Operations like is_aligned would return actively wrong results at compile-time,
i.e. calling it on the same pointer at compiletime and runtime could yield
different results. That's no good.
Instead of having hacks to make align_offset kind-of work in const-eval, just
use const_eval_select in the few places where it makes sense, which also ensures
those places are all aware they need to make sure the fallback behavior is
consistent.