Add std::process::Command::envs()
`Command::envs()` adds a vector of key-value pairs to the child
process environment all at once. Suggested in #38526.
This is not fully baked and frankly I'm not sure it even _works_, but I need some help finishing it up, and this is the simplest way to show you what I've got. The problems I know exist and don't know how to solve, from most to least important, are:
* [ ] I don't know if the type signature of the new function is correct.
* [x] The new test might not be getting run. I didn't see it go by in the output of `x.py test src/libstd --stage 1`.
* [x] The tidy check says ``process.rs:402: different `since` than before`` which I don't know what it means.
r? @brson
* Command::envs() now takes anything that is IntoIterator<Item=(K, V)>
where both K and V are AsRef<OsStr>.
* Since we're not 100% sure that's the right signature, envs() is
now marked unstable. (You can use envs() with HashMap<str, str> but
not Vec<(str, str)>, for instance.)
* Update the test to match.
* By analogy, args() now takes any IntoIterator<Item=S>, S: AsRef<OsStr>.
This should be uncontroversial.
Show a conventional way to use process::exit when destructors are considered important and also
mention that the same caveats wrt destructors apply to exec as well.
* give the new feature its own feature tag
* correct a lifetime problem in the test
* use .output() instead of .spawn() in the test so that output is
actually collected
* correct the same error in the test whose skeleton I cribbed
std: Add a nonblocking `Child::try_wait` method
This commit adds a new method to the `Child` type in the `std::process` module
called `try_wait`. This method is the same as `wait` except that it will not
block the calling thread and instead only attempt to collect the exit status. On
Unix this means that we call `waitpid` with the `WNOHANG` flag and on Windows it
just means that we pass a 0 timeout to `WaitForSingleObject`.
Currently it's possible to build this method out of tree, but it's unfortunately
tricky to do so. Specifically on Unix you essentially lose ownership of the pid
for the process once a call to `waitpid` has succeeded. Although `Child` tracks
this state internally to be resilient to multiple calls to `wait` or a `kill`
after a successful wait, if the child is waited on externally then the state
inside of `Child` is not updated. This means that external implementations of
this method must be extra careful to essentially not use a `Child`'s methods
after a call to `waitpid` has succeeded (even in a nonblocking fashion).
By adding this functionality to the standard library it should help canonicalize
these external implementations and ensure they can continue to robustly reuse
the `Child` type from the standard library without worrying about pid ownership.
This commit adds a new method to the `Child` type in the `std::process` module
called `try_wait`. This method is the same as `wait` except that it will not
block the calling thread and instead only attempt to collect the exit status. On
Unix this means that we call `waitpid` with the `WNOHANG` flag and on Windows it
just means that we pass a 0 timeout to `WaitForSingleObject`.
Currently it's possible to build this method out of tree, but it's unfortunately
tricky to do so. Specifically on Unix you essentially lose ownership of the pid
for the process once a call to `waitpid` has succeeded. Although `Child` tracks
this state internally to be resilient to multiple calls to `wait` or a `kill`
after a successful wait, if the child is waited on externally then the state
inside of `Child` is not updated. This means that external implementations of
this method must be extra careful to essentially not use a `Child`'s methods
after a call to `waitpid` has succeeded (even in a nonblocking fashion).
By adding this functionality to the standard library it should help canonicalize
these external implementations and ensure they can continue to robustly reuse
the `Child` type from the standard library without worrying about pid ownership.
Add std::os::windows::process::CommandExt. Fixes#37827
This adds a CommandExt trait for Windows along with an implementation of it
for std::process::Command with methods to set the process creation flags that
are passed to CreateProcess.
This adds a CommandExt trait for Windows along with an implementation of it
for std::process::Command with methods to set the process creation flags that
are passed to CreateProcess.
Working asmjs and wasm targets
This patch set results in a working standard library for the asmjs-unknown-emscripten and wasm32-unknown-emscripten targets. It is based on the work of @badboy and @rschulman.
It does a few things:
- Updates LLVM with the emscripten [fastcomp](https://github.com/rust-lang/llvm/pull/50) patches, which include the pnacl IR legalizer and the asm.js backend. This patch is thought not to have any significant effect on existing targets.
- Teaches rustbuild to correctly link C code with emscripten
- Updates gcc-rs to work correctly with emscripten
- Teaches rustbuild to run crate tests for emscripten with node
- Modifies Thread::new to return an error on emscripten, to facilitate debugging a common failure mode
- Modifies libtest to run in single-threaded mode for emscripten
- Ignores a host of tests that don't work yet, mostly dealing with threads and I/O
- Updates libc with wasm32 definitions (presently the same as asmjs)
- Adds a wasm32-unknown-emscripten target that feeds the output of LLVM's asmjs backend through emcc to generate wasm
Notes and caveats:
- This is only known to work with `--enable-rustbuild`.
