Add functions `Duration::try_from_secs_{f32, f64}`
These functions allow constructing a Duration from a floating point value that could be out of range without panicking.
Tracking issue: #83400
Stabilize Duration::MAX
Following the suggested direction from https://github.com/rust-lang/rust/issues/76416#issuecomment-817278338, this PR proposes that `Duration::MAX` should have been part of the `duration_saturating_ops` feature flag all along, having been
0. heavily referenced by that feature flag
1. an odd duck next to most of `duration_constants`, as I expressed in https://github.com/rust-lang/rust/issues/57391#issuecomment-717681193
2. introduced in #76114 which added `duration_saturating_ops`
and accordingly should be folded into `duration_saturating_ops` and therefore stabilized.
r? `@m-ou-se`
Duration is used in std to represent a difference between two Instants.
As such, it has to at least contain that span of time in it. However,
Instant can vary by platform. Thus, we should explain the impl of
Duration::MAX is sensitive to these vagaries of the platform.
Duration::ZERO composes better with match and various other things,
at the cost of an occasional parens, and results in less work for the
optimizer, so let's use that instead.
Make the following methods of `Duration` unstable const under `duration_const_2`:
- `from_secs_f64`
- `from_secs_f32`
- `mul_f64`
- `mul_f32`
- `div_f64`
- `div_f32`
This results in all methods of `Duration` being (unstable) const.
Also adds tests for these methods in a const context, moved the test to `library` as part of #76268.
Possible because of #72449, which made the relevant `f32` and `f64` methods const.
Tracking issue: #72440