This commit is an implementation of [RFC 503][rfc] which is a stabilization
story for the prelude. Most of the RFC was directly applied, removing reexports.
Some reexports are kept around, however:
* `range` remains until range syntax has landed to reduce churn.
* `Path` and `GenericPath` remain until path reform lands. This is done to
prevent many imports of `GenericPath` which will soon be removed.
* All `io` traits remain until I/O reform lands so imports can be rewritten all
at once to `std::io::prelude::*`.
This is a breaking change because many prelude reexports have been removed, and
the RFC can be consulted for the exact list of removed reexports, as well as to
find the locations of where to import them.
[rfc]: https://github.com/rust-lang/rfcs/blob/master/text/0503-prelude-stabilization.md
[breaking-change]
Closes#20068
This pass performs a second pass of stabilization through the `std::sync`
module, avoiding modules/types that are being handled in other PRs (e.g.
mutexes, rwlocks, condvars, and channels).
The following items are now stable
* `sync::atomic`
* `sync::atomic::ATOMIC_BOOL_INIT` (was `INIT_ATOMIC_BOOL`)
* `sync::atomic::ATOMIC_INT_INIT` (was `INIT_ATOMIC_INT`)
* `sync::atomic::ATOMIC_UINT_INIT` (was `INIT_ATOMIC_UINT`)
* `sync::Once`
* `sync::ONCE_INIT`
* `sync::Once::call_once` (was `doit`)
* C == `pthread_once(..)`
* Boost == `call_once(..)`
* Windows == `InitOnceExecuteOnce`
* `sync::Barrier`
* `sync::Barrier::new`
* `sync::Barrier::wait` (now returns a `bool`)
* `sync::Semaphore::new`
* `sync::Semaphore::acquire`
* `sync::Semaphore::release`
The following items remain unstable
* `sync::SemaphoreGuard`
* `sync::Semaphore::access` - it's unclear how this relates to the poisoning
story of mutexes.
* `sync::TaskPool` - the semantics of a failing task and whether a thread is
re-attached to a thread pool are somewhat unclear, and the
utility of this type in `sync` is question with respect to
the jobs of other primitives. This type will likely become
stable or move out of the standard library over time.
* `sync::Future` - futures as-is have yet to be deeply re-evaluated with the
recent core changes to Rust's synchronization story, and will
likely become stable in the future but are unstable until
that time comes.
[breaking-change]
The new semantics of this function are that the callbacks are run when the *main
thread* exits, not when all threads have exited. This implies that other threads
may still be running when the `at_exit` callbacks are invoked and users need to
be prepared for this situation.
Users in the standard library have been audited in accordance to these new rules
as well.
Closes#20012
I've created a patch for #20226, which maps `EEXIST` to the `PathAlreadyExists` error on Unix. To test this, I use `mkdir`, which raises `EEXIST` if the directory already exists.
On Windows, I map `ERROR_ALREADY_EXISTS` to `PathAlreadyExist`, but I am note sure if `mkdir` on Windows raises `ERROR_ALREADY_EXISTS` and do not have a Windows installation handy for testing.
And I noticed another thing. No error seems to map to `IoErrorKind::PathDoesntExist` and I am wondering what the difference to `FileNotFound` is?
This commit performs a second pass for stabilization over the `std::ptr` module.
The specific actions taken were:
* The `RawPtr` trait was renamed to `PtrExt`
* The `RawMutPtr` trait was renamed to `MutPtrExt`
* The module name `ptr` is now stable.
* These functions were all marked `#[stable]` with no modification:
* `null`
* `null_mut`
* `swap`
* `replace`
* `read`
* `write`
* `PtrExt::is_null`
* `PtrExt::offset`
* These functions remain unstable:
* `as_ref`, `as_mut` - the return value of an `Option` is not fully expressive
as null isn't the only bad value, and it's unclear
whether we want to commit to these functions at this
time. The reference/lifetime semantics as written are
also problematic in how they encourage arbitrary
lifetimes.
