PassWrapper: use non-deprecated lookupTarget method
This avoids an extra trip through a triple string by directly passing the Triple, and has been available since LLVM 21. The string overload was deprecated today and throws an error on our CI for HEAD due to -Werror paranoia, so we may as well clean this up now and also skip the conversion on LLVM 21 since we can.
`@rustbot` label llvm-main
refactor: Remove `LLVMRustInsertPrivateGlobal` and `define_private_global`
Since it can easily be implemented using the existing LLVM C API in
terms of `LLVMAddGlobal` and `LLVMSetLinkage` and `define_private_global`
was only used in one place.
Work towards https://github.com/rust-lang/rust/issues/46437
Since it can easily be implemented using the existing LLVM C API in
terms of `LLVMAddGlobal` and `LLVMSetLinkage` and `define_private_global`
was only used in one place.
This avoids an extra trip through a triple string by directly passing
the Triple, and has been available since LLVM 21. The string overload
was deprecated today and throws an error on our CI for HEAD due to
-Werror paranoia, so we may as well clean this up now and also skip the
conversion on LLVM 21 since we can.
@rustbot label llvm-main
cg_llvm: Replace some DIBuilder wrappers with LLVM-C API bindings (part 5)
- Part of rust-lang/rust#134001
- Follow-up to rust-lang/rust#146673
---
This is another batch of LLVMDIBuilder binding migrations, replacing some our own LLVMRust bindings with bindings to upstream LLVM-C APIs.
Some of these are a little more complex than most of the previous migrations, because they split one LLVMRust binding into multiple LLVM bindings, but nothing too fancy.
This appears to be the last of the low-hanging fruit. As noted in https://github.com/rust-lang/rust/issues/134001#issuecomment-2524979268, the remaining bindings are difficult or impossible to migrate at present.
Use `LLVMDisposeTargetMachine`
After bumping the minimum LLVM version to 20 (rust-lang/rust#145071), we no longer need to run any custom code when disposing of a TargetMachine, so we can just use the upstream LLVM-C function.
llvm: update remarks support on LLVM 22
LLVM change dfbd76bda01e removed separate remark support entirely, but
it turns out we can just drop the parameter and everything appears to
work fine.
Fixesrust-lang/rust#146912 as far as I can tell (the test passes.)
LLVM change dfbd76bda01e removed separate remark support entirely, but
it turns out we can just drop the parameter and everything appears to
work fine.
Fixes 146912 as far as I can tell (the test passes.)
@rustbot label llvm-main
[win] Use find-msvc-tools instead of cc to find the linker and rc on Windows
`find-msvc-tools` was factored out from `cc` to allow updating the use in `rustc_codegen_ssa` (finding the linker when running the Rust compiler) and `rustc_windows_rc` (finding the Windows Resource Compiler when running the Rust compiler) to be separate from the use in `rustc_llvm` (building LLVM as part of building the Rust compiler).
cg_llvm: Move target machine command-line quoting from C++ to Rust
When this code was introduced in rust-lang/rust#130446 and rust-lang/rust#131805, it was complicated by the need to maintain compatibility with earlier versions of LLVM.
Now that LLVM 20 is the baseline (rust-lang/rust#145071), we can do all of the quoting in pure Rust code, and pass two flat strings to LLVM to be used as-is.
---
In this PR, my priority has been to preserve the existing behaviour as much as possible, without worrying too much about what the behaviour *should* be. (Though I did avoid a leading space before the first argument.)
cg_llvm: Replace some DIBuilder wrappers with LLVM-C API bindings (part 3)
- Part of rust-lang/rust#134001
- Follow-up to rust-lang/rust#136375
- Follow-up to rust-lang/rust#136632
---
This is another batch of LLVMDIBuilder binding migrations, replacing some our own LLVMRust bindings with bindings to upstream LLVM-C APIs.
This PR migrates all of the bindings that were touched by rust-lang/rust#136632, plus `LLVMDIBuilderCreateStructType`.
In the rustc_llvm build script, don't consider arm64* to be 32-bit
The build script for `rustc_llvm` needs to detect 32-bit targets so that it links against `libatomics`. To do this, it matches the target architecture against `arm`, unfortunately incorrectly matches Arm64EC, Arm64E, etc.
This change adds a check that the target arch doesn't match `arm64`.
compiler: Add Windows resources to rustc-main and rustc_driver
Adds Windows resources with the rust version information to rustc-main.exe and rustc_driver.dll
Invokes `rc.exe` directly, rather than using one of the crates from the ecosystem to avoid adding dependencies.
A new internal `rustc_windows_rc` crate has the common build script machinery for locating `rc.exe` and constructing the resource script