Files
rust/tests/ui/zombie_processes_fixable.fixed

31 lines
605 B
Rust

#![warn(clippy::zombie_processes)]
#![allow(clippy::needless_return)]
use std::process::{Child, Command};
fn main() {
let _ = Command::new("").spawn().unwrap().wait();
//~^ zombie_processes
Command::new("").spawn().unwrap().wait();
//~^ zombie_processes
spawn_proc().wait();
//~^ zombie_processes
spawn_proc().wait().unwrap(); // OK
}
fn not_main() {
Command::new("").spawn().unwrap().wait();
//~^ zombie_processes
}
fn spawn_proc() -> Child {
Command::new("").spawn().unwrap()
}
fn spawn_proc_2() -> Child {
return Command::new("").spawn().unwrap();
}