Add links in docs for some primitive types
This pull request adds additional links in existing documentation of some of the primitive types.
Where items are linked only once, I have used the `[link](destination)` format. For items in `std`, I have linked directly to the HTML, since although the primitives are in `core`, they are not displayed on `core` documentation. I was unsure of what length I should keep lines of documentation to, so I tried to keep them within reason.
Additionally, I have avoided excessively linking to keywords like `self` when they are not relevant to the documentation. I can add these links if it would be an improvement.
I hope this can improve Rust. Please let me know if there's anything I did wrong!
While issues have been seen on arm64 platforms the Arm architecture requires
that the counter monotonically increases and that it must provide a uniform
view of system time (e.g. it must not be possible for a core to receive a
message from another core with a time stamp and observe time going backwards
(ARM DDI 0487G.b D11.1.2). While there have been a few 64bit SoCs that have
bugs (#49281, #56940) which cause time to not monotonically increase, these have
been fixed in the Linux kernel and we shouldn't penalize all Arm SoCs for those
who refuse to update their kernels:
SUN50I_ERRATUM_UNKNOWN1 - Allwinner A64 / Pine A64 - fixed in 5.1
FSL_ERRATUM_A008585 - Freescale LS2080A/LS1043A - fixed in 4.10
HISILICON_ERRATUM_161010101 - Hisilicon 1610 - fixed in 4.11
ARM64_ERRATUM_858921 - Cortex A73 - fixed in 4.12
255a3f3e18 std: Force `Instant::now()` to be monotonic added a mutex to work around
this problem and a small test program using glommio shows the majority of time spent
acquiring and releasing this Mutex. 3914a7b0da tries to improve this, but actually
makes it worse on big systems as for 128b atomics a ldxp/stxp pair (and
successful loop) is required which is expensive as a lock and because of how
the load/store-exclusives scale on large Arm systems is both unfair to threads
and tends to go backwards in performance.
aarch64 prior to v8.4 (FEAT_LSE2) doesn't have an instruction that guarantees
untorn 128b reads except for completing a 128b load/store exclusive pair
(ldxp/stxp) or compare-and-swap (casp) successfully. The requirement to
complete a 128b read+write atomic is actually more expensive and more unfair
than the previous implementation of monotonize() which used a Mutex on aarch64,
especially at large core counts. For aarch64 switch to the 64b atomic
implementation which is about 13x faster for a benchmark that involves many
calls to Instant::now().
There is a known bug in the implementation of mpsc channels in rust.
This adds a clearer error message when the bug occurs, so that developers don't lose too much time looking for the origin of the bug.
See https://github.com/rust-lang/rust/issues/39364
Stabilize std::os::unix::fs::chroot
I've verified that this works as documented, and I've tested it in (a nightly
build of) production software as a replacement for an unsafe call to
`libc::chroot`. It's been available in nightly for a few releases. I think it's
ready to stabilize.
---
Tracking issue: https://github.com/rust-lang/rust/issues/84715
Allow writing of incomplete UTF-8 sequences to the Windows console via stdout/stderr
# Problem
Writes of just an incomplete UTF-8 byte sequence (e.g. `b"\xC3"` or `b"\xF0\x9F"`) to stdout/stderr with a Windows console attached error with `io::ErrorKind::InvalidData, "Windows stdio in console mode does not support writing non-UTF-8 byte sequences"` even though further writes could complete the codepoint. This is currently a rare occurence since the [linewritershim](2c56ea38b0/library/std/src/io/buffered/linewritershim.rs) implementation flushes complete lines immediately and buffers up to 1024 bytes for incomplete lines. It can still happen as described in #83258.
The problem will become more pronounced once the developer can switch stdout/stderr from line-buffered to block-buffered or immediate when the changes in the "Switchable buffering for Stdout" pull request (#78515) get merged.
# Patch description
If there is at least one valid UTF-8 codepoint all valid UTF-8 is passed through to the extracted `write_valid_utf8_to_console()` fn. The new code only comes into play if `write()` is being passed a short byte slice comprising an incomplete UTF-8 codepoint. In this case up to three bytes are buffered in the `IncompleteUtf8` struct associated with `Stdout` / `Stderr`. The bytes are accepted one at a time. As soon as an error can be detected `io::ErrorKind::InvalidData, "Windows stdio in console mode does not support writing non-UTF-8 byte sequences"` is returned. Once a complete UTF-8 codepoint is received it is passed to the `write_valid_utf8_to_console()` and the buffer length is set to zero.
Calling `flush()` will neither error nor write anything if an incomplete codepoint is present in the buffer.
# Tests
Currently there are no Windows-specific tests for console writing code at all. Writing (regression) tests for this problem is a bit challenging since unit tests and UI tests don't run in a console and suddenly popping up another console window might be surprising to developers running the testsuite and it might not work at all in CI builds. To just test the new functionality in unit tests the code would need to be refactored. Some guidance on how to proceed would be appreciated.
# Public API changes
* `std::str::verifications::utf8_char_width()` would be exposed as `std::str::utf8_char_width()` behind the "str_internals" feature gate.
# Related issues
* Fixes#83258.
* PR #78515 will exacerbate the problem.
# Open questions
* Add tests?
