77 lines
1.9 KiB
C++
77 lines
1.9 KiB
C++
#include "rust_test_runtime.h"
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rust_test_runtime::rust_test_runtime() {
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// TODO Auto-generated constructor stub
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}
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rust_test_runtime::~rust_test_runtime() {
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// TODO Auto-generated destructor stub
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}
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#define DOMAINS 32
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#define TASKS 32
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void
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rust_domain_test::worker::run() {
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rust_handle<rust_dom> *handle = kernel->create_domain(NULL, "test");
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for (int i = 0; i < TASKS; i++) {
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handle->referent()->create_task(NULL, "child");
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}
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sync::random_sleep(1000);
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kernel->destroy_domain(handle->_referent);
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}
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bool
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rust_domain_test::run() {
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rust_srv srv;
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rust_kernel kernel(&srv);
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array_list<worker *> workers;
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for (int i = 0; i < DOMAINS; i++) {
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worker *worker = new rust_domain_test::worker (&kernel);
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workers.append(worker);
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worker->start();
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}
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// We don't join the worker threads here in order to simulate ad-hoc
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// termination of domains. If we join_all_domains before all domains
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// are actually spawned, this could crash, thus the reason for the
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// sleep below.
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sync::sleep(100);
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kernel.join_all_domains();
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return true;
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}
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void task_entry() {
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printf("task entry\n");
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}
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void
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rust_task_test::worker::run() {
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rust_crate *crate = parent->suite->crate;
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rust_handle<rust_dom> *handle =
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kernel->create_domain(crate, "test");
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rust_dom *domain = handle->referent();
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domain->root_task->start((uintptr_t)&task_entry, (uintptr_t)NULL, 0);
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domain->start_main_loop();
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kernel->destroy_domain(domain);
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}
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bool
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rust_task_test::run() {
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rust_srv srv;
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rust_kernel kernel(&srv);
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array_list<worker *> workers;
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for (int i = 0; i < DOMAINS; i++) {
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worker *worker = new rust_task_test::worker (&kernel, this);
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workers.append(worker);
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worker->start();
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}
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sync::random_sleep(1000);
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kernel.join_all_domains();
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return true;
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}
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