#include "rust_test_runtime.h" rust_test_runtime::rust_test_runtime() { } rust_test_runtime::~rust_test_runtime() { } #define DOMAINS 32 #define TASKS 32 void rust_domain_test::worker::run() { rust_scheduler *handle = kernel->get_scheduler(); for (int i = 0; i < TASKS; i++) { handle->create_task(NULL, "child"); } sync::random_sleep(1000); } bool rust_domain_test::run() { rust_srv srv; rust_kernel kernel(&srv); array_list workers; for (int i = 0; i < DOMAINS; i++) { worker *worker = new rust_domain_test::worker (&kernel); workers.append(worker); worker->start(); } // We don't join the worker threads here in order to simulate ad-hoc // termination of domains. If we join_all_domains before all domains // are actually spawned, this could crash, thus the reason for the // sleep below. sync::sleep(100); return true; } void task_entry() { printf("task entry\n"); } void rust_task_test::worker::run() { rust_scheduler *scheduler = kernel->get_scheduler(); scheduler->root_task->start((uintptr_t)&task_entry, (uintptr_t)NULL); scheduler->start_main_loop(0); } bool rust_task_test::run() { rust_srv srv; rust_kernel kernel(&srv); array_list workers; for (int i = 0; i < DOMAINS; i++) { worker *worker = new rust_task_test::worker (&kernel, this); workers.append(worker); worker->start(); } sync::random_sleep(1000); return true; }