content>
<content contentuid="h3cacac92g1694g4255g982dg91f0f03341ab">You have perfected the art of &lt;LSTag Type="Spell" Tooltip="Shout_DisguiseSelf"&gt;Disguise&lt;/LSTag&gt; to gain &lt;LSTag Tooltip="Expertise"&gt;expertise&lt;/LSTag&gt; in &lt;LSTag Tooltip="Deception"&gt;deception&lt;/LSTag&gt; and &lt;LSTag Tooltip="Persuasion"&gt;persuasion.&lt;/LSTag&gt;.</content>
<content contentuid="h01cf6c08gcf04g4186gbc38g351b056210c3">Merc With A Mouth</content>
<content contentuid="h3d3b29f3gb9a6g4d02ga137g0d091221a901">If you are &lt;LSTag Tooltip="Proficient"&gt;proficient&lt;/LSTag&gt; with a weapon, use &lt;LSTag Tooltip="Dexterity"&gt;dexterity&lt;/LSTag&gt; for weapon attack rolls if it is higher than &lt;LSTag Tooltip="Strength"&gt;strength&lt;/LSTag&gt;.&lt;br&gt;Your attacks have a &lt;b&gt;10%&lt;/b&gt; chance to make an enemy &lt;LSTag Type="Status" Tooltip="Mutant_Laugh"&gt;laugh&lt;/LSTag&gt; for &lt;b&gt;1 turn&lt;/b&gt;.</content>
<content contentuid="h3d3b29f3gb9a6g4d02ga137g0d091221a901">If you are &lt;LSTag Tooltip="Proficient"&gt;proficient&lt;/LSTag&gt; with a weapon, use &lt;LSTag Tooltip="Dexterity"&gt;dexterity&lt;/LSTag&gt; for weapon &lt;LSTag Tooltip="AttackRoll"&gt;Attack Rolls&lt;/LSTag&gt; if it is higher than &lt;LSTag Tooltip="Strength"&gt;strength&lt;/LSTag&gt;.&lt;br&gt;&lt;br&gt;Your attacks have a &lt;b&gt;10%&lt;/b&gt; chance to make an enemy &lt;LSTag Type="Status" Tooltip="Mutant_Laugh"&gt;laugh&lt;/LSTag&gt; for &lt;b&gt;1 turn&lt;/b&gt;.</content>
<content contentuid="h71ac5985gbed8g4d6fgbd97g2129c87a4e6f">Phoenix State: Fallen</content>
<content contentuid="ha390f472g6883g4ab8g802ag5c1a28f44d61">Gain the ability to &lt;LSTag Type="Passive" Tooltip="DevilsSight"&gt;see through darkness&lt;/LSTag&gt;.&lt;br&gt;When your HP falls below &lt;b&gt;50%&lt;/b&gt;, create a cloud of &lt;LSTag Type="Spell" Tooltip="Target_Darkness"&gt;Darkness&lt;/LSTag&gt; around you.</content>
<content contentuid="ha390f472g6883g4ab8g802ag5c1a28f44d61">Gain the ability to &lt;LSTag Type="Passive" Tooltip="DevilsSight"&gt;see through darkness&lt;/LSTag&gt;.&lt;br&gt;&lt;br&gt;When your &lt;LSTag Tooltip="HitPoints"&gt;HP&lt;/LSTag&gt; falls below &lt;b&gt;30%&lt;/b&gt;, create a cloud of &lt;LSTag Type="Spell" Tooltip="Target_Darkness"&gt;Darkness&lt;/LSTag&gt; around you.</content>
<content contentuid="he3d5967bg2afeg4fa1gbdb3gfbae131285e7">Phoenix State: Flaming</content>
<content contentuid="hf166735dg2326g4dbcg8fd6gdcbf30566af9">Instead of taking fire damage, you heal HP equal to &lt;b&gt;twice&lt;/b&gt; of your Mutant level. Additionally, you gain &lt;LSTag Type="Status" Tooltip="FLAMING_SPHERE_AURA"&gt;Flaming Aura&lt;/LSTag&gt; for 5 turns.</content>
<content contentuid="hf166735dg2326g4dbcg8fd6gdcbf30566af9">Instead of taking fire damage, you heal &lt;LSTag Tooltip="HitPoints"&gt;HP&lt;/LSTag&gt; equal to &lt;b&gt;twice&lt;/b&gt; of your Mutant level. Additionally, you gain &lt;LSTag Type="Status" Tooltip="FLAMING_SPHERE_AURA"&gt;Flaming Aura&lt;/LSTag&gt; for 5 turns.</content>
<content contentuid="h403ec437g86f4g4c45gba5dgb0bce7f1e1dc">Conductive Armor</content>
<content contentuid="he4e5c1cbg69a8g4fbag99a1g09b711d89d81">Instead of taking fire or lightning damage, your conductive shell converts it into energy thus regaining some &lt;LSTag Tooltip="HitPoints"&gt;HP&lt;/LSTag&gt;.</content>
<content contentuid="ha3829f83g7de7g4a61gb829g23577c6df556">Phoenix State: Dark</content>
<content contentuid="hcc60da14g0006g40dcg8bfeg7537f4b4a18f">Upon killing an enemy, absorb their energy to recharge the lowest level &lt;LSTag Tooltip="SpellSlot"&gt;spell slot&lt;/LSTag&gt; which isn't already full by &lt;b&gt;1&lt;/b&gt;.</content>
<content contentuid="hb73f69a8gd049g449dg889fgd2e0a5238330">Phoenix State: Ascended</content>
<content contentuid="h4c06a5fdg9aabg4513g80ccg724e8794ef62">Your atacks ignore resistance and immunity to Fire damage.</content>
<content contentuid="h4c06a5fdg9aabg4513g80ccg724e8794ef62">Your attacks ignore &lt;LSTag Tooltip="Resistant"&gt;Resistance&lt;/LSTag&gt; and &lt;LSTag Tooltip="Immune"&gt;Immunity&lt;/LSTag&gt; to Fire damage.</content>
<content contentuid="h6cb58a79g537dg4600g8ebeg39ffc67bf743">Mutations</content>
<content contentuid="ha5b5959fg89b6g41eagafc2g952c594fb8ec">With the parasite on your side, you can choose your genetic mutations.</content>
<content contentuid="h703c2c13gd256g49e9g9c22g0e4f54aaf2d6">Archangel's Mercy</content>
<content contentuid="h4b5c7738gfd15g4411g9214g75374b089ae8">Your mutation has granted you the ability to &lt;LSTag Type="Spell" Tooltip="Shout_MAG_Shout_Fly"&gt;Fly&lt;/LSTag&gt; and &lt;LSTag Type="Spell" Tooltip="Mutant_Transfuse"&gt;Transfuse Blood&lt;/LSTag&gt;.</content>
<content contentuid="h2076d4eeg80a5g4e45ga3c0g3832b2d26de0">Ionic Converter</content>
<content contentuid="h0eebe4f3ge8edg4086gbd49gacb9fca90e4c">When you take magical damage, you gain an &lt;LSTag Type="Status" Tooltip="MUTANT_IONIC_CHARGE"&gt;Ionic Charge&lt;/LSTag&gt;. This stacks on multiple hits.</content>
<content contentuid="hed45e63fg0b95g40b4g840cgaba0e63046a6">Ionic Charge</content>
<content contentuid="h23968e80gcef1g46cfg94bcgcdec38f294c2">For every charge, use the energy to increase your movement speed by &lt;b&gt;2m&lt;/b&gt; and add &lt;b&gt;6&lt;/b&gt; damage to your next offensive spell. Charges are removed at the end of your turn.</content>
<content contentuid="h44685dd7g90dag4dc7gb702g6f66029921ed">Adaptability</content>
<content contentuid="hd73310e5gf85fg4ec8g8effgcc4bf1f9782d">Upon taking damage, become &lt;LSTag Tooltip="Resistant"&gt;Resistance&lt;/LSTag&gt; to that damage type. Another hit from a different damage type will replace the resistance with the new type.</content>
<content contentuid="h32556cd0g8900g4c75g888eg6ca0ec012a1f">Kinetic Armoury</content>
<content contentuid="h452d0b67ge60eg42e0ga4c1gc1e8b573ff62">On every &lt;LSTag Tooltip="LongRest"&gt;Long Rest&lt;/LSTag&gt;, restock 6 throwables explosives and gadgets in your inventory. They disappear on next &lt;LSTag Tooltip="LongRest"&gt;Long Rest&lt;/LSTag&gt;.</content>
<content contentuid="h29ded5afg75ddg4115gbca2g055ed1fe1233">Forge's Vision</content>
<content contentuid="h452d0b67ge60eg42e0ga4c1gc1e8b573ff62">With mutation-powered intelligence, you have created a complex machine to fight on your side.</content>
<content contentuid="h19bb459aga135g4642g9831gc2b01da3c668">Summon: Automaton</content>
<content contentuid="hdb027179g6df7g4d4fg871fge461b0d56bc5">Summon your metal friend, Vision.&lt;br&gt;&lt;br&gt;&lt;b&gt;Level 1&lt;/b&gt;: 25 Base HP&lt;br&gt;&lt;b&gt;Level 5&lt;/b&gt;: 45 Base HP, 6 Resistances, &lt;LSTag Type="Spell" Tooltip="Mutant_Vision_Repair"&gt;Repair&lt;/LSTag&gt;, &lt;LSTag Type="Spell" Tooltip="Mutant_Vision_Repel"&gt;Repel&lt;/LSTag&gt;&lt;br&gt;&lt;b&gt;Level 10&lt;/b&gt;: 60 Base HP, &lt;LSTag Type="Spell" Tooltip="Mutant_Vision_Barrage"&gt;Rockets&lt;/LSTag&gt;, &lt;LSTag Type="Passive" Tooltip="Mutant_Conductive"&gt;Conductive Armor&lt;/LSTag&gt;</content>
<content contentuid="h69629fbeg9819g4ec9ga4aeg60243165dede">Command: Suicide</content>
<content contentuid="heb53f5e4gb627g4be8gbe8bg09789c19d12e">Command: Rockets</content>
<content contentuid="hbd3dd93dg8a0bg416eg8cb9g8242659504c2">Command: Repel</content>
<content contentuid="h2d095a95ged57g48d1g8a2fg4f088b7dacfd">Command: Repair</content>
<content contentuid="h4e0c5c40g41fag4f5cg87a8g467634264ed8">Stop all combat operations for 2 turns and fix any damages taken.</content>
<content contentuid="h8ccc99dag62ceg427bg84e8gbf3ef59c78a0">Status: Repairing</content>
<content contentuid="hb1a466ccg6e28g4cc3gb7dag28278d18f362">Performing repairs. Please wait...</content>
<content contentuid="ha376ca67g518ag488dgaed2g145ecebd4391">Transfuse Blood</content>
<content contentuid="h32526076gcd6cg4e0bgbd28g967917c929ac">Transfuse your blood into an ally to heal them. This is a risky and uncertain action.</content>
