Files
rust/src/libstd/sys/windows/net.rs
Alex Crichton 7c3038f824 std: Don't spawn threads in wait_with_output
Semantically there's actually no reason for us to spawn threads as part of the
call to `wait_with_output`, and that's generally an incredibly heavyweight
operation for just reading a few bytes (especially when stderr probably rarely
has bytes!). An equivalent operation in terms of what's implemented today would
be to just drain both pipes of all contents and then call `wait` on the child
process itself.

On Unix we can implement this through some convenient use of the `select`
function, whereas on Windows we can make use of overlapped I/O. Note that on
Windows this requires us to use named pipes instead of anonymous pipes, but
they're semantically the same under the hood.
2016-03-09 10:12:36 -08:00

251 lines
7.8 KiB
Rust

// Copyright 2015 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
#![unstable(issue = "0", feature = "windows_net")]
use prelude::v1::*;
use cmp;
use io::{self, Read};
use libc::{c_int, c_void, c_ulong};
use mem;
use net::{SocketAddr, Shutdown};
use num::One;
use ops::Neg;
use ptr;
use sync::Once;
use sys::c;
use sys;
use sys_common::{self, AsInner, FromInner, IntoInner};
use sys_common::io::read_to_end_uninitialized;
use sys_common::net;
use time::Duration;
pub type wrlen_t = i32;
pub mod netc {
pub use sys::c::*;
pub use sys::c::SOCKADDR as sockaddr;
pub use sys::c::SOCKADDR_STORAGE_LH as sockaddr_storage;
pub use sys::c::ADDRINFOA as addrinfo;
pub use sys::c::ADDRESS_FAMILY as sa_family_t;
}
pub struct Socket(c::SOCKET);
/// Checks whether the Windows socket interface has been started already, and
/// if not, starts it.
pub fn init() {
static START: Once = Once::new();
START.call_once(|| unsafe {
let mut data: c::WSADATA = mem::zeroed();
let ret = c::WSAStartup(0x202, // version 2.2
&mut data);
assert_eq!(ret, 0);
let _ = sys_common::at_exit(|| { c::WSACleanup(); });
});
}
/// Returns the last error from the Windows socket interface.
fn last_error() -> io::Error {
io::Error::from_raw_os_error(unsafe { c::WSAGetLastError() })
}
/// Checks if the signed integer is the Windows constant `SOCKET_ERROR` (-1)
/// and if so, returns the last error from the Windows socket interface. . This
/// function must be called before another call to the socket API is made.
pub fn cvt<T: One + Neg<Output=T> + PartialEq>(t: T) -> io::Result<T> {
let one: T = T::one();
if t == -one {
Err(last_error())
} else {
Ok(t)
}
}
/// Provides the functionality of `cvt` for the return values of `getaddrinfo`
/// and similar, meaning that they return an error if the return value is 0.
pub fn cvt_gai(err: c_int) -> io::Result<()> {
if err == 0 { return Ok(()) }
cvt(err).map(|_| ())
}
/// Provides the functionality of `cvt` for a closure.
pub fn cvt_r<T, F>(mut f: F) -> io::Result<T>
where F: FnMut() -> T, T: One + Neg<Output=T> + PartialEq
{
cvt(f())
}
impl Socket {
pub fn new(addr: &SocketAddr, ty: c_int) -> io::Result<Socket> {
let fam = match *addr {
SocketAddr::V4(..) => c::AF_INET,
SocketAddr::V6(..) => c::AF_INET6,
};
let socket = try!(unsafe {
match c::WSASocketW(fam, ty, 0, ptr::null_mut(), 0,
c::WSA_FLAG_OVERLAPPED) {
c::INVALID_SOCKET => Err(last_error()),
n => Ok(Socket(n)),
}
});
try!(socket.set_no_inherit());
Ok(socket)
}
pub fn accept(&self, storage: *mut c::SOCKADDR,
len: *mut c_int) -> io::Result<Socket> {
let socket = try!(unsafe {
