This gets rid of the 'experimental' level, removes the non-staged_api
case (i.e. stability levels for out-of-tree crates), and lets the
staged_api attributes use 'unstable' and 'deprecated' lints.
This makes the transition period to the full feature staging design
a bit nicer.
This commit aims to prepare the `std::hash` module for alpha by formalizing its
current interface whileholding off on adding `#[stable]` to the new APIs. The
current usage with the `HashMap` and `HashSet` types is also reconciled by
separating out composable parts of the design. The primary goal of this slight
redesign is to separate the concepts of a hasher's state from a hashing
algorithm itself.
The primary change of this commit is to separate the `Hasher` trait into a
`Hasher` and a `HashState` trait. Conceptually the old `Hasher` trait was
actually just a factory for various states, but hashing had very little control
over how these states were used. Additionally the old `Hasher` trait was
actually fairly unrelated to hashing.
This commit redesigns the existing `Hasher` trait to match what the notion of a
`Hasher` normally implies with the following definition:
trait Hasher {
type Output;
fn reset(&mut self);
fn finish(&self) -> Output;
}
This `Hasher` trait emphasizes that hashing algorithms may produce outputs other
than a `u64`, so the output type is made generic. Other than that, however, very
little is assumed about a particular hasher. It is left up to implementors to
provide specific methods or trait implementations to feed data into a hasher.
The corresponding `Hash` trait becomes:
trait Hash<H: Hasher> {
fn hash(&self, &mut H);
}
The old default of `SipState` was removed from this trait as it's not something
that we're willing to stabilize until the end of time, but the type parameter is
always required to implement `Hasher`. Note that the type parameter `H` remains
on the trait to enable multidispatch for specialization of hashing for
particular hashers.
Note that `Writer` is not mentioned in either of `Hash` or `Hasher`, it is
simply used as part `derive` and the implementations for all primitive types.
With these definitions, the old `Hasher` trait is realized as a new `HashState`
trait in the `collections::hash_state` module as an unstable addition for
now. The current definition looks like:
trait HashState {
type Hasher: Hasher;
fn hasher(&self) -> Hasher;
}
The purpose of this trait is to emphasize that the one piece of functionality
for implementors is that new instances of `Hasher` can be created. This
conceptually represents the two keys from which more instances of a
`SipHasher` can be created, and a `HashState` is what's stored in a
`HashMap`, not a `Hasher`.
Implementors of custom hash algorithms should implement the `Hasher` trait, and
only hash algorithms intended for use in hash maps need to implement or worry
about the `HashState` trait.
The entire module and `HashState` infrastructure remains `#[unstable]` due to it
being recently redesigned, but some other stability decision made for the
`std::hash` module are:
* The `Writer` trait remains `#[experimental]` as it's intended to be replaced
with an `io::Writer` (more details soon).
* The top-level `hash` function is `#[unstable]` as it is intended to be generic
over the hashing algorithm instead of hardwired to `SipHasher`
* The inner `sip` module is now private as its one export, `SipHasher` is
reexported in the `hash` module.
And finally, a few changes were made to the default parameters on `HashMap`.
* The `RandomSipHasher` default type parameter was renamed to `RandomState`.
This renaming emphasizes that it is not a hasher, but rather just state to
generate hashers. It also moves away from the name "sip" as it may not always
be implemented as `SipHasher`. This type lives in the
`std::collections::hash_map` module as `#[unstable]`
* The associated `Hasher` type of `RandomState` is creatively called...
`Hasher`! This concrete structure lives next to `RandomState` as an
implemenation of the "default hashing algorithm" used for a `HashMap`. Under
the hood this is currently implemented as `SipHasher`, but it draws an
explicit interface for now and allows us to modify the implementation over
time if necessary.
There are many breaking changes outlined above, and as a result this commit is
a:
[breaking-change]
This commit aims to prepare the `std::hash` module for alpha by formalizing its
current interface whileholding off on adding `#[stable]` to the new APIs. The
current usage with the `HashMap` and `HashSet` types is also reconciled by
separating out composable parts of the design. The primary goal of this slight
redesign is to separate the concepts of a hasher's state from a hashing
algorithm itself.
The primary change of this commit is to separate the `Hasher` trait into a
`Hasher` and a `HashState` trait. Conceptually the old `Hasher` trait was
actually just a factory for various states, but hashing had very little control
over how these states were used. Additionally the old `Hasher` trait was
actually fairly unrelated to hashing.
This commit redesigns the existing `Hasher` trait to match what the notion of a
`Hasher` normally implies with the following definition:
trait Hasher {
type Output;
fn reset(&mut self);
fn finish(&self) -> Output;
}
This `Hasher` trait emphasizes that hashing algorithms may produce outputs other
than a `u64`, so the output type is made generic. Other than that, however, very
little is assumed about a particular hasher. It is left up to implementors to
provide specific methods or trait implementations to feed data into a hasher.
The corresponding `Hash` trait becomes:
trait Hash<H: Hasher> {
fn hash(&self, &mut H);
}
The old default of `SipState` was removed from this trait as it's not something
that we're willing to stabilize until the end of time, but the type parameter is
always required to implement `Hasher`. Note that the type parameter `H` remains
on the trait to enable multidispatch for specialization of hashing for
particular hashers.
Note that `Writer` is not mentioned in either of `Hash` or `Hasher`, it is
simply used as part `derive` and the implementations for all primitive types.
With these definitions, the old `Hasher` trait is realized as a new `HashState`
trait in the `collections::hash_state` module as an unstable addition for
now. The current definition looks like:
trait HashState {
type Hasher: Hasher;
fn hasher(&self) -> Hasher;
}
The purpose of this trait is to emphasize that the one piece of functionality
for implementors is that new instances of