Renamed bytes_iter to byte_iter to match other iterators
Refactored str Iterators to use DoubleEnded Iterators and typedefs instead of wrapper structs
Reordered the Iterator section
Whitespace fixup
Moved clunky `each_split_within` function to the one place in the tree where it's actually needed
Replaced all block doccomments in str with line doccomments
Drop the "Iterator" suffix for the the structs in std::iterator.
Filter, Zip, Chain etc. are shorter type names for when iterator
pipelines need their types written out in full in return value types, so
it's easier to read and write. the iterator module already forms enough
namespace.
This moves the raw struct layout of closures, vectors, boxes, and strings into a
new `unstable::raw` module. This is meant to be a centralized location to find
information for the layout of these values.
As safe method, `repr`, is provided to convert a rust value to its raw
representation. Unsafe methods to convert back are not provided because they are
rarely used and too numerous to write an implementation for each (not much of a
common pattern).
This is a cleanup pull request that does:
* removes `os::as_c_charp`
* moves `str::as_buf` and `str::as_c_str` into `StrSlice`
* converts some functions from `StrSlice::as_buf` to `StrSlice::as_c_str`
* renames `StrSlice::as_buf` to `StrSlice::as_imm_buf` (and adds `StrSlice::as_mut_buf` to match `vec.rs`.
* renames `UniqueStr::as_bytes_with_null_consume` to `UniqueStr::to_bytes`
* and other misc cleanups and minor optimizations
The theory is simple, the immutable iterators simply hold state
variables (indicies or pointers) into frozen containers. We can freely
clone these iterators, just like we can clone borrowed pointers.
VecIterator needs a manual impl to handle the lifetime struct member.
Moves multibyte code to it's own function to make char_range_at
easier to inline, and faster for single and multibyte chars.
Benchmarked reading example.json 100 times, 1.18s before, 1.08s
after.
It's broken/unmaintained and needs to be rewritten to avoid managed
pointers and needless copies. A full rewrite is necessary and the API
will need to be redone so it's not worth keeping this around.
Closes#2236, #2744
I almost got locked out of my machine because I misunderstood the purpose of the function and called it with a limit of uint::max_value, which turned this function into an almost endless loop.
Instead of determining paths from the path tag, we iterate through
modules' children recursively in the metadata. This will allow for
lazy external module resolution.