Files
rust/src/libstd/sys/windows/alloc.rs
David Tolnay c34fbfaad3 Format libstd/sys with rustfmt
This commit applies rustfmt with rust-lang/rust's default settings to
files in src/libstd/sys *that are not involved in any currently open PR*
to minimize merge conflicts. THe list of files involved in open PRs was
determined by querying GitHub's GraphQL API with this script:
https://gist.github.com/dtolnay/aa9c34993dc051a4f344d1b10e4487e8

With the list of files from the script in outstanding_files, the
relevant commands were:

    $ find src/libstd/sys -name '*.rs' \
        | xargs rustfmt --edition=2018 --unstable-features --skip-children
    $ rg libstd/sys outstanding_files | xargs git checkout --

Repeating this process several months apart should get us coverage of
most of the rest of the files.

To confirm no funny business:

    $ git checkout $THIS_COMMIT^
    $ git show --pretty= --name-only $THIS_COMMIT \
        | xargs rustfmt --edition=2018 --unstable-features --skip-children
    $ git diff $THIS_COMMIT  # there should be no difference
2019-11-29 18:37:58 -08:00

62 lines
2.0 KiB
Rust

use crate::alloc::{GlobalAlloc, Layout, System};
use crate::sys::c;
use crate::sys_common::alloc::{realloc_fallback, MIN_ALIGN};
#[repr(C)]
struct Header(*mut u8);
unsafe fn get_header<'a>(ptr: *mut u8) -> &'a mut Header {
&mut *(ptr as *mut Header).offset(-1)
}
unsafe fn align_ptr(ptr: *mut u8, align: usize) -> *mut u8 {
let aligned = ptr.add(align - (ptr as usize & (align - 1)));
*get_header(aligned) = Header(ptr);
aligned
}
#[inline]
unsafe fn allocate_with_flags(layout: Layout, flags: c::DWORD) -> *mut u8 {
if layout.align() <= MIN_ALIGN {
return c::HeapAlloc(c::GetProcessHeap(), flags, layout.size()) as *mut u8;
}
let size = layout.size() + layout.align();
let ptr = c::HeapAlloc(c::GetProcessHeap(), flags, size);
if ptr.is_null() { ptr as *mut u8 } else { align_ptr(ptr as *mut u8, layout.align()) }
}
#[stable(feature = "alloc_system_type", since = "1.28.0")]
unsafe impl GlobalAlloc for System {
#[inline]
unsafe fn alloc(&self, layout: Layout) -> *mut u8 {
allocate_with_flags(layout, 0)
}
#[inline]
unsafe fn alloc_zeroed(&self, layout: Layout) -> *mut u8 {
allocate_with_flags(layout, c::HEAP_ZERO_MEMORY)
}
#[inline]
unsafe fn dealloc(&self, ptr: *mut u8, layout: Layout) {
if layout.align() <= MIN_ALIGN {
let err = c::HeapFree(c::GetProcessHeap(), 0, ptr as c::LPVOID);
debug_assert!(err != 0, "Failed to free heap memory: {}", c::GetLastError());
} else {
let header = get_header(ptr);
let err = c::HeapFree(c::GetProcessHeap(), 0, header.0 as c::LPVOID);
debug_assert!(err != 0, "Failed to free heap memory: {}", c::GetLastError());
}
}
#[inline]
unsafe fn realloc(&self, ptr: *mut u8, layout: Layout, new_size: usize) -> *mut u8 {
if layout.align() <= MIN_ALIGN {
c::HeapReAlloc(c::GetProcessHeap(), 0, ptr as c::LPVOID, new_size) as *mut u8
} else {
realloc_fallback(self, ptr, layout, new_size)
}
}
}