* Squash into one commit with better commit message?
Stabilize `UnsafeCell::raw_get()`
This PR stabilizes the associated function `UnsafeCell::raw_get()`. The FCP has [already completed](https://github.com/rust-lang/rust/issues/66358#issuecomment-899095068). While there was some discussion about the naming after the close of the FCP, it looks like people have agreed on this name. Still, it would probably be best if a `libs-api` member had a look at this and stated whether more discussion is needed.
While I was at it, I added some tests for `UnsafeCell`, because there were barely any.
Closes#66358.
Use the return value of readdir_r() instead of errno
POSIX says:
> If successful, the readdir_r() function shall return zero; otherwise,
> an error number shall be returned to indicate the error.
But we were previously using errno instead of the return value. This
led to issue #86649.
POSIX says:
> If successful, the readdir_r() function shall return zero; otherwise,
> an error number shall be returned to indicate the error.
But we were previously using errno instead of the return value. This
led to issue #86649.
Add `TcpStream::set_linger` and `TcpStream::linger`
Adds methods for getting/setting the `SO_LINGER` option on TCP sockets. Behavior is consistent across Unix and Windows.
r? `@joshtriplett` (I noticed you've been reviewing net related PRs)
Document `std::env::current_exe` possible rename behaviour
It might not be obvious that the "path of the current running executable" may (or may not) imply "at the time it was loaded".
This came up recently in chat so I thought it might be worth documenting.
Add Saturating type (based on Wrapping type)
Tracking #87920
### Unresolved Questions
<!--
Include any open questions that need to be answered before the feature can be
stabilised.
-->
- [x] ~`impl Div for Saturating<T>` falls back on inner integer division - which seems alright?~
- [x] add `saturating_div`? (to respect division by `-1`)
- [x] There is no `::saturating_shl` and `::saturating_shr`. (How to) implement `Shl`, `ShlAssign`, `Shr` and `ShrAssign`?
- [naively](3f7d2ce28f)
- [x] ~`saturating_neg` is only implemented on [signed integer types](https://doc.rust-lang.org/std/?search=saturating_n)~
- [x] Is the implementation copied over from the `Wrapping`-type correct for `Saturating`?
- [x] `Saturating::rotate_left`
- [x] `Saturating::rotate_right`
- [x] `Not`
- [x] `BitXorOr` and `BitXorOrAssign`
- [x] `BitOr` and `BitOrAssign`
- [x] `BitAnd` and `BitAndAssign`
- [x] `Saturating::swap_bytes`
- [x] `Saturating::reverse_bits`
The `incoming` method is really useful, however for some use cases the borrow
this introduces is needlessly restricting. Thus, an owned variant is added.
Add `c_size_t` and `c_ssize_t` to `std::os::raw`.
Apparently these aren't guaranteed to be the same, and are merely "always the same in practice" (see https://rust-lang.zulipchat.com/#narrow/stream/136281-t-lang.2Fwg-unsafe-code-guidelines/topic/.60usize.60.20vs.20.60size_t.60).
This is a big footgun, but I suspect it can be alleviated if we expose this and start migrating people to it in advance of any platforms that ever have this as different.
I'll file a tracking issue after this gets some traction.
Stabilise BufWriter::into_parts
The FCP for this has already completed, in #80690.
This was just blocked on #85901 (which changed the name), which is now merged. The original stabilisation MR was #84770 but that has a lot of noise in it, and I also accidentally deleted the branch while trying to tidy up. So here is a new MR. Sorry for the noise.
Closes#80690
Errorkind reorder
I was doing a bit more work in this area and the untidiness of these two orderings bothered me.
The commit messages have the detailed rationale. For your convenience, I c&p them here:
```
io::ErrorKind: rationalise ordering in main enum
It is useful to keep some coherent structure to this ordering. In
particular, Other and Uncategorized should be next to each other, at
the end.
Also it seems to make sense to treat UnexpectedEof and OutOfMemory
specially, since they are not like the other errors (despite
OutOfMemory also being generatable by some OS errors).
So:
* Move Other to the end, just before Uncategorized
* Move Unsupported to between Interrupted and UnexpectedEof
* Add some comments documenting where to add things
```
```
io::Error: alphabeticise the match in as_str()
There was no rationale for the previous ordering.
```
r? kennytm since that's who rust-highfive picked before, in #88294 which I accidentally closed.
These structs have misleading names. An ExitStatus[Error] is actually
a Unix wait status; an ExitCode is actually an exit status.
The Display impls are fixed, but the Debug impls are still misleading,
as reported in #74832.
Fix this by pretending that these internal structs are called
`unix_exit_status` and `unix_wait_status` as applicable. (We can't
actually rename the structs because of the way that the cross-platform
machinery works: the names are cross-platform.)
Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
It is useful to keep some coherent structure to this ordering. In
particular, Other and Uncategorized should be next to each other, at
the end.
Also it seems to make sense to treat UnexpectedEof and OutOfMemory
specially, since they are not like the other errors (despite
OutOfMemory also being generatable by some OS errors).
So:
* Move Other to the end, just before Uncategorized
* Move Unsupported to between Interrupted and UnexpectedEof
* Add some comments documenting where to add things
Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>