* `zero_memory` - This function is currently not used at all in the
distribution, and in general it plays a broader role in the
"working with unsafe pointers" story. This story is not yet
fully developed, so at this time the function remains
unstable for now.
* `read_and_zero` - This function remains unstable for largely the same
reasons as `zero_memory`.
* These functions are now all deprecated:
* `PtrExt::null` - call `ptr::null` or `ptr::null_mut` instead.
* `PtrExt::to_uint` - use an `as` expression instead.
* `PtrExt::is_not_null` - use `!p.is_null()` instead.
This commit is a second pass stabilization for the `std::comm` module,
performing the following actions:
* The entire `std::comm` module was moved under `std::sync::mpsc`. This movement
reflects that channels are just yet another synchronization primitive, and
they don't necessarily deserve a special place outside of the other
concurrency primitives that the standard library offers.
* The `send` and `recv` methods have all been removed.
* The `send_opt` and `recv_opt` methods have been renamed to `send` and `recv`.
This means that all send/receive operations return a `Result` now indicating
whether the operation was successful or not.
* The error type of `send` is now a `SendError` to implement a custom error
message and allow for `unwrap()`. The error type contains an `into_inner`
method to extract the value.
* The error type of `recv` is now `RecvError` for the same reasons as `send`.
* The `TryRecvError` and `TrySendError` types have had public reexports removed
of their variants and the variant names have been tweaked with enum
namespacing rules.
* The `Messages` iterator is renamed to `Iter`
This functionality is now all `#[stable]`:
* `Sender`
* `SyncSender`
* `Receiver`
* `std::sync::mpsc`
* `channel`
* `sync_channel`
* `Iter`
* `Sender::send`
* `Sender::clone`
* `SyncSender::send`
* `SyncSender::try_send`
* `SyncSender::clone`
* `Receiver::recv`
* `Receiver::try_recv`
* `Receiver::iter`
* `SendError`
* `RecvError`
* `TrySendError::{mod, Full, Disconnected}`
* `TryRecvError::{mod, Empty, Disconnected}`
* `SendError::into_inner`
* `TrySendError::into_inner`
This is a breaking change due to the modification of where this module is
located, as well as the changing of the semantics of `send` and `recv`. Most
programs just need to rename imports of `std::comm` to `std::sync::mpsc` and
add calls to `unwrap` after a send or a receive operation.
[breaking-change]
This commit is an implementation of [RFC 503][rfc] which is a stabilization
story for the prelude. Most of the RFC was directly applied, removing reexports.
Some reexports are kept around, however:
* `range` remains until range syntax has landed to reduce churn.
* `Path` and `GenericPath` remain until path reform lands. This is done to
prevent many imports of `GenericPath` which will soon be removed.
* All `io` traits remain until I/O reform lands so imports can be rewritten all
at once to `std::io::prelude::*`.
This is a breaking change because many prelude reexports have been removed, and
the RFC can be consulted for the exact list of removed reexports, as well as to
find the locations of where to import them.
[rfc]: https://github.com/rust-lang/rfcs/blob/master/text/0503-prelude-stabilization.md
[breaking-change]
Closes#20068
This commit is part of a series that introduces a `std::thread` API to
replace `std::task`.
In the new API, `spawn` returns a `JoinGuard`, which by default will
join the spawned thread when dropped. It can also be used to join
explicitly at any time, returning the thread's result. Alternatively,
the spawned thread can be explicitly detached (so no join takes place).
As part of this change, Rust processes now terminate when the main
thread exits, even if other detached threads are still running, moving
Rust closer to standard threading models. This new behavior may break code
that was relying on the previously implicit join-all.
In addition to the above, the new thread API also offers some built-in
support for building blocking abstractions in user space; see the module
doc for details.
Closes#18000
[breaking-change]
This commit merges the `rustrt` crate into `std`, undoing part of the
facade. This merger continues the paring down of the runtime system.