match c::accept(self.0, storage, len) {
c::INVALID_SOCKET => Err(last_error()),
n => Ok(Socket(n)),
}
});
try!(socket.set_no_inherit());
Ok(socket)
}
pub fn duplicate(&self) -> io::Result<Socket> {
let socket = try!(unsafe {
let mut info: c::WSAPROTOCOL_INFO = mem::zeroed();
try!(cvt(c::WSADuplicateSocketW(self.0,
c::GetCurrentProcessId(),
&mut info)));
match c::WSASocketW(info.iAddressFamily,
info.iSocketType,
info.iProtocol,
&mut info, 0,
c::WSA_FLAG_OVERLAPPED) {
c::INVALID_SOCKET => Err(last_error()),
n => Ok(Socket(n)),
}
});
try!(socket.set_no_inherit());
Ok(socket)
}
pub fn read(&self, buf: &mut [u8]) -> io::Result<usize> {
// On unix when a socket is shut down all further reads return 0, so we
// do the same on windows to map a shut down socket to returning EOF.
let len = cmp::min(buf.len(), i32::max_value() as usize) as i32;
unsafe {
match c::recv(self.0, buf.as_mut_ptr() as *mut c_void, len, 0) {
-1 if c::WSAGetLastError() == c::WSAESHUTDOWN => Ok(0),
-1 => Err(last_error()),
n => Ok(n as usize)
}
}
}
pub fn read_to_end(&self, buf: &mut Vec<u8>) -> io::Result<usize> {
let mut me = self;
(&mut me).read_to_end(buf)
}
pub fn set_timeout(&self, dur: Option<Duration>,
kind: c_int) -> io::Result<()> {
let timeout = match dur {
Some(dur) => {
let timeout = sys::dur2timeout(dur);
if timeout == 0 {
return Err(io::Error::new(io::ErrorKind::InvalidInput,
"cannot set a 0 duration timeout"));
}
timeout
}
None => 0
};
net::setsockopt(self, c::SOL_SOCKET, kind, timeout)
}
pub fn timeout(&self, kind: c_int) -> io::Result<Option<Duration>> {
let raw: c::DWORD = try!(net::getsockopt(self, c::SOL_SOCKET, kind));
if raw == 0 {
Ok(None)
} else {
let secs = raw / 1000;
let nsec = (raw % 1000) * 1000000;
Ok(Some(Duration::new(secs as u64, nsec as u32)))
}
}
fn set_no_inherit(&self) -> io::Result<()> {
sys::cvt(unsafe {
c::SetHandleInformation(self.0 as c::HANDLE,
c::HANDLE_FLAG_INHERIT, 0)
}).map(|_| ())
}
pub fn shutdown(&self, how: Shutdown) -> io::Result<()> {
let how = match how {
Shutdown::Write => c::SD_SEND,
Shutdown::Read => c::SD_RECEIVE,
Shutdown::Both => c::SD_BOTH,
};
try!(cvt(unsafe { c::shutdown(self.0, how) }));
Ok(())
}
pub fn set_nonblocking(&self, nonblocking: bool) -> io::Result<()> {
let mut nonblocking = nonblocking as c_ulong;
let r = unsafe { c::ioctlsocket(self.0, c::FIONBIO as c_int, &mut nonblocking) };
if r == 0 {
Ok(())
} else {
Err(io::Error::last_os_error())
}
}
pub fn set_nodelay(&self, nodelay: bool) -> io::Result<()> {
net::setsockopt(self, c::IPPROTO_TCP, c::TCP_NODELAY, nodelay as c::BYTE)
}
pub fn nodelay(&self) -> io::Result<bool> {
let raw: c::BYTE = try!(net::getsockopt(self, c::IPPROTO_TCP, c::TCP_NODELAY));
Ok(raw != 0)
}
}
#[unstable(reason = "not public", issue = "0", feature = "fd_read")]
impl<'a> Read for &'a Socket {
fn read(&mut self, buf: &mut [u8]) -> io::Result<usize> {
(**self).read(buf)
}
fn read_to_end(&mut self, buf: &mut Vec<u8>) -> io::Result<usize> {
unsafe { read_to_end_uninitialized(self, buf) }
}
}
impl Drop for Socket {
fn drop(&mut self) {
let _ = unsafe { c::closesocket(self.0) };
}
}
impl AsInner<c::SOCKET> for Socket {
fn as_inner(&self) -> &c::SOCKET { &self.0 }
}
impl FromInner<c::SOCKET> for Socket {
fn from_inner(sock: c::SOCKET) -> Socket { Socket(sock) }
}
impl IntoInner<c::SOCKET> for Socket {
fn into_inner(self) -> c::SOCKET {
let ret = self.0;
mem::forget(self);
ret
}
}