* Delete `sys::unix::{c, sync}` as these are now all folded into libc itself
* Update all references to use `libc` as a result.
* Update all references to the new flat namespace.
* Moves all windows bindings into sys::c
181 lines
6.0 KiB
Rust
181 lines
6.0 KiB
Rust
// Copyright 2014 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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#![allow(missing_docs)]
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#![allow(non_camel_case_types)]
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#![allow(non_snake_case)]
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use prelude::v1::*;
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use ffi::{OsStr, OsString};
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use io::{self, ErrorKind};
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use num::Zero;
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use os::windows::ffi::{OsStrExt, OsStringExt};
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use path::PathBuf;
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use time::Duration;
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#[macro_use] pub mod compat;
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pub mod backtrace;
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pub mod c;
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pub mod condvar;
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pub mod ext;
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pub mod fs;
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pub mod handle;
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pub mod mutex;
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pub mod net;
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pub mod os;
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pub mod os_str;
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pub mod pipe;
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pub mod process;
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pub mod rwlock;
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pub mod stack_overflow;
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pub mod thread;
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pub mod thread_local;
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pub mod time;
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pub mod stdio;
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pub fn init() {}
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pub fn decode_error_kind(errno: i32) -> ErrorKind {
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match errno as c::DWORD {
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c::ERROR_ACCESS_DENIED => return ErrorKind::PermissionDenied,
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c::ERROR_ALREADY_EXISTS => return ErrorKind::AlreadyExists,
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c::ERROR_BROKEN_PIPE => return ErrorKind::BrokenPipe,
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c::ERROR_FILE_NOT_FOUND => return ErrorKind::NotFound,
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c::ERROR_PATH_NOT_FOUND => return ErrorKind::NotFound,
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c::ERROR_NO_DATA => return ErrorKind::BrokenPipe,
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c::ERROR_OPERATION_ABORTED => return ErrorKind::TimedOut,
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_ => {}
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}
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match errno {
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c::WSAEACCES => ErrorKind::PermissionDenied,
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c::WSAEADDRINUSE => ErrorKind::AddrInUse,
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c::WSAEADDRNOTAVAIL => ErrorKind::AddrNotAvailable,
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c::WSAECONNABORTED => ErrorKind::ConnectionAborted,
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c::WSAECONNREFUSED => ErrorKind::ConnectionRefused,
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c::WSAECONNRESET => ErrorKind::ConnectionReset,
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c::WSAEINVAL => ErrorKind::InvalidInput,
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c::WSAENOTCONN => ErrorKind::NotConnected,
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c::WSAEWOULDBLOCK => ErrorKind::WouldBlock,
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c::WSAETIMEDOUT => ErrorKind::TimedOut,
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_ => ErrorKind::Other,
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}
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}
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fn to_utf16_os(s: &OsStr) -> Vec<u16> {
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let mut v: Vec<_> = s.encode_wide().collect();
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v.push(0);
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v
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}
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// Many Windows APIs follow a pattern of where we hand a buffer and then they
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// will report back to us how large the buffer should be or how many bytes
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// currently reside in the buffer. This function is an abstraction over these
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// functions by making them easier to call.
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//
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// The first callback, `f1`, is yielded a (pointer, len) pair which can be
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// passed to a syscall. The `ptr` is valid for `len` items (u16 in this case).
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// The closure is expected to return what the syscall returns which will be
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// interpreted by this function to determine if the syscall needs to be invoked
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// again (with more buffer space).
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//
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// Once the syscall has completed (errors bail out early) the second closure is
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// yielded the data which has been read from the syscall. The return value
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// from this closure is then the return value of the function.
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fn fill_utf16_buf<F1, F2, T>(mut f1: F1, f2: F2) -> io::Result<T>
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where F1: FnMut(*mut u16, c::DWORD) -> c::DWORD,
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F2: FnOnce(&[u16]) -> T
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{
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// Start off with a stack buf but then spill over to the heap if we end up
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// needing more space.
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let mut stack_buf = [0u16; 512];
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let mut heap_buf = Vec::new();
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unsafe {
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let mut n = stack_buf.len();
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loop {
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let buf = if n <= stack_buf.len() {
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&mut stack_buf[..]
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} else {
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let extra = n - heap_buf.len();
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heap_buf.reserve(extra);
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heap_buf.set_len(n);
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&mut heap_buf[..]
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};
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// This function is typically called on windows API functions which
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// will return the correct length of the string, but these functions
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// also return the `0` on error. In some cases, however, the
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// returned "correct length" may actually be 0!
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//
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// To handle this case we call `SetLastError` to reset it to 0 and
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// then check it again if we get the "0 error value". If the "last
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// error" is still 0 then we interpret it as a 0 length buffer and
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// not an actual error.
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c::SetLastError(0);
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let k = match f1(buf.as_mut_ptr(), n as c::DWORD) {
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0 if c::GetLastError() == 0 => 0,
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0 => return Err(io::Error::last_os_error()),
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n => n,
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} as usize;
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if k == n && c::GetLastError() == c::ERROR_INSUFFICIENT_BUFFER {
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n *= 2;
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} else if k >= n {
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n = k;
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} else {
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return Ok(f2(&buf[..k]))
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}
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}
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}
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}
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fn os2path(s: &[u16]) -> PathBuf {
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PathBuf::from(OsString::from_wide(s))
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}
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pub fn truncate_utf16_at_nul<'a>(v: &'a [u16]) -> &'a [u16] {
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match v.iter().position(|c| *c == 0) {
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// don't include the 0
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Some(i) => &v[..i],
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None => v
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}
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}
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fn cvt<I: PartialEq + Zero>(i: I) -> io::Result<I> {
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if i == I::zero() {
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Err(io::Error::last_os_error())
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} else {
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Ok(i)
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}
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}
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fn dur2timeout(dur: Duration) -> c::DWORD {
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// Note that a duration is a (u64, u32) (seconds, nanoseconds) pair, and the
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// timeouts in windows APIs are typically u32 milliseconds. To translate, we
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// have two pieces to take care of:
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//
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// * Nanosecond precision is rounded up
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// * Greater than u32::MAX milliseconds (50 days) is rounded up to INFINITE
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// (never time out).
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dur.as_secs().checked_mul(1000).and_then(|ms| {
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ms.checked_add((dur.subsec_nanos() as u64) / 1_000_000)
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}).and_then(|ms| {
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ms.checked_add(if dur.subsec_nanos() % 1_000_000 > 0 {1} else {0})
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}).map(|ms| {
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if ms > <c::DWORD>::max_value() as u64 {
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c::INFINITE
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} else {
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ms as c::DWORD
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}
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}).unwrap_or(c::INFINITE)
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}
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