Code relying on the public API of `rustrt` will break; some of this API
is now available through `std::rt`, but is likely to change and/or be
removed very soon.
[breaking-change]
followed by a semicolon.
This allows code like `vec![1i, 2, 3].len();` to work.
This breaks code that uses macros as statements without putting
semicolons after them, such as:
fn main() {
...
assert!(a == b)
assert!(c == d)
println(...);
}
It also breaks code that uses macros as items without semicolons:
local_data_key!(foo)
fn main() {
println("hello world")
}
Add semicolons to fix this code. Those two examples can be fixed as
follows:
fn main() {
...
assert!(a == b);
assert!(c == d);
println(...);
}
local_data_key!(foo);
fn main() {
println("hello world")
}
RFC #378.
Closes#18635.
[breaking-change]
Now that we have an overloaded comparison (`==`) operator, and that `Vec`/`String` deref to `[T]`/`str` on method calls, many `as_slice()`/`as_mut_slice()`/`to_string()` calls have become redundant. This patch removes them. These were the most common patterns:
- `assert_eq(test_output.as_slice(), "ground truth")` -> `assert_eq(test_output, "ground truth")`
- `assert_eq(test_output, "ground truth".to_string())` -> `assert_eq(test_output, "ground truth")`
- `vec.as_mut_slice().sort()` -> `vec.sort()`
- `vec.as_slice().slice(from, to)` -> `vec.slice(from_to)`
---
Note that e.g. `a_string.push_str(b_string.as_slice())` has been left untouched in this PR, since we first need to settle down whether we want to favor the `&*b_string` or the `b_string[]` notation.
This is rebased on top of #19167
cc @alexcrichton @aturon
In regards to:
https://github.com/rust-lang/rust/issues/19253#issuecomment-64836729
This commit:
* Changes the #deriving code so that it generates code that utilizes fewer
reexports (in particur Option::* and Result::*), which is necessary to
remove those reexports in the future
* Changes other areas of the codebase so that fewer reexports are utilized
After the library successfully called `fork(2)`, the child does several
setup works such as setting UID, GID and current directory before it
calls `exec(2)`. When those setup works failed, the child exits but the
parent didn't call `waitpid(2)` and left it as a zombie.
This patch also add several sanity checks. They shouldn't make any
noticeable impact to runtime performance.
The new test case in `libstd/io/process.rs` calls the ps command to check
if the new code can really reap a zombie.
The output of `ps -A -o pid,sid,command` should look like this:
```
PID SID COMMAND
1 1 /sbin/init
2 0 [kthreadd]
3 0 [ksoftirqd/0]
...
12562 9237 ./spawn-failure
12563 9237 [spawn-failure] <defunct>
12564 9237 [spawn-failure] <defunct>
...
12592 9237 [spawn-failure] <defunct>
12593 9237 ps -A -o pid,sid,command
12884 12884 /bin/zsh
12922 12922 /bin/zsh
...
```
where `./spawn-failure` is my test program which intentionally leaves many
zombies. Filtering the output with the "SID" (session ID) column is
a quick way to tell if a process (zombie) was spawned by my own test
program. Then the number of "defunct" lines is the number of zombie
children.
This commit is a reimplementation of `std::sync` to be based on the
system-provided primitives wherever possible. The previous implementation was
fundamentally built on top of channels, and as part of the runtime reform it has
become clear that this is not the level of abstraction that the standard level
should be providing. This rewrite aims to provide as thin of a shim as possible
on top of the system primitives in order to make them safe.
The overall interface of the `std::sync` module has in general not changed, but
there are a few important distinctions, highlighted below:
* The condition variable type, `Condvar`, has been separated out of a `Mutex`.
A condition variable is now an entirely separate type. This separation
benefits users who only use one mutex, and provides a clearer distinction of
who's responsible for managing condition variables (the application).