<content contentuid="h50874fbdgb878g41b8ga2fbg56d29e50cc35">Bite</content>
<content contentuid="h49e55327gf2c3g4f0ag9d7dg4d3941b1b575">Suck the blood from a living creature to regain hit points. The target takes [1]. Regain extra hit points if the target is already &lt;LSTag Type="Status" Tooltip="BLEEDING"&gt;Bleedingg&lt;/LSTag&gt;.</content>
<content contentuid="h34ea0136gf535g4274gbacdg89875b4a1e04">Beast Mode</content>
<content contentuid="hd5116233g9539g4914ga0a0ga7c0f1279ea2">When you take off your armour, your beastly pheromones fill the air around you to create a &lt;LSTag Type="Status" Tooltip="MUTANT_HUNTING_GROUND"&gt;Hunting Ground&lt;/LSTag&gt;. With weight and restrictions of your armour gone, your &lt;LSTag Tooltip="Dexterity"&gt;Dexterity&lt;/LSTag&gt; increases by &lt;b&gt;4&lt;/b&gt;.&lt;b&gt;In Beast Mode, you can use &lt;LSTag Type="Spell" Tooltip="Mutant_Bite"&gt;Bite&lt;/LSTag&gt; and &lt;LSTag Type="Spell" Tooltip="Mutant_Claws"&gt;Claws&lt;/LSTag&gt;.</content>
<content contentuid="h21299110gdbe5g4eeagb2fag31dd0505a535">Prey</content>
<content contentuid="hcb03cc84gf57ag42a9gb116g6e1003326675">Entities affected by your pheromones are &lt;LSTag Type="Status" Tooltip="MUTANT_HUNTING"&gt;Hunting&lt;/LSTag&gt; you, they are less likely to attack others.</content>
<content contentuid="h102c516dg2356g4029g8ddbgcc62bfa19aa1">Hunting</content>
<content contentuid="ha771ce21gb040g467ag8520g43ac281ed88b">Kill. Kill. Kill. Kill. Kill.</content>
<content contentuid="h613c9e8bge964g4339g90a5gd37a36009688">Chaos Magic</content>
<content contentuid="h67768abdge7cbg4a0ega982g390f35019182">Your mutation has forged a connection between you and Chaos Magic, the most powerful form of magic.&lt;br&gt;&lt;br&gt;When you have a bonus action and more than 80% &lt;LSTag Tooltip="HitPoints"&gt;HP&lt;/LSTag&gt; remaining, you automatically reap the benefits of &lt;LSTag Type="Passive" Tooltip="Metamagic_Heightened"&gt;Heightened Spell&lt;/LSTag&gt;, &lt;LSTag Type="Passive" Tooltip="Metamagic_Extended"&gt;Extended Spell&lt;/LSTag&gt; and &lt;LSTag Type="Passive" Tooltip="Metamagic_Distant"&gt;Distant Spell&lt;/LSTag&gt;.&lt;br&gt;&lt;br&gt;You pay the price by losing your &lt;LSTag Tooltip="BonusAction"&gt;Bonus Action&lt;/LSTag&gt; and &lt;LSTag Tooltip="HitPoints"&gt;5 HP&lt;/LSTag&gt; every time you cast a spell.</content>
<content contentuid="ha85bee6dg8456g4074ga290g216a43701ba8">Golden Jubilee</content>
<content contentuid="h419de279g0510g4499gb0d6g3dcabc1e4962">Your mutation has given you the ability to create small energy explosions that get powerful with your level and &lt;LSTag Tooltip="Intelligence"&gt;Intelligence&lt;. They can be used as fireworks.</content>
<content contentuid="hcfe7c1fcgb939g48a0g8b3bg7285e8d8b4c7">Moon Vision</content>
<content contentuid="h11383603gbe12g43a0g9b74g225bf448d4d0">With extreme enhancement to spatial awareness, you have become a master of ranged combat.&lt;br&gt;&lt;br&gt;Your ranged weapon and thrown attacks &lt;b&gt;never miss&lt;b&gt;. You can detect &lt;LSTag Type="Status" Tooltip="INVISIBILITY"&gt;Invisible&lt;/LSTag&gt; creatures.</content>
<content contentuid="h1db16705g3d39g4739ga54bg96d53e38c461">Toxic Toad</content>
<content contentuid="h6dd96b40gbf05g45f8g8f2dg138c19f910e6">Due to your toad-like mutation, your Jump distance is increased by &lt;b&gt;6m&lt;/b&gt; and you ignore fall damage. Your &lt;LSTag Type="Spell" Tooltip="Projectile_Jump"&gt;Jumps&lt;/LSTag&gt; in combat deal [1] in a [2] radius upon landing.</content>
<content contentuid="h16da85e5gbbe4g4a34gb11cg19e81663a143">Elixir of Life</content>
<content contentuid="h418ac58aga7d0g4366ga845g0d4aaaddd69d">Biokenesis powers have developed in your body. When you heal an ally, they gain &lt;LSTag Type="Status" Tooltip="BLADE_WARD"&gt;Blade Ward&lt;/LSTag&gt;. When you damage an enemy with a melee attack, you regain &lt;LSTag Tooltip="HitPoints"&gt;HP&lt;/LSTag&gt; equal to your &lt;LSTag Tooltip="Intelligence"&gt;Intelligence&lt; modifier.</content>
<content contentuid="he4cd5189g6457g4192gbd3bg59b706271ef1">Domino Effect</content>Interrupt_UncannyDodge
<content contentuid="h48b0be4ag53a7g4acdg99f5g48f58c2ed7b1">Your mutation causes you to subconsciously manipulate probabilities in your favor through telekinesis and telepathy. You gain a &lt;LSTag Type="Status" Tooltip="GUIDANCE"&gt;Guidance&lt;/LSTag&gt;-like boost to rolls but its permanent and always 4.&lt;br&gt;&lt;br&gt;Gain the ability to perform&lt;LSTag Type="Passive" Tooltip="Interrupt_UncannyDodge"&gt;Uncanny Dodge&lt;/LSTag&gt;.</content>
<content contentuid="hd6d46275g0a6fg49bcgba95g1563b24a32f8">Phoenix State</content>
<content contentuid="he95983f6g1b5bg4002g81b7g6bf21d9fda72">A cosmic entity named &lt;b&gt;Phoenix Force&lt;/b&gt; has taken you as its host. You get to decide the state in which it resides in your body.</content>
<content contentuid="h79fc27fbge7a8g4af8g8bf3g20708bd4cba8">Laughing</content>
<content contentuid="hdf234710gce11g4e69g84f3ge886b19c58c0">On their turn, the affected entity will &lt;b&gt;do nothing&lt;/b&gt; but hysterically laugh at your antics. Their &lt;LSTag Tooltip="Concentration"&gt;Concentration&lt;/LSTag&gt; will be broken.&lt;br&gt;If they take damage while laughing, they will get &lt;LSTag Type="Status" Tooltip="RAGE_BOAR"&gt;angrier than a boar&lt;/LSTag&gt; for &lt;b&gt;2 turns&lt;/b&gt;.</content>
<content contentuid="hdf234710gce11g4e69g84f3ge886b19c58c0">On their turn, the affected entity will &lt;b&gt;do nothing&lt;/b&gt; but hysterically laugh at your antics. Their &lt;LSTag Tooltip="Concentration"&gt;Concentration&lt;/LSTag&gt; will be broken.&lt;br&gt;&lt;br&gt;If they take damage while laughing, they will get &lt;LSTag Type="Status" Tooltip="RAGE_BOAR"&gt;angrier than a boar&lt;/LSTag&gt; for &lt;b&gt;2 turns&lt;/b&gt;.</content>
<content contentuid="h5fdd87d7gf71cg4051gac22gdef2ae79cc9c">Adamantium Skeleton</content>
<content contentuid="hb4b5bbeag74ccg47b4g873cgf9eeb79b8a35">Increases your &lt;LSTag Tooltip="Constitution"&gt;constitution&lt;/LSTag&gt; and &lt;LSTag Tooltip="ArmourClass"&gt;Armour class&lt;/LSTag&gt; by &lt;b&gt;1&lt;/b&gt;. Max HP is increased by &lt;b&gt;18&lt;/b&gt;..</content>
<content contentuid="hb4b5bbeag74ccg47b4g873cgf9eeb79b8a35">Increases your &lt;LSTag Tooltip="Constitution"&gt;constitution&lt;/LSTag&gt; and &lt;LSTag Tooltip="ArmourClass"&gt;Armour class&lt;/LSTag&gt; by &lt;b&gt;1&lt;/b&gt;. Max &lt;LSTag Tooltip="HitPoints"&gt;HP&lt;/LSTag&gt; is increased by &lt;b&gt;18&lt;/b&gt;..</content>
<content contentuid="ha104d272ge303g413aga0aeg5652b1d60008">X-Gene</content>
<content contentuid="h653786bbg9fc0g45d4gaf72ga515e501c553">Your powers are innate, not spells to be verbally casted. You aren't affected by &lt;LSTag Type="Status" Tooltip="SILENCED"&gt;silence&lt;/LSTag&gt;.</content>
<content contentuid="h83b33428g1594g40b2g9666gd0d757c9d756">Overclocked</content>
<content contentuid="h59de3d4cg5d14g44a2g84dcg68616fe9995e">The Phoenix Force does not want your power growing beyond its will. Your HP has been reduced by &lt;b&gt;50%&lt;/b&gt;.</content>
<content contentuid="h59de3d4cg5d14g44a2g84dcg68616fe9995e">The Phoenix Force does not want your power growing beyond its will. Your &lt;LSTag Tooltip="HitPoints"&gt;HP&lt;/LSTag&gt; has been reduced by &lt;b&gt;50%&lt;/b&gt;.</content>
<content contentuid="h3b1f40dbgf1f4g43a4ga776g5e1d1e2f5aec">The Final Test</content>
<content contentuid="hd6eadc3bg4941g4e3egb80dg3a43397a9a14">As a last ditch effort to break your will, the Phoenix has disabled all your spellcasting abilities.</content>
<content contentuid="h7f975761g2bd2g4718g9526gec095a91af05" version="3">Resistant to Slashing Damage</content>
<content contentuid="h964d7d9ag1f7cg4d46gba61g20fd3ba0f7b4" version="3">Resistant to Piercing Damage</content>
<content contentuid="h9d9f024egece3g45fcg8ad3g814f8982858b" version="3">Resistant to Bludgeoning Damage</content>
</contentList>

