Currently, you can use `#[rustc_clean]` to assert to that a particular
query (technically, a `DepNode`) is green or red. However, a green
`DepNode` does not mean that the query result was actually deserialized
from disk - we might have never re-run a query that needed the result.
Some incremental tests are written as regression tests for ICEs that
occured during query result decoding. Using
`#[rustc_clean(loaded_from_disk="typeck")]`, you can now assert
that the result of a particular query (e.g. `typeck`) was actually
loaded from disk, in addition to being green.
Sync rustc_codegen_cranelift
The main highlight this sync is improved support for inline assembly. Thanks `@nbdd0121!` Inline assembly is still disabled by default for builds in the main rust repo though. Cranelift will now also be built from the crates.io releases rather than the git repo. Git repos are incompatible with vendoring.
r? `@ghost`
`@rustbot` label +A-codegen +A-cranelift +T-compiler
Implement StableHash for BitSet and BitMatrix via Hash
This fixes an issue where bit sets / bit matrices the same word
content but a different domain size would receive the same hash.
The issue here is that the logic used to determine which CGU to put the
dead function stubs in doesn't handle cases where a module is never
assigned to a CGU.
The partitioning logic also caused issues in #85461 where inline
functions were duplicated into multiple CGUs resulting in duplicate
symbols.
This commit fixes the issue by removing the complex logic used to assign
dead code stubs to CGUs and replaces it with a much simplier model: we
pick one CGU to hold all the dead code stubs. We pick a CGU which has
exported items which increases the likelihood the linker won't throw
away our dead functions and we pick the smallest to minimize the impact
on compilation times for crates with very large CGUs.
Fixes#86177Fixes#85718Fixes#79622
Remove 'speculative evaluation' of predicates
Performing 'speculative evaluation' introduces caching bugs that
cannot be fixed without invasive changes to projection.
Hopefully, we can win back most of the performance lost by
re-adding 'cache completion'
Fixes#90662
This makes `Obligation` two words bigger, but avoids allocating a lot of
the time.
I previously tried this in #73983 and it didn't help much, but local
timings look more promising now.
The code intended to set the IMAGE_SCN_LNK_REMOVE flag for the
.rmeta section, however the value of this flag was set to zero.
Instead use the actual value provided by the object crate.
This dates back to the original introduction of this code in
PR #84449, so we were never setting this flag. As I'm not on
Windows, I'm not sure whether that means we were embedding .rmeta
into executables, or whether the section ended up getting stripped
for some other reason.
Explicitly set no ELF flags for .rustc section
For a data section, the object crate will set the SHF_ALLOC by default, which is exactly what we don't want. Explicitly set sh_flags to zero to avoid this.
I checked with `objdump -h` that this produces the right flags for ELF.
Fixes#92013.
Remove `in_band_lifetimes` from `rustc_infer`
See #91867 for more information.
This crate actually had a typo `'ctx` in one of its functions:
```diff
-pub fn same_type_modulo_infer(a: Ty<'tcx>, b: Ty<'ctx>) -> bool {
+pub fn same_type_modulo_infer<'tcx>(a: Ty<'tcx>, b: Ty<'tcx>) -> bool {
```
Also, I wasn't entirely sure about the lifetimes in `suggest_new_region_bound`:
```diff
pub fn suggest_new_region_bound(
- tcx: TyCtxt<'tcx>,
+ tcx: TyCtxt<'_>,
err: &mut DiagnosticBuilder<'_>,
fn_returns: Vec<&rustc_hir::Ty<'_>>,
```
Should all of those lifetimes really be distinct?
Enable `#[thread_local]` for all windows-msvc targets
As it stands, `#[thread_local]` is enabled haphazardly for msvc. It seems all 64-bit targets have it enabled, but not 32-bit targets unless they're also UWP targets (perhaps because UWP was added more recently?). So this PR simply enables it for 32-bit targets as well. I can't think of a reason not to and I've confirmed by running tests locally which pass.
See also #91659
Remove `in_band_lifetimes` from `rustc_middle`
See #91867
This was mostly straightforward. In several places, I take advantage
of the fact that lifetimes are non-hygenic: a macro declares the
'tcx' lifetime, which is then used in types passed in as macro
arguments.
Remove `SymbolStr`
This was originally proposed in https://github.com/rust-lang/rust/pull/74554#discussion_r466203544. As well as removing the icky `SymbolStr` type, it allows the removal of a lot of `&` and `*` occurrences.
Best reviewed one commit at a time.
r? `@oli-obk`
Re-introduce concept of projection cache 'completion'
Instead of clearing out the cache entirely, we store
the intermediate evaluation result into the cache entry.
This accomplishes several things:
* We avoid the performance hit associated with re-evaluating
the sub-obligations
* We avoid causing issues with incremental compilation, since
the final evaluation result is always the same
* We avoid affecting other uses of the same `InferCtxt` which
might care about 'side effects' from processing the sub-obligations
(e,g. region constraints). Only code that is specifically aware
of the new 'complete' code is affected
Instead of clearing out the cache entirely, we store
the intermediate evaluation result into the cache entry.
This accomplishes several things:
* We avoid the performance hit associated with re-evaluating
the sub-obligations
* We avoid causing issues with incremental compilation, since
the final evaluation result is always the same
* We avoid affecting other uses of the same `InferCtxt` which
might care about 'side effects' from processing the sub-obligations
(e,g. region constraints). Only code that is specifically aware
of the new 'complete' code is affected
Add user seed to `-Z randomize-layout`
Allows users of -`Z randomize-layout` to provide `-Z layout-seed=<seed>` in order to further randomizing type layout randomization. Extension of [compiler-team/#457](https://github.com/rust-lang/compiler-team/issues/457), allows users to change struct layouts without changing code and hoping that item path hashes change, aiding in detecting layout errors
Avoid sorting in hash map stable hashing
Suggested by `@the8472` [here](https://github.com/rust-lang/rust/pull/89404#issuecomment-991813333). I hope that I understood it right, I replaced the sort with modular multiplication, which should be commutative.
Can I ask for a perf. run? However, locally it didn't help at all. Creating the `StableHasher` all over again is probably slowing it down quite a lot. And using `FxHasher` is not straightforward, because the keys and values only implement `HashStable` (and probably they shouldn't be just hashed via `Hash` anyway for it to actually be stable).
Maybe the `StableHash` interface could be changed somehow to better suppor these scenarios where the hasher is short-lived. Or the `StableHasher` implementation could have variants with e.g. a shorter buffer for these scenarios.
Rollup of 7 pull requests
Successful merges:
- #91566 (Apply path remapping to DW_AT_GNU_dwo_name when producing split DWARF)
- #91926 (Remove `in_band_lifetimes` from `rustc_metadata`)
- #91931 (Remove `in_band_lifetimes` from `rustc_codegen_llvm`)
- #92024 (rustc_codegen_llvm: Give each codegen unit a unique DWARF name on all platforms, not just Apple ones.)
- #92037 (Use a const ParamEnv when in default_method_body_is_const)
- #92047 (Set `RUST_BACKTRACE=0` when running location-detail tests)
- #92050 (Add a space and 2 grave accents )
Failed merges:
r? `@ghost`
`@rustbot` modify labels: rollup
For a data section, the object crate will set the SHF_ALLOC by
default, which is exactly what we don't want. Explicitly set
sh_flags to zero to avoid this.
Fixes#92073
There's not really anything we can do with them, and they're
causing ICEs. I'm not using a wildcard match, as we should check
that any new `PredicateKind`s are handled properly by rustdoc.