* All of `Condvar`, `Mutex`, and `RWLock` are now directly built on top of
system primitives rather than using a custom implementation. The `Once`,
`Barrier`, and `Semaphore` types are still built upon these abstractions of
the system primitives.
* The `Condvar`, `Mutex`, and `RWLock` types all have a new static type and
constant initializer corresponding to them. These are provided primarily for C
FFI interoperation, but are often useful to otherwise simply have a global
lock. The types, however, will leak memory unless `destroy()` is called on
them, which is clearly documented.
* The `Condvar` implementation for an `RWLock` write lock has been removed. This
may be added back in the future with a userspace implementation, but this
commit is focused on exposing the system primitives first.
* The fundamental architecture of this design is to provide two separate layers.
The first layer is that exposed by `sys_common` which is a cross-platform
bare-metal abstraction of the system synchronization primitives. No attempt is
made at making this layer safe, and it is quite unsafe to use! It is currently
not exported as part of the API of the standard library, but the stabilization
of the `sys` module will ensure that these will be exposed in time. The
purpose of this layer is to provide the core cross-platform abstractions if
necessary to implementors.
The second layer is the layer provided by `std::sync` which is intended to be
the thinnest possible layer on top of `sys_common` which is entirely safe to
use. There are a few concerns which need to be addressed when making these
system primitives safe:
* Once used, the OS primitives can never be **moved**. This means that they
essentially need to have a stable address. The static primitives use
`&'static self` to enforce this, and the non-static primitives all use a
`Box` to provide this guarantee.
* Poisoning is leveraged to ensure that invalid data is not accessible from
other tasks after one has panicked.
In addition to these overall blanket safety limitations, each primitive has a
few restrictions of its own:
* Mutexes and rwlocks can only be unlocked from the same thread that they
were locked by. This is achieved through RAII lock guards which cannot be
sent across threads.
* Mutexes and rwlocks can only be unlocked if they were previously locked.
This is achieved by not exposing an unlocking method.
* A condition variable can only be waited on with a locked mutex. This is
achieved by requiring a `MutexGuard` in the `wait()` method.
* A condition variable cannot be used concurrently with more than one mutex.
This is guaranteed by dynamically binding a condition variable to
precisely one mutex for its entire lifecycle. This restriction may be able
to be relaxed in the future (a mutex is unbound when no threads are
waiting on the condvar), but for now it is sufficient to guarantee safety.
* Condvars now support timeouts for their blocking operations. The
implementation for these operations is provided by the system.
Due to the modification of the `Condvar` API, removal of the `std::sync::mutex`
API, and reimplementation, this is a breaking change. Most code should be fairly
easy to port using the examples in the documentation of these primitives.
[breaking-change]
Closes#17094Closes#18003
After the library successfully called fork(2), the child does several
setup works such as setting UID, GID and current directory before it
calls exec(2). When those setup works failed, the child exits but the
parent didn't call waitpid(2) and left it as a zombie.
This patch also add several sanity checks. They shouldn't make any
noticeable impact to runtime performance.
The new test case run-pass/wait-forked-but-failed-child.rs calls the ps
command to check if the new code can really reap a zombie. When
I intentionally create many zombies with my test program
./spawn-failure, The output of "ps -A -o pid,sid,command" should look
like this:
PID SID COMMAND
1 1 /sbin/init
2 0 [kthreadd]
3 0 [ksoftirqd/0]
...
12562 9237 ./spawn-failure
12563 9237 [spawn-failure] <defunct>
12564 9237 [spawn-failure] <defunct>
...
12592 9237 [spawn-failure] <defunct>
12593 9237 ps -A -o pid,sid,command
12884 12884 /bin/zsh
12922 12922 /bin/zsh
...
Filtering the output with the "SID" (session ID) column is a quick way
to tell if a process (zombie) was spawned by my own test program. Then
the number of "defunct" lines is the number of zombie children.
Signed-off-by: NODA, Kai <nodakai@gmail.com>