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Somdev Sangwan
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This mod adds a new class named "Mutant" to the [Baldur's Gate 3](https://baldursgate3.game/). It is is based on Marvel's X-Men comics and heavily borrows skills and abilities from the characters. It is intended for people who want to replay the game without being stuck with a "role" in the team, a Mutant can be built in many ways. This mod adds a new class named "Mutant" to the [Baldur's Gate 3](https://baldursgate3.game/). It is is based on Marvel's X-Men comics and heavily borrows skills and abilities from the characters. It is intended for people who want to replay the game without being stuck with a "role" in the team, a Mutant can be built in many ways.
### What is this class about? ### What is this class about?
You are a Mutant. Your body is being genetically modified by what has been named **X-Gene**. As you level up, you choose several "Mutations" that fit your vision for your character. There are currently 15 mutationsnd they go from reading minds without using a spell to being able to teleport as a bonus action. You can see the list of unlockable passives [here](Passives.md). You are a Mutant. Your body is being genetically modified by what has been named **X-Gene**. As you level up, you choose several "Mutations" that fit your vision for your character. There are currently 15 mutations and they go from dealing +2 damage in sunlight to being able to teleport as a bonus action. You can see the list of unlockable passives [here](Passives.md).
The cantrips and spells that are available to a **Mutant** are the ones that could be plausibe "Superpowers". You will not be casting spells where you pray to the gods to heal your allies, infuse a weapon with magic or summon demons. Spellcasting works as usual and a list of spells you can learn is [here](Spells.md). The cantrips and spells that are available to a **Mutant** are the ones that could be plausibe "Superpowers". You will not be casting spells where you pray to the gods to heal your allies, infuse a weapon with magic or summon demons. Spellcasting works as usual and a list of spells you can learn is here.
While the Mutations are sure to give you an edge, at Level 12 your body becomes the host of a powerful malevolent cosmic entity called The Phoenix Force. It lends you a very significant passive of your choice which may change the way you approach combat if used creatively. While the Mutations are sure to give you an edge, at Level 12 your body becomes the host of a powerful malevolent cosmic entity called The Phoenix Force. It lends you a very significant passive of your choice which may change the way you approach combat if used creatively.