View File

@@ -5,7 +5,7 @@
<node id="root">
<children>
<node id="PassiveList"> Choose Mutations
<attribute id="Passives" type="LSString" value="Mutant_HealingFactor,Mutant_Sunspotted,Mutant_Storm,Mutant_MercWithAMouth,Mutant_Metamorph,Mutant_Nightcrawler,Mutant_Cycloptic,Mutant_Metallurgy,Mutant_XFactor,Mutant_Ice,Mutant_Cable;Mutant_SilverFeet,Mutant_SteelSkin,Mutant_Mystique" />
<attribute id="Passives" type="LSString" value="Mutant_Adapt,Mutant_Archangel,Mutant_BeastMode,Mutant_Cable,Mutant_Wanda,Mutant_Cycloptic,Mutant_Domino,Mutant_Elixir,Mutant_Forge,Mutant_Jubilee,Mutant_HealingFactor,Mutant_Ice,Mutant_Rogue,Mutant_Gambit,Mutant_MercWithAMouth,Mutant_Metallurgy,Mutant_Metamorph,Mutant_Mystique,Mutant_Nightcrawler,Mutant_SilverFeet,Mutant_SteelSkin,Mutant_Moonstar,Mutant_Sunspotted,Mutant_Storm,Mutant_Toad,Mutant_XFactor" />
<attribute id="UUID" type="guid" value="9c943874-e113-4251-85c3-f85949dff930" />
</node>
<node id="PassiveList"> Choose Phoenix State

View File

@@ -6,7 +6,7 @@
<children>
<node id="SpellList"> Cantrips
<attribute id="Comment" type="LSString" value="Mutant Cantrips (Intelligence)" />
<attribute id="Spells" type="LSString" value="Target_Firebolt;Projectile_RayOfFrost;Target_ChillTouch;Target_MageHand;Projectile_PoisonSpray;Target_ShockingGrasp;Projectile_AcidSplash;Target_ViciousMockery" />
<attribute id="Spells" type="LSString" value="Projectile_RayOfFrost;Target_ChillTouch;Target_MageHand;Projectile_PoisonSpray;Target_ShockingGrasp;Projectile_AcidSplash;Target_ViciousMockery;Target_DancingLights;Projectile_FireBolt;Target_Friends;Target_Light;Target_MinorIllusion;Target_TrueStrike;Target_MAG_ThornWhip_Sorrow" />
<attribute id="UUID" type="guid" value="55ed6ab7-cfab-4cc1-819e-87c446d1e814" />
</node>
<node id="SpellList"> Level 1

View File

@@ -14,6 +14,17 @@
<attribute id="TableUUID" type="guid" value="8d690d30-76df-4b27-a16c-aef41ecfd49d" />
<attribute id="UUID" type="guid" value="2f911f2a-2da4-4735-8ff7-e477b3a9efd0" />
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<node id="Progression">
<attribute id="Boosts" type="LSString" value="ProficiencyBonus(SavingThrow,Dexterity);ProficiencyBonus(SavingThrow,Constitution);Proficiency(SimpleWeapons);Proficiency(LightArmor)" />
<attribute id="PassivesAdded" type="LSString" value="Mutant_Gene" />
<attribute id="Level" type="uint8" value="1" />
<attribute id="Name" type="LSString" value="Mutant" />
<attribute id="ProgressionType" type="uint8" value="0" />
<attribute id="IsMulticlass" type="bool" value="true"/>
<attribute id="Selectors" type="LSString" value="SelectPassives(9c943874-e113-4251-85c3-f85949dff930,1,MutationsSelector);" />
<attribute id="TableUUID" type="guid" value="8d690d30-76df-4b27-a16c-aef41ecfd49d" />
<attribute id="UUID" type="guid" value="6638ce60-025e-4dc7-a6dd-02fea5172177" />
</node>
<node id="Progression">
<attribute id="Boosts" type="LSString" value="ActionResource(SpellSlot,2,1)" />
<attribute id="AllowImprovement" type="bool" value="false" />
@@ -113,8 +124,8 @@
<attribute id="Name" type="LSString" value="Mutant" />
<attribute id="ProgressionType" type="uint8" value="0" />
<attribute id="PassivesAdded" type="LSString" value="UnlockedSpellSlotLevel6" />
<attribute id="Boosts" type="LSString" value="ActionResource(SpellSlot,1,6)" />
<attribute id="Selectors" type="LSString" value="SelectSpells(b030747c-82f9-4514-acd2-89b510839649,1,0,,,,AlwaysPrepared)" />
<attribute id="Boosts" type="LSString" value="ActionResource(SpellSlot,2,6)" />
<attribute id="Selectors" type="LSString" value="SelectSpells(b030747c-82f9-4514-acd2-89b510839649,2,0,,,,AlwaysPrepared)" />
<attribute id="TableUUID" type="guid" value="8d690d30-76df-4b27-a16c-aef41ecfd49d" />
<attribute id="UUID" type="guid" value="c6117f20-005e-4aaf-9fde-e6313997c47e" />
</node>

View File

@@ -0,0 +1,620 @@
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<attribute id="SpellCastingAbility" type="uint8" value="0" />
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<attribute id="TacticianHardcore" type="bool" value="True" />
<children>
<node id="SourceConditions">
<attribute id="MaximumHealthPercentage" type="int32" value="100" />
<attribute id="MinimumHealthPercentage" type="int32" value="0" />
<children>
<node id="Tags" />
</children>
</node>
<node id="TargetConditions">
<attribute id="MaximumHealthPercentage" type="int32" value="100" />
<attribute id="MinimumHealthPercentage" type="int32" value="0" />
<children>
<node id="Tags" />
</children>
</node>
</children>
</node>
<node id="Skill">
<attribute id="AIFlags" type="uint16" value="0" />
<attribute id="CasualExplorer" type="bool" value="True" />
<attribute id="Classic" type="bool" value="True" />
<attribute id="FallbackStartRound" type="int32" value="-1" />
<attribute id="HonorHardcore" type="bool" value="True" />
<attribute id="LearningStrategy" type="uint8" value="0" />
<attribute id="MinimumImpact" type="int32" value="0" />
<attribute id="OnlyCastOnSelf" type="bool" value="False" />
<attribute id="ScoreModifier" type="float" value="1" />
<attribute id="Skill" type="FixedString" value="Mutant_Vision_Repel" />
<attribute id="SpellCastingAbility" type="uint8" value="0" />
<attribute id="StartRound" type="int32" value="0" />
<attribute id="TacticianHardcore" type="bool" value="True" />
<children>
<node id="SourceConditions">
<attribute id="MaximumHealthPercentage" type="int32" value="100" />
<attribute id="MinimumHealthPercentage" type="int32" value="0" />
<children>
<node id="Tags" />
</children>
</node>
<node id="TargetConditions">
<attribute id="MaximumHealthPercentage" type="int32" value="100" />
<attribute id="MinimumHealthPercentage" type="int32" value="0" />
<children>
<node id="Tags" />
</children>
</node>
</children>
</node>
<node id="Skill">
<attribute id="AIFlags" type="uint16" value="0" />
<attribute id="CasualExplorer" type="bool" value="True" />
<attribute id="Classic" type="bool" value="True" />
<attribute id="FallbackStartRound" type="int32" value="-1" />
<attribute id="HonorHardcore" type="bool" value="True" />
<attribute id="LearningStrategy" type="uint8" value="0" />
<attribute id="MinimumImpact" type="int32" value="0" />
<attribute id="OnlyCastOnSelf" type="bool" value="False" />
<attribute id="ScoreModifier" type="float" value="1" />
<attribute id="Skill" type="FixedString" value="Mutant_Vision_Repair" />
<attribute id="SpellCastingAbility" type="uint8" value="0" />
<attribute id="StartRound" type="int32" value="0" />
<attribute id="TacticianHardcore" type="bool" value="True" />
<children>
<node id="SourceConditions">
<attribute id="MaximumHealthPercentage" type="int32" value="100" />
<attribute id="MinimumHealthPercentage" type="int32" value="0" />
<children>
<node id="Tags" />
</children>
</node>
<node id="TargetConditions">
<attribute id="MaximumHealthPercentage" type="int32" value="100" />
<attribute id="MinimumHealthPercentage" type="int32" value="0" />
<children>
<node id="Tags" />
</children>
</node>
</children>
</node>
</children>
</node>
</node>
<node id="GameObjects">
<attribute id="LevelName" type="FixedString" value="" />
<attribute id="MapKey" type="FixedString" value="a283367f-f52a-43ac-a4d8-ebf959aae044" />
<attribute id="Name" type="LSString" value="Forge_Vision_3" />
<attribute id="ParentTemplateId" type="FixedString" value="3654c8a8-6257-4963-a290-5cfe4cd98b8b" />
<attribute id="Stats" type="FixedString" value="Forge_Vision_3" />
<attribute id="Type" type="FixedString" value="character" />
<attribute id="_OriginalFileVersion_" type="int64" value="144115207403209033" />
<node id="LocomotionParams">
<attribute id="MaxDashDistance" type="float" value="2" />
<attribute id="MovementSpeedDash" type="float" value="4.2" />
<attribute id="MovementSpeedSprint" type="float" value="4.2" />
<attribute id="MovementSpeedStroll" type="float" value="0.6" />
</node>
<node id="SkillList">
<children>
<node id="Skill">
<attribute id="AIFlags" type="uint16" value="0" />
<attribute id="CasualExplorer" type="bool" value="True" />
<attribute id="Classic" type="bool" value="True" />
<attribute id="FallbackStartRound" type="int32" value="-1" />
<attribute id="HonorHardcore" type="bool" value="True" />
<attribute id="LearningStrategy" type="uint8" value="0" />
<attribute id="MinimumImpact" type="int32" value="0" />
<attribute id="OnlyCastOnSelf" type="bool" value="False" />
<attribute id="ScoreModifier" type="float" value="1" />
<attribute id="Skill" type="FixedString" value="Shout_StaticOverdrive_Automaton" />
<attribute id="SpellCastingAbility" type="uint8" value="0" />
<attribute id="StartRound" type="int32" value="0" />
<attribute id="TacticianHardcore" type="bool" value="True" />
<children>
<node id="SourceConditions">
<attribute id="MaximumHealthPercentage" type="int32" value="100" />
<attribute id="MinimumHealthPercentage" type="int32" value="0" />
<children>
<node id="Tags" />
</children>
</node>
<node id="TargetConditions">
<attribute id="MaximumHealthPercentage" type="int32" value="100" />
<attribute id="MinimumHealthPercentage" type="int32" value="0" />
<children>
<node id="Tags" />
</children>
</node>
</children>
</node>
<node id="Skill">
<attribute id="AIFlags" type="uint16" value="0" />
<attribute id="CasualExplorer" type="bool" value="True" />
<attribute id="Classic" type="bool" value="True" />
<attribute id="FallbackStartRound" type="int32" value="-1" />
<attribute id="HonorHardcore" type="bool" value="True" />
<attribute id="LearningStrategy" type="uint8" value="0" />
<attribute id="MinimumImpact" type="int32" value="0" />
<attribute id="OnlyCastOnSelf" type="bool" value="False" />
<attribute id="ScoreModifier" type="float" value="1" />
<attribute id="Skill" type="FixedString" value="Target_Multiattack_Automaton" />
<attribute id="SpellCastingAbility" type="uint8" value="0" />
<attribute id="StartRound" type="int32" value="0" />
<attribute id="TacticianHardcore" type="bool" value="True" />
<children>
<node id="SourceConditions">
<attribute id="MaximumHealthPercentage" type="int32" value="100" />
<attribute id="MinimumHealthPercentage" type="int32" value="0" />
<children>
<node id="Tags" />
</children>
</node>
<node id="TargetConditions">
<attribute id="MaximumHealthPercentage" type="int32" value="100" />
<attribute id="MinimumHealthPercentage" type="int32" value="0" />
<children>
<node id="Tags" />
</children>
</node>
</children>
</node>
<node id="Skill">
<attribute id="AIFlags" type="uint16" value="0" />
<attribute id="CasualExplorer" type="bool" value="True" />
<attribute id="Classic" type="bool" value="True" />
<attribute id="FallbackStartRound" type="int32" value="-1" />
<attribute id="HonorHardcore" type="bool" value="True" />
<attribute id="LearningStrategy" type="uint8" value="0" />
<attribute id="MinimumImpact" type="int32" value="0" />
<attribute id="OnlyCastOnSelf" type="bool" value="False" />
<attribute id="ScoreModifier" type="float" value="1" />
<attribute id="Skill" type="FixedString" value="Mutant_Vision_Destruct" />
<attribute id="SpellCastingAbility" type="uint8" value="0" />
<attribute id="StartRound" type="int32" value="0" />
<attribute id="TacticianHardcore" type="bool" value="True" />
<children>
<node id="SourceConditions">
<attribute id="MaximumHealthPercentage" type="int32" value="100" />
<attribute id="MinimumHealthPercentage" type="int32" value="0" />
<children>
<node id="Tags" />
</children>
</node>
<node id="TargetConditions">
<attribute id="MaximumHealthPercentage" type="int32" value="100" />
<attribute id="MinimumHealthPercentage" type="int32" value="0" />
<children>
<node id="Tags" />
</children>
</node>
</children>
</node>
<node id="Skill">
<attribute id="AIFlags" type="uint16" value="0" />
<attribute id="CasualExplorer" type="bool" value="True" />
<attribute id="Classic" type="bool" value="True" />
<attribute id="FallbackStartRound" type="int32" value="-1" />
<attribute id="HonorHardcore" type="bool" value="True" />
<attribute id="LearningStrategy" type="uint8" value="0" />
<attribute id="MinimumImpact" type="int32" value="0" />
<attribute id="OnlyCastOnSelf" type="bool" value="False" />
<attribute id="ScoreModifier" type="float" value="1" />
<attribute id="Skill" type="FixedString" value="Mutant_Vision_Repel" />
<attribute id="SpellCastingAbility" type="uint8" value="0" />
<attribute id="StartRound" type="int32" value="0" />
<attribute id="TacticianHardcore" type="bool" value="True" />
<children>
<node id="SourceConditions">
<attribute id="MaximumHealthPercentage" type="int32" value="100" />
<attribute id="MinimumHealthPercentage" type="int32" value="0" />
<children>
<node id="Tags" />
</children>
</node>
<node id="TargetConditions">
<attribute id="MaximumHealthPercentage" type="int32" value="100" />
<attribute id="MinimumHealthPercentage" type="int32" value="0" />
<children>
<node id="Tags" />
</children>
</node>
</children>
</node>
<node id="Skill">
<attribute id="AIFlags" type="uint16" value="0" />
<attribute id="CasualExplorer" type="bool" value="True" />
<attribute id="Classic" type="bool" value="True" />
<attribute id="FallbackStartRound" type="int32" value="-1" />
<attribute id="HonorHardcore" type="bool" value="True" />
<attribute id="LearningStrategy" type="uint8" value="0" />
<attribute id="MinimumImpact" type="int32" value="0" />
<attribute id="OnlyCastOnSelf" type="bool" value="False" />
<attribute id="ScoreModifier" type="float" value="1" />
<attribute id="Skill" type="FixedString" value="Mutant_Vision_Repair" />
<attribute id="SpellCastingAbility" type="uint8" value="0" />
<attribute id="StartRound" type="int32" value="0" />
<attribute id="TacticianHardcore" type="bool" value="True" />
<children>
<node id="SourceConditions">
<attribute id="MaximumHealthPercentage" type="int32" value="100" />
<attribute id="MinimumHealthPercentage" type="int32" value="0" />
<children>
<node id="Tags" />
</children>
</node>
<node id="TargetConditions">
<attribute id="MaximumHealthPercentage" type="int32" value="100" />
<attribute id="MinimumHealthPercentage" type="int32" value="0" />
<children>
<node id="Tags" />
</children>
</node>
</children>
</node>
<node id="Skill">
<attribute id="AIFlags" type="uint16" value="0" />
<attribute id="CasualExplorer" type="bool" value="True" />
<attribute id="Classic" type="bool" value="True" />
<attribute id="FallbackStartRound" type="int32" value="-1" />
<attribute id="HonorHardcore" type="bool" value="True" />
<attribute id="LearningStrategy" type="uint8" value="0" />
<attribute id="MinimumImpact" type="int32" value="0" />
<attribute id="OnlyCastOnSelf" type="bool" value="False" />
<attribute id="ScoreModifier" type="float" value="1" />
<attribute id="Skill" type="FixedString" value="Mutant_Vision_Barrage" />
<attribute id="SpellCastingAbility" type="uint8" value="0" />
<attribute id="StartRound" type="int32" value="0" />
<attribute id="TacticianHardcore" type="bool" value="True" />
<children>
<node id="SourceConditions">
<attribute id="MaximumHealthPercentage" type="int32" value="100" />
<attribute id="MinimumHealthPercentage" type="int32" value="0" />
<children>
<node id="Tags" />
</children>
</node>
<node id="TargetConditions">
<attribute id="MaximumHealthPercentage" type="int32" value="100" />
<attribute id="MinimumHealthPercentage" type="int32" value="0" />
<children>
<node id="Tags" />
</children>
</node>
</children>
</node>
</children>
</node>
</node>
</children>
</node>
</region>
</save>

View File

@@ -0,0 +1,75 @@
new entry "Forge_Vision_1"
type "Character"
using "_Construct"
data "Strength" "16"
data "Dexterity" "14"
data "Constitution" "16"
data "Intelligence" "8"
data "Wisdom" "10"
data "Charisma" "6"
data "Armor" "14"
data "Vitality" "25"
data "Weight" "200"
data "StepsType" "Metal"
data "DefaultBoosts" "ProficiencyBonus(Skill, Athletics); BlockRegainHP(Undead;Living)"
data "PersonalStatusImmunities" "PETRIFIED;SG_Charmed;SG_Frightened;PARALYZED;SG_Poisoned;UNCONSCIOUS;KNOCKED_OUT;BLEEDING;GAPING_WOUND;CHEST_TRAUMA;SG_Sleeping"
data "SpellCastingAbility" "Strength"
data "Passives" "Multiattack_Automaton;AttackOfOpportunity;DarknessRules"
data "FireResistance" "Vulnerable"
data "LightningResistance" "Vulnerable"
data "DarkvisionRange" "18"
data "Proficiency Group" "MartialWeapons;SimpleWeapons"
new entry "Forge_Vision_2"
type "Character"
using "_Construct"
data "Strength" "18"
data "Dexterity" "14"
data "Constitution" "16"
data "Intelligence" "8"
data "Wisdom" "10"
data "Charisma" "6"
data "Armor" "17"
data "Vitality" "35"
data "Weight" "200"
data "StepsType" "Metal"
data "DefaultBoosts" "ProficiencyBonus(Skill, Athletics); BlockRegainHP(Undead;Living)"
data "PersonalStatusImmunities" "PETRIFIED;SG_Charmed;SG_Frightened;PARALYZED;SG_Poisoned;UNCONSCIOUS;KNOCKED_OUT;BLEEDING;GAPING_WOUND;CHEST_TRAUMA;SG_Sleeping"
data "SpellCastingAbility" "Strength"
data "Passives" "Multiattack_Automaton;AttackOfOpportunity;DarknessRules"
data "BludgeoningResistance" "Resistant"
data "SlashingResistance" "Resistant"
data "PiercingResistance" "Resistant"
data "FireResistance" "Vulnerable"
data "NecroticResistance" "Resistant"
data "LightningResistance" "Vulnerable"
data "PoisonResistance" "Resistant"
data "PsychicResistance" "Resistant"
data "DarkvisionRange" "18"
data "Proficiency Group" "MartialWeapons;SimpleWeapons"
new entry "Forge_Vision_3"
type "Character"
using "_Construct"
data "Strength" "18"
data "Dexterity" "14"
data "Constitution" "16"
data "Intelligence" "8"
data "Wisdom" "10"
data "Charisma" "6"
data "Armor" "17"
data "Vitality" "45"
data "Weight" "200"
data "StepsType" "Metal"
data "DefaultBoosts" "ProficiencyBonus(Skill, Athletics); BlockRegainHP(Undead;Living)"
data "PersonalStatusImmunities" "PETRIFIED;SG_Charmed;SG_Frightened;PARALYZED;SG_Poisoned;UNCONSCIOUS;KNOCKED_OUT;BLEEDING;GAPING_WOUND;CHEST_TRAUMA;SG_Sleeping"
data "SpellCastingAbility" "Strength"
data "Passives" "Multiattack_Automaton;AttackOfOpportunity;DarknessRules;Mutant_Conductive"
data "BludgeoningResistance" "Resistant"
data "SlashingResistance" "Resistant"
data "PiercingResistance" "Resistant"
data "NecroticResistance" "Resistant"
data "PoisonResistance" "Resistant"
data "PsychicResistance" "Resistant"
data "DarkvisionRange" "18"
data "Proficiency Group" "MartialWeapons;SimpleWeapons"

View File

@@ -69,7 +69,7 @@ data "Description" "ha390f472g6883g4ab8g802ag5c1a28f44d61"
data "Icon" "Spell_Evocation_DestructiveWave"
data "Properties" "Highlighted"
data "StatsFunctorContext" "OnTurn"
data "Conditions" "Combat() and HasHPPercentageWithoutTemporaryHPLessThan(25, context.Source)"
data "Conditions" "Combat() and HasHPPercentageWithoutTemporaryHPLessThan(30, context.Source)"
data "StatsFunctors" "GROUND:CreateSurface(5,10,DarknessCloud,true)"
data "Boosts" "DarkvisionRangeMin(24);ActiveCharacterLight(e278f6a0-26d7-49be-b11a-9b84bc313c3c);StatusImmunity(BLINDED_DARKNESS);StatusImmunity(SG_Blinded);IgnoreSurfaceCover(SurfaceDarknessCloud);IgnoreSurfaceCover(SurfaceFogCloud)"
@@ -152,7 +152,7 @@ data "Description" "h783c121eg7622g4fb9ga2acg92b6bfd7ee58"
data "Icon" "Spell_Abjuration_Sanctuary"
data "Properties" "Highlighted"
data "BoostConditions" "IsInSunlight(context.Target)"
data "Boosts" "DamageBonus(5)"
data "Boosts" "Advantage(AttackRoll);DamageBonus(ConstitutionModifier)"
new entry "Mutant_Storm"
type "PassiveData"
@@ -160,7 +160,7 @@ data "DisplayName" "hcade5f56g7be6g484bg9e00gfe401a9e7341"
data "Description" "h4fb25427g3856g4dd2g9743g55c5e264aeda"
data "Icon" "PassiveFeature_HeartOfTheStorm_Lightning"
data "Properties" "Highlighted"
data "Boosts" "UnlockSpell(Shout_HealingMist_Myrmidon_Water);Resistance(Lightning, Immune)"
data "Boosts" "UnlockSpell(Mutant_Healing_Vapours);Resistance(Lightning, Immune)"
new entry "Mutant_Ice"
type "PassiveData"
@@ -186,6 +186,31 @@ data "Icon" "PassiveFeature_NaturalExplorer_BeastTamer"
data "Properties" "Highlighted"
data "Boosts" "UnlockSpell(Shout_Metamorph)"
new entry "Mutant_BeastMode"
type "PassiveData"
data "DisplayName" "h34ea0136gf535g4274gbacdg89875b4a1e04"
data "Description" "hd5116233g9539g4914ga0a0ga7c0f1279ea2"
data "Icon" "Action_Monster_Bulette_Bite"
data "Properties" "Highlighted"
data "StatsFunctorContext" "OnEquip;OnShortRest;OnCreate;OnLongRest;OnInventoryChanged"
data "StatsFunctors" "IF(not WearingArmor(context.Source) and not HasStatus('MUTANT_HUNTING_GROUND',context.Source)):ApplyStatus(SELF,MUTANT_HUNTING_GROUND,100,-1);IF(WearingArmor(context.Source)):RemoveStatus(SELF,MUTANT_HUNTING_GROUND)"
new entry "Mutant_Archangel"
type "PassiveData"
data "DisplayName" "h703c2c13gd256g49e9g9c22g0e4f54aaf2d6"
data "Description" "h4b5c7738gfd15g4411g9214g75374b089ae8"
data "Icon" "Spell_Conjuration_PlanarAlly"
data "Properties" "Highlighted"
data "Boosts" "UnlockSpell(Projectile_Fly_Spell);UnlockSpell(Mutant_Transfuse)"
new entry "Mutant_Forge"
type "PassiveData"
data "DisplayName" "h29ded5afg75ddg4115gbca2g055ed1fe1233"
data "Description" "h452d0b67ge60eg42e0ga4c1gc1e8b573ff62"
data "Icon" "Skill_Shout_StaticOverdrive_Automaton"
data "Properties" "Highlighted"
data "Boosts" "UnlockSpell(Mutant_Forge_Summon)"
new entry "Mutant_Overclocked"
type "PassiveData"
data "DisplayName" "h83b33428g1594g40b2g9666gd0d757c9d756"
@@ -217,7 +242,7 @@ data "Description" "h7a3b8fc8g7f63g4c41gaf97gded08b664542"
data "Icon" "Spell_SightsOfTheSeelie_BestialCommunion_Summon"
data "Properties" "Highlighted"
data "StatsFunctorsContext" "OnCombatStarted"
data "StatsFunctors" "RestoreResource(SpellSlot,1,6)"
data "StatsFunctors" "IgnoreResistance(Fire,Resistant);IgnoreResistance(Fire,Immunity)"
new entry "Mutant_Berserk"
type "PassiveData"
@@ -228,3 +253,100 @@ data "Properties" "Highlighted"
data "Boosts" "IncreaseMaxHP(50)"
data "StatsFunctorContext" "OnShortRest"
data "StatsFunctors" "RegainHitPoints(Target.MaxHP);RestoreResource(SpellSlot,100%,1);RestoreResource(SpellSlot,100%,2);RestoreResource(SpellSlot,100%,3);RestoreResource(SpellSlot,100%,4);RestoreResource(SpellSlot,100%,5);RestoreResource(SpellSlot,100%,6)"
new entry "Mutant_Conductive"
type "PassiveData"
data "DisplayName" "h403ec437g86f4g4c45gba5dgb0bce7f1e1dc"
data "Description" "he4e5c1cbg69a8g4fbag99a1g09b711d89d81"
data "DescriptionParams" "DealDamage(2d6,Fire)"
data "Icon" "Spell_Abjuration_GlyphOfWarding_ExplosiveRunes_Lightning"
data "Properties" "Highlighted"
data "BoostContext" "OnDamaged,OnDamagedPrevented"
data "Boosts" "IF(IsDamageTypeFire() and not Self()):DamageReduction(Fire,Flat,1000);IF(IsDamageTypeLightning() and not Self()):DamageReduction(Lightning,Flat,1000)"
data "StatsFunctorContext" "OnDamagedPrevented"
data "StatsFunctors" "RegainHitPoints(2d10))"
new entry "Mutant_Rogue"
type "PassiveData"
data "DisplayName" "h2076d4eeg80a5g4e45ga3c0g3832b2d26de0"
data "Description" "h0eebe4f3ge8edg4086gbd49gacb9fca90e4c"
data "Icon" "Spell_Abjuration_GlyphOfWarding_ExplosiveRunes_Fire"
data "Properties" "Highlighted"
data "StatsFunctorContext" "OnDamaged"
data "StatsFunctors" "IF(HasDamageEffectFlag(DamageFlags.Magical)):ApplyStatus(MUTANT_IONIC_CHARGE,100,-1)"
new entry "Mutant_Gambit"
type "PassiveData"
data "DisplayName" "h32556cd0g8900g4c75g888eg6ca0ec012a1f"
data "Description" "h452d0b67ge60eg42e0ga4c1gc1e8b573ff62"
data "Icon" "Spell_Abjuration_DeathWard"
data "Properties" "Highlighted"
data "StatsFunctorContext" "OnCreate;OnLongRest"
data "StatsFunctors" "SummonInInventory(a4d98266-948b-4467-96cd-6a316f37ceda,-1,1,false,false,false);SummonInInventory(10b6acda-aa4e-46b1-aa9a-e45ab914a28d,-1,1,false,false,false);SummonInInventory(e5544395-3752-463c-80a8-e9b9b7ed1263,-1,1,false,false,false);SummonInInventory(b09296f1-2bc3-422e-8735-c13e83ac8801,-1,1,false,false,false);SummonInInventory(b878380f-7248-4b06-83f8-2d26055497c8,-1,1,false,false,false);SummonInInventory(278271f9-3fbc-4cf7-a5dc-b36527f521b2,-1,1,false,false,false)"
new entry "Mutant_Adapt"
type "PassiveData"
data "DisplayName" "h44685dd7g90dag4dc7gb702g6f66029921ed"
data "Description" "hd73310e5gf85fg4ec8g8effgcc4bf1f9782d"
data "Icon" "PassiveFeature_AbsorbElements"
data "Properties" "Highlighted"
data "StatsFunctorContext" "OnDamaged"
data "StatsFunctors" "IF(HasAttackDamageDoneForType(DamageType.Slashing)):ApplyStatus(ADAPT_SLASHING,100,-1);IF(HasAttackDamageDoneForType(DamageType.Piercing)):ApplyStatus(ADAPT_PIERCING,100,-1);IF(HasAttackDamageDoneForType(DamageType.Bludgeoning)):ApplyStatus(ADAPT_BLUDGEONING,100,-1);IF(HasAttackDamageDoneForType(DamageType.Acid)):ApplyStatus(ADAPT_ACID,100,-1);IF(HasAttackDamageDoneForType(DamageType.Thunder)):ApplyStatus(ADAPT_THUNDER,100,-1);IF(HasAttackDamageDoneForType(DamageType.Necrotic)):ApplyStatus(ADAPT_NECROTIC,100,-1);IF(HasAttackDamageDoneForType(DamageType.Fire)):ApplyStatus(ADAPT_FIRE,100,-1);IF(HasAttackDamageDoneForType(DamageType.Lightning)):ApplyStatus(ADAPT_LIGHTNING,100,-1);IF(HasAttackDamageDoneForType(DamageType.Cold)):ApplyStatus(ADAPT_COLD,100,-1);IF(HasAttackDamageDoneForType(DamageType.Psychic)):ApplyStatus(ADAPT_PSYCHIC,100,-1);IF(HasAttackDamageDoneForType(DamageType.Poison)):ApplyStatus(ADAPT_POISON,100,-1);IF(HasAttackDamageDoneForType(DamageType.Radiant)):ApplyStatus(ADAPT_RADIANT,100,-1);IF(HasAttackDamageDoneForType(DamageType.Force)):ApplyStatus(ADAPT_FORCE,100,-1)"
new entry "Mutant_Wanda"
type "PassiveData"
data "DisplayName" "h613c9e8bge964g4339g90a5gd37a36009688"
data "Description" "h67768abdge7cbg4a0ega982g390f35019182"
data "Icon" "PassiveFeature_AbsorbElements"
data "Properties" "Highlighted"
data "BoostConditions" "HasHPPercentageMoreThan(50) and HasActionResource('BonusActionPoint',1,0, false)"
data "Boosts" "UnlockSpellVariant(HeightenedSpellCheck(),ModifySavingThrowDisadvantage());UnlockSpellVariant(ExtendedSpellCheck(),ModifyStatusDuration(Multiplicative,2),ModifySummonDuration(Multiplicative,2),ModifySurfaceDuration(Multiplicative,2));UnlockSpellVariant(DistantSpellCheck(),ModifyTargetRadius(Multiplicative,1.5));UnlockSpellVariant(DistantTouchSpellCheck(),ModifyTargetRadius(Override,9),ModifySpellFlags(Melee,0))"
data "StatsFunctorContext" "OnCast"
data "StatsFunctors" "UseActionResource(SELF, BonusActionPoint,1);DealDamage(SELF, 5, Necrotic, Magical)"
new entry "Mutant_Jubilee"
type "PassiveData"
data "DisplayName" "ha85bee6dg8456g4074ga290g216a43701ba8"
data "Description" "h419de279g0510g4499gb0d6g3dcabc1e4962"
data "Icon" "PassiveAction_WardingFlare"
data "Properties" "Highlighted"
data "Boosts" "UnlockSpell(Mutant_Fireworks)"
new entry "Mutant_Elixir"
type "PassiveData"
data "DisplayName" "h16da85e5gbbe4g4a34gb11cg19e81663a143"
data "Description" "h418ac58aga7d0g4366ga845g0d4aaaddd69d"
data "Icon" "Spell_Necromancy_InflictWounds"
data "Properties" "Highlighted"
data "StatsFunctorContext" "OnHeal;OnDamage"
data "StatsFunctors" "IF(context.HasContextFlag(StatsFunctorContext.OnHeal) and Character() and not Self()):ApplyStatus(BLADE_WARD,100,2);IF(context.HasContextFlag(StatsFunctorContext.OnDamage) and IsMeleeAttack()):RegainHitPoints(IntelligenceModifier)"
new entry "Mutant_Toad"
type "PassiveData"
data "DisplayName" "h1db16705g3d39g4739ga54bg96d53e38c461"
data "Description" "h6dd96b40gbf05g45f8g8f2dg138c19f910e6"
data "DescriptionParams" "DealDamage(2d4,Poison);Distance(3)"
data "Icon" "statIcons_Pixie_Frog"
data "Properties" "Highlighted"
data "Boosts" "JumpMaxDistanceBonus(6);IgnoreFallDamage()"
data "StatsFunctorContext" "OnProjectileExploded"
data "Conditions" "SpellCategoryIs(SpellCategory.Jump) and Combat()"
data "StatsFunctors" "PROJECTILE:CreateExplosion(Mutant_Shockwave);RemoveStatus(SG_Invisible)"
new entry "Mutant_Domino"
type "PassiveData"
data "DisplayName" "he4cd5189g6457g4192gbd3bg59b706271ef1"
data "Description" "h48b0be4ag53a7g4acdg99f5g48f58c2ed7b1"
data "Icon" "PassiveFeature_Halfling_Lucky"
data "Properties" "Highlighted"
data "Boosts" "RollBonus(SkillCheck,4);RollBonus(RawAbility,4);UnlockInerrupt(Interrupt_UncannyDodge)"
new entry "Mutant_Moonstar"
type "PassiveData"
data "DisplayName" "hcfe7c1fcgb939g48a0g8b3bg7285e8d8b4c7"
data "Description" "h11383603gbe12g43a0g9b74g225bf448d4d0"
data "Icon" "PassiveFeature_FavoredEnemy_BountyHunter"
data "Properties" "Highlighted"
data "Boosts" "RollBonus(RangedWeaponAttack, 100);IF(HasWeaponProperty(WeaponProperties.Thrown, context.HitDescription.ThrownObject) and SpellTypeIs(SpellType.Throw)):RollBonus(Attack, 100)"
data "StatsFunctorContext" "OnCreate;OnStatusRemoved"
data "StatsFunctors" "IF(context.HasContextFlag(StatsFunctorContext.OnStatusRemoved) and StatusId('DYING')):ApplyStatus(MUTANT_SEE_INVISIBILITY, 100, -1);IF(not HasStatus('MUTANT_SEE_INVISIBILITY')):ApplyStatus(MUTANT_SEE_INVISIBILITY, 100, -1)"

View File

@@ -61,3 +61,181 @@ data "SpellActionType" "Dismiss"
data "PrepareEffect" "3f43539c-aa10-4272-8aba-d48ed3575482"
data "CastEffect" "fca2c1dd-c70a-4ffd-9dac-5fd0d9123959"
data "Sheathing" "Sheathed"
new entry "Mutant_Bite"
type "SpellData"
data "SpellType" "Target"
using "Target_VampireBite_Astarion"
data "SpellProperties" "DealDamage(1d4+DexterityModifier, Piercing);RegainHitPoints(2d4);TARGET:IF(HasStatus('BLEEDING'):RegainHitPoints(2d4)"
data "TargetRadius" "1.5"
data "DisplayName" "h50874fbdgb878g41b8ga2fbg56d29e50cc35"
data "Description" "h49e55327gf2c3g4f0ag9d7dg4d3941b1b575"
data "ExtraDescription" ""
data "DescriptionParams" "DealDamage(2d4,Piercing)"
data "TooltipDamageList" "RegainHitPoints(2d4);DealDamage(1d4+DexterityModifier,Piercing,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)"
data "TooltipStatusApply" ""
data "UseCosts" "Movement:3"
new entry "Mutant_Claws"
type "SpellData"
data "SpellType" "Target"
using "Target_Claws"
data "SpellSuccess" "DealDamage(2d6+DexterityModifier,Slashing);ApplyStatus(BLEEDING,100,2)"
data "TooltipDamageList" "DealDamage(2d6+DexterityModifier,Slashing)"
data "TooltipStatusApply" "ApplyStatus(BLEEDING,100,2)"
data "Icon" "Action_Bear_Claws"
data "UseCosts" "Movement:3"
new entry "Mutant_Transfuse"
type "SpellData"
data "SpellType" "Target"
using "Target_TADPOLE"
data "SpellProperties" "DealDamage(SELF,2d10);Cast2[RegainHitPoints(4d10)]"
data "TargetRadius" "1"
data "RequirementConditions" "HasHPMoreThan(1)"
data "RequirementEvents" "OnDamage;OnEquip"
data "TargetConditions" "not Self()"
data "Icon" "TadpoleSuperPower_TransfuseHealth"
data "DisplayName" "ha376ca67g518ag488dgaed2g145ecebd4391"
data "Description" "h32526076gcd6cg4e0bgbd28g967917c929ac"
data "PrepareSound" "Spell_Prepare_Tadpole_Buff_Gen_L1to3"
data "PrepareLoopSound" "Spell_Loop_Tadpole_Buff_Gen_L1to3"
data "CastSound" "Spell_Cast_Tadpole_TransfuseHealth_L1to3"
data "TargetSound" "Spell_Impact_Tadpole_TransfuseHealth_L1to3"
data "AlternativeCastTextEvents" "Cast2"
data "SpellAnimation" "f94542d9-a79c-478a-92de-573cead9260e,,;,,;0b32f358-0ce0-4ab2-a93c-f03a42bcc00a,,;bdc7c909-958b-4856-a33a-fad0e539fc79,,;bd339475-d2b5-46e8-8d0c-9f2ad6a91328,,;,,;7a28f440-1b0b-4a18-96a8-3767959b601a,,;,,;,,"
data "VerbalIntent" "Healing"
data "HitAnimationType" "MagicalNonDamage"
data "SpellAnimationIntentType" "Peaceful"
data "PrepareEffect" "c8cb3922-b4d6-4122-ac39-f6a0fa36020c"
data "CastEffect" "52bd32b2-f772-4a86-837e-c36f179d582c"
data "TargetEffect" "c8c8639d-b643-4c65-9e81-2db4bfd99b19"
data "BeamEffect" "592293b4-cc24-47f6-bad4-b7cc2c0ae98e"
data "Sheathing" "Sheathed"
new entry "Mutant_Forge_Summon"
type "SpellData"
data "SpellType" "Target"
data "ContainerSpells" ""
data "Cooldown" "OncePerRest"
data "SpellProperties" "GROUND:IF(ClassLevelHigherOrEqualThan(9,'Mutant')):Summon(a283367f-f52a-43ac-a4d8-ebf959aae044,Permanent,,,'FindFamiliarStack');GROUND:IF(ClassLevelHigherOrEqualThan(5,'Mutant') and not ClassLevelHigherOrEqualThan(9,'Mutant')):Summon(3654c8a8-6257-4963-a290-5cfe4cd98b8b,Permanent,,,'FindFamiliarStack');GROUND:IF(not ClassLevelHigherOrEqualThan(5,'Mutant') and not ClassLevelHigherOrEqualThan(9,'Mutant')):Summon(3fd22e7c-9760-4ff7-97ba-200e046b83f9,Permanent,,,'FindFamiliarStack')"
data "TargetRadius" "18"
data "TargetConditions" "CanStand('3fd22e7c-9760-4ff7-97ba-200e046b83f9') and not Character() and not Self()"
data "Icon" "Skill_Shout_StaticOverdrive_Automaton"
data "DisplayName" "h19bb459aga135g4642g9831gc2b01da3c668"
data "Description" "hdb027179g6df7g4d4fg871fge461b0d56bc5"
data "CastSound" "Spell_Cast_Summon_FindFamiliarDog_L1to3"
data "TargetSound" "Spell_Impact_Utility_FindFamiliarBoo_L1to3"
data "CastTextEvent" "Cast"
data "UseCosts" "ActionPoint:1"
data "SpellAnimation" "85f63b1e-1fe6-4228-863d-71f43a945b46,,;,,;551b8855-805c-45fa-973f-88df0cbe646a,,;394f93b4-106a-44e4-8e08-2feae2881df1,,;db52441a-8a80-4630-bcb8-0f220e1b8323,,;,,;f588875b-9a5f-4e05-ac41-3f3e73cdb4e4,,;,,;,,"
data "VerbalIntent" "Summon"
data "SpellFlags" "IsSpell;HasSomaticComponent;HasVerbalComponent;HasHighGroundRangeExtension;CannotTargetCharacter;CannotTargetItems"
data "PrepareEffect" "a7a07a38-1968-4704-9dbf-550f8a4847ce"
data "CastEffect" "b4dcaf81-4947-41c5-a809-5c0e75570cfd"
data "PositionEffect" "a39ccc75-4fca-46b8-b52b-74fc4b6250ab"
new entry "Mutant_Vision_Barrage"
type "SpellData"
data "SpellType" "ProjectileStrike"
data "Cooldown" "OncePerShortRest"
using "ProjectileStrike_SteelWatcher_Quadruped_HellfireMissiles"
data "DisplayName" "heb53f5e4gb627g4be8gbe8bg09789c19d12e"
data "UseCosts" "ActionPoint:1"
data "AreaRadius" "4"
data "StrikeCount" "12"
data "SpellSuccess" "DealDamage(1d4,Fire,Magical)"
data "SpellFail" "DealDamage(1d4,Fire,Magical)"
data "SpellAnimation" ",,;,,;4322935e-2b95-4230-a8c7-19f73970c30f,,;,,;,,;,,;,,;,,;,,"
data "DescriptionParams" "12;DealDamage(1d4,Fire)"
data "TooltipDamageList" "DealDamage(12d4,Fire)"
data "Icon" "Spell_Conjuration_HailOfThorns"
new entry "Mutant_Vision_Destruct"
type "SpellData"
data "SpellType" "Projectile"
using "Projectile_SteelWatcher_Quadruped_SelfDestructExplosion"
data "SpellProperties" "GROUND:CameraWait(3.5)"
data "AreaRadius" "5"
data "ExplodeRadius" "5"
data "DisplayName" "h69629fbeg9819g4ec9ga4aeg60243165dede"
data "SpellSuccess" "DealDamage(6d12+26,Fire)"
data "SpellFail" "DealDamage((6d12+26)/2,Fire)"
data "Trajectories" "173d90fe-d565-4f48-8830-64a0dee4594b"
data "TooltipDamageList" "DealDamage(6d12+26,Fire)"
data "SpellFlags" "IsHarmful;CanAreaDamageEvade;ImmediateCast"
data "DamageType" "Fire"
new entry "Mutant_Vision_Repel"
type "SpellData"
data "SpellType" "Projectile"
using "Shout_SteelWatcher_Quadruped_Repel"
data "DisplayName" "hbd3dd93dg8a0bg416eg8cb9g8242659504c2"
data "SpellSuccess" "DealDamage(1d8,Thunder);Force(8,TargetToEntity);ApplyStatus(PRONE,100,1)"
data "SpellFail" "DealDamage(1d8,Thunder)"
data "AreaRadius" "4"
data "DescriptionParams" "Distance(4)"
data "TooltipDamageList" "DealDamage(1d8,Thunder)"
data "UseCosts" "ActionPoint:1"
data "Icon" "Spell_Abjuration_GlobeOfInvulnerability"
data "RequirementConditions" "HasStatus('MUTANT_VISION_REPAIRING')"
new entry "Mutant_Vision_Repair"
type "SpellData"
data "SpellType" "Shout"
using "Shout_SteelWatcher_Quadruped_ActivateBulwarkMode"
data "DisplayName" "h2d095a95ged57g48d1g8a2fg4f088b7dacfd"
data "Description" "h4e0c5c40g41fag4f5cg87a8g467634264ed8"
data "TooltipStatusApply" "ApplyStatus(MUTANT_VISION_REPAIRING,100,2)"
data "SpellProperties" "ApplyStatus(GROUNDED,100,2);ApplyStatus(MUTANT_VISION_REPAIRING,100,2)"
data "UseCosts" "ActionPoint:1"
data "Icon" "Spell_Evocation_Heal"
new entry "Mutant_Fireworks"
type "SpellData"
data "SpellType" "Projectile"
using "Projectile_Fireworks_Rocket_A"
data "Icon" "PassiveAction_WardingFlare"
data "Trajectories" "163c5fd6-d804-4742-8ce4-c42e654419ca"
data "DisplayName" "h4488613bgdda9g46cdg9fffg6a6cd3daca83"
data "SpellAnimation" "3ff87abf-1ea1-4c32-aadf-c822d74c7dc0,,;,,;d30d2b40-c45a-45bd-94d7-9b2baaf0f77b,,;a601b33c-5320-455d-b4d4-74d6dc35b757,,;d8925ce4-d6d9-400c-92f5-ad772ef7f178,,;,,;eadedcce-d01b-4fbb-a1ae-d218f13aa5d6,,;,,;,,"
data "SpellSuccess" "DealDamage(1d10+IntelligenceModifier+ClassLevel(Mutant),Fire);IF(not Item()):ApplyStatus(COLOR_SPRAY,100,1)"
data "SpellFail" "DealDamage(IntelligenceModifier+ClassLevel(Mutant),Fire)"
new entry "Mutant_Shockwave"
type "SpellData"
data "SpellType" "Projectile"
using "Projectile_MAG_Mobility_ExplosionOnJump_Explosion"
data "SpellProperties" "DealDamage(2d4,Poison,Magical)"
data "AreaRadius" "3"
data "ExplodeRadius" "3"
data "TargetConditions" "not Self() and not Dead()"
data "Trajectories" "0be6e4d7-55fe-4ee0-8acc-94fc3b474817,78f998fb-2bb4-c8bd-c170-fcd899abc905,a62c27e3-86c0-db69-8f04-0ea3074cae7a"
data "Icon" "PassiveFeature_Generic_Explosion"
data "SpellFlags" "IsTrap;IsHarmful"
data "TargetEffect" "b460b24b-23e4-4f8f-a533-4d82512bedeb"
new entry "Mutant_Healing_Vapours"
type "SpellData"
data "SpellType" "Shout"
data "SpellProperties" "IF(not HasStatus('POISONED',context.Source)):RegainHitPoints(2d8); IF(HasStatus('POISONED',context.Source)):DealDamage(2d8,Poison); GROUND:CreateSurface(9,3,Water); RemoveStatus(SELF,POISONED);ApplyStatus(WET,100,1)"
data "AreaRadius" "9"
data "Cooldown" "OncePerCombat"
data "TargetConditions" "not Dead() and not Enemy() and not Item()"
data "Icon" "GenericIcon_Intent_Healing"
// Healing Vapours
data "DisplayName" "h63f164b2g477eg4fa8gb8fcg96a2eedf1bef;2"
// Exude water vapour with your general elemental dampness, healing nearby creatures.
data "Description" "hc57b60eeg129eg4b5cg8b97g34e617ade362;4"
// If you are <LSTag Type="Status" Tooltip="POISONED">Poisoned</LSTag>, the water is tainted, and instead of healing it deals [1] to nearby creatures.
data "ExtraDescription" "h8a3be1afg54d1g444fgb012gaf2d572f8d71;4"
data "ExtraDescriptionParams" "DealDamage(2d8,Poison)"
data "TooltipDamageList" "RegainHitPoints(2d8,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e);DealDamage(2d8,Poison,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)"
data "PrepareSound" "CrSpell_Prepare_Myrmidon_Water"
data "CastSound" "CrSpell_Cast_Myrmidon_Water_HealingMist_Heal"
data "CastTextEvent" "Cast"
data "UseCosts" "ActionPoint:1"
data "SpellAnimation" ",,;,,;c968068e-2b42-4751-9869-0e58d90c08e0,,;17cdee3c-6f64-43a5-9518-8d9267ec09a3,,;,,;,,;,,;,,;,,"
data "VerbalIntent" "Healing"
data "Requirements" "Combat"
data "CastEffect" "7e674dab-7226-423f-b4bf-4e006bc99cbd"

View File

@@ -58,3 +58,159 @@ data "TemplateID" "6d8584d9-7a83-49b5-8f7c-d777fc57f705"
data "Rules" "9c580a1d-dab9-4b17-b0da-b16c7d7360e0"
data "StatusGroups" "SG_Polymorph;SG_DropForNonMutingDialog;UnavailableInActiveRoll"
data "StatusEffect" "6865260b-00b5-45ee-82b2-edfa9ca29c04"
new entry "MUTANT_HUNTING"
type "StatusData"
data "StatusType" "BOOST"
using "AURA_OF_MURDER_BUFF"
data "DisplayName" "h102c516dg2356g4029g8ddbgcc62bfa19aa1"
data "Description" "ha771ce21gb040g467ag8520g43ac281ed88b"
data "Icon" "Status_Gnoll_AuraBloodThirst"
data "Boosts" "IF(not HasStatus('MUTANT_HUNTING_GROUND', context.Source, context.Target)):Disadvantage(AttackRoll)"
new entry "MUTANT_HUNTING_GROUND"
type "StatusData"
data "StatusType" "BOOST"
data "DisplayName" "h21299110gdbe5g4eeagb2fag31dd0505a535"
data "Description" "hcb03cc84gf57ag42a9gb116g6e1003326675"
data "Icon" "Action_Monster_Bulette_Bite"
data "Boosts" "UnlockSpell(Mutant_Claws);UnlockSpell(Mutant_Bite);Ability(Dexterity,4,30)"
data "AuraRadius" "8"
data "AuraStatuses" "IF(Character() and not Ally() and not HasStatus('MUTANT_HUNTING')):ApplyStatus(MUTANT_HUNTING,100,-1)"
new entry "MUTANT_VISION_REPAIRING"
type "StatusData"
data "StatusType" "BOOST"
using "BULWARK_MODE"
data "DisplayName" "h8ccc99dag62ceg427bg84e8gbf3ef59c78a0"
data "Description" "hb1a466ccg6e28g4cc3gb7dag28278d18f362"
data "TickFunctors" "RegainHitPoints(3d8)"
data "Boosts" "ActionResourceBlock(Movement);ActionResourceBlock(ReactionActionPoint);Attribute(Grounded);TemporaryHP(20);Attribute(Grounded)"
data "RemoveConditions" "(IsStatusEvent(StatusEvent.OnDamage) or (IsStatusEvent(StatusEvent.OnCombatEnded) and not Combat())"
new entry "MUTANT_IONIC_CHARGE"
type "StatusData"
data "StatusType" "BOOST"
data "DisplayName" "hed45e63fg0b95g40b4g840cgaba0e63046a6"
data "Description" "h23968e80gcef1g46cfg94bcgcdec38f294c2"
data "Icon" "Spell_Abjuration_GlyphOfWarding_ExplosiveRunes_Fire"
data "StackId" "MUTANT_IONIC_CHARGE"
data "StackType" "Additive"
data "TickType" "StartTurn"
data "Boosts" "ActionResource(Movement,2,0);IF(IsSpell()):DamageBonus(6)"
data "RemoveEvents" "OnTurn;OnCombatEnded"
new entry "ADAPT_SLASHING"
type "StatusData"
data "StatusType" "BOOST"
using "POTION_OF_RESISTANCE"
data "DisplayName" "h7f975761g2bd2g4718g9526gec095a91af05"
data "Description" ""
data "Icon" "GenericIcon_DamageType_Slashing"
data "Boosts" "Resistance(Slashing, Resistant)"
data "StackId" "ADAPT"
data "StackType" "Overwrite"
data "ApplyEffect" ""
new entry "ADAPT_PIERCING"
type "StatusData"
data "StatusType" "BOOST"
using "POTION_OF_RESISTANCE"
data "DisplayName" "h964d7d9ag1f7cg4d46gba61g20fd3ba0f7b4"
data "Description" ""
data "Icon" "GenericIcon_DamageType_Piercing"
data "Boosts" "Resistance(Piercing, Resistant)"
data "StackId" "ADAPT"
data "StackType" "Overwrite"
data "ApplyEffect" ""
new entry "ADAPT_BLUDGEONING"
type "StatusData"
data "StatusType" "BOOST"
using "POTION_OF_RESISTANCE"
data "DisplayName" "h9d9f024egece3g45fcg8ad3g814f8982858b"
data "Description" ""
data "Icon" "GenericIcon_DamageType_Bludgeoning"
data "Boosts" "Resistance(Bludgeoning, Resistant)"
data "StackId" "ADAPT"
data "StackType" "Overwrite"
data "ApplyEffect" ""
new entry "ADAPT_ACID"
type "StatusData"
using "RESISTANCE_ACID"
data "StackId" "ADAPT"
data "StackType" "Overwrite"
data "ApplyEffect" ""
new entry "ADAPT_THUNDER"
type "StatusData"
using "RESISTANCE_THUNDER"
data "StackId" "ADAPT"
data "StackType" "Overwrite"
data "ApplyEffect" ""
new entry "ADAPT_NECROTIC"
type "StatusData"
using "RESISTANCE_NECROTIC"
data "StackId" "ADAPT"
data "StackType" "Overwrite"
data "ApplyEffect" ""
new entry "ADAPT_FIRE"
type "StatusData"
using "RESISTANCE_FIRE"
data "StackId" "ADAPT"
data "StackType" "Overwrite"
data "ApplyEffect" ""
new entry "ADAPT_LIGHTNING"
type "StatusData"
using "RESISTANCE_LIGHTNING"
data "StackId" "ADAPT"
data "StackType" "Overwrite"
data "ApplyEffect" ""
new entry "ADAPT_COLD"
type "StatusData"
using "RESISTANCE_COLD"
data "StackId" "ADAPT"
data "StackType" "Overwrite"
data "ApplyEffect" ""
new entry "ADAPT_PSYCHIC"
type "StatusData"
using "RESISTANCE_PSYCHIC"
data "StackId" "ADAPT"
data "StackType" "Overwrite"
data "ApplyEffect" ""
new entry "ADAPT_POISON"
type "StatusData"
using "RESISTANCE_POISON"
data "StackId" "ADAPT"
data "StackType" "Overwrite"
data "ApplyEffect" ""
new entry "ADAPT_RADIANT"
type "StatusData"
using "RESISTANCE_RADIANT"
data "StackId" "ADAPT"
data "StackType" "Overwrite"
data "ApplyEffect" ""
new entry "ADAPT_FORCE"
type "StatusData"
using "RESISTANCE_FORCE"
data "StackId" "ADAPT"
data "StackType" "Overwrite"
data "ApplyEffect" ""
new entry "MUTANT_SEE_INVISIBILITY"
type "StatusData"
data "StatusType" "BOOST"
using "SEE_INVISIBILITY"
data "StackId" "MAG_SEE_INVISIBILITY_HIDDEN"
data "StatusPropertyFlags" "IgnoreResting"
data "StatusGroups" ""
data "StatusEffect" ""