许杰友 Jieyou Xu (Joe) 5e3eb25125 Rollup merge of #142097 - ZuseZ4:offload-host1, r=oli-obk
gpu offload host code generation

r? ghost

This will generate most of the host side code to use llvm's offload feature.
The first PR will only handle automatic mem-transfers to and from the device.
So if a user calls a kernel, we will copy inputs back and forth, but we won't do the actual kernel launch.
Before merging, we will use LLVM's Info infrastructure to verify that the memcopies match what openmp offloa generates in C++. `LIBOMPTARGET_INFO=-1 ./my_rust_binary` should print that a memcpy to and later from the device is happening.

A follow-up PR will generate the actual device-side kernel which will then do computations on the GPU.
A third PR will implement manual host2device and device2host functionality, but the goal is to minimize cases where a user has to overwrite our default handling due to performance issues.

I'm trying to get a full MVP out first, so this just recognizes GPU functions based on magic names. The final frontend will obviously move this over to use proper macros, like I'm already doing it for the autodiff work.
This work will also be compatible with std::autodiff, so one can differentiate GPU kernels.

Tracking:
- https://github.com/rust-lang/rust/issues/131513
2025-07-22 00:54:24 +08:00
2025-07-13 15:45:56 +08:00

This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.

Why Rust?

  • Performance: Fast and memory-efficient, suitable for critical services, embedded devices, and easily integrated with other languages.

  • Reliability: Our rich type system and ownership model ensure memory and thread safety, reducing bugs at compile-time.

  • Productivity: Comprehensive documentation, a compiler committed to providing great diagnostics, and advanced tooling including package manager and build tool (Cargo), auto-formatter (rustfmt), linter (Clippy) and editor support (rust-analyzer).

Quick Start

Read "Installation" from The Book.

Installing from Source

If you really want to install from source (though this is not recommended), see INSTALL.md.

Getting Help

See https://www.rust-lang.org/community for a list of chat platforms and forums.

Contributing

See CONTRIBUTING.md.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.

Trademark

The Rust Foundation owns and protects the Rust and Cargo trademarks and logos (the "Rust Trademarks").

If you want to use these names or brands, please read the Rust language trademark policy.

Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.

Description
No description provided
Readme 2.4 GiB
Languages
Rust 96%
Shell 0.9%
JavaScript 0.7%
C 0.4%
Python 0.4%
Other 1.5%