- The wasm32 target can't be tested correctly yet because of issues in compiletest and limitations in node https://github.com/kripken/emscripten/issues/4542, but hello.rs does seem to work when run on node via the binaryen interpreter
- This requires an up to date installation of the emscripten sdk from its incoming branch
- Unwinding is very broken
- When enabling the emscripten targets jemalloc is disabled for all targets, which results in test failures for the host
Next steps are to fix the jemalloc issue, start building the two emscripten targets on the auto builders, then start producing nightlies.
https://github.com/rust-lang/rust/issues/36317 tracks work on this.
Fixes https://github.com/rust-lang/rust/issues/36515
Fixes https://github.com/rust-lang/rust/issues/36515
Fixes https://github.com/rust-lang/rust/issues/36356
* Link to `process::Command` from `process::Child`.
* Move out inline Markdown link in doc comment.
* Link to `process::Child::wait` from `process::Child`.
* Link to `process::Child` from `process::ChildStdin`.
* Link to `process::Child` from `process::ChildStdout`.
* Link to `process::Child` from `process::ChildStderr`.
std: Allow creating ExitStatus from raw values
Sometimes a process may be waited on externally from the standard library, in
which case it can be useful to create a raw `ExitStatus` structure to return.
This commit extends the existing Unix `ExitStatusExt` extension trait and adds a
new Windows-specific `ExitStatusExt` extension trait to do this. The methods are
currently called `ExitStatus::from_raw`.
cc #32713
Sometimes a process may be waited on externally from the standard library, in
which case it can be useful to create a raw `ExitStatus` structure to return.
This commit extends the existing Unix `ExitStatusExt` extension trait and adds a
new Windows-specific `ExitStatusExt` extension trait to do this. The methods are
currently called `ExitStatus::from_raw`.
cc #32713
Extends rustdoc on how to caputure output
- The documentation is quite about how to caputure a process' output when using
` std::process::Child::wait_with_output()`.
- This PR adds an example for this particular use case.
Automated conversion using the untry tool [1] and the following command:
```
$ find -name '*.rs' -type f | xargs untry
```
at the root of the Rust repo.
[1]: https://github.com/japaric/untry
Since I changed no_run to should_panic on some tests, the were run but
two lacked an actual assertion. Further, I missed to check the return
type on another test.
- All Rust Doc tests execute the same command `/bin/cat file.txt` which
`should_panic` on all platforms consistently, because either
`/bin/cat` or `file.txt` do not exist.
Semantically there's actually no reason for us to spawn threads as part of the
call to `wait_with_output`, and that's generally an incredibly heavyweight
operation for just reading a few bytes (especially when stderr probably rarely
has bytes!). An equivalent operation in terms of what's implemented today would
be to just drain both pipes of all contents and then call `wait` on the child
process itself.
On Unix we can implement this through some convenient use of the `select`
function, whereas on Windows we can make use of overlapped I/O. Note that on
Windows this requires us to use named pipes instead of anonymous pipes, but
they're semantically the same under the hood.
For example if `Command::output` or `Command::status` is used then stdin is just
immediately closed. Add an option for this so as an optimization we can avoid
creating pipes entirely.
This should help reduce the number of active file descriptors when spawning
processes on Unix and the number of active handles on Windows.
This pushes the implementation detail of proxying `read_to_end` through to
`read_to_end_uninitialized` all the way down to the `FileDesc` and `Handle`
implementations on Unix/Windows. This way intermediate layers will also be able
to take advantage of this optimized implementation.
This commit also adds the optimized implementation for `ChildStdout` and
`ChildStderr`.
Most of this is platform-specific anyway, and we generally have to jump through
fewer hoops to do the equivalent operation on Windows. One benefit for Windows
today is that this new structure avoids an extra `DuplicateHandle` when creating
pipes. For Unix, however, the behavior should be the same.
Note that this is just a pure refactoring, no functionality was added or
removed.
On Unix we have to be careful to not call `waitpid` twice, but we don't have to
be careful on Windows due to the way process handles work there. As a result the
cached `Option<ExitStatus>` is only necessary on Unix, and it's also just an
implementation detail of the Unix module.
At the same time. also update some code in `kill` on Unix to avoid a wonky
waitpid with WNOHANG. This was added in 0e190b9a to solve #13124, but the
`signal(0)` method is not supported any more so there's no need to for this
workaround. I believe that this is no longer necessary as it's not really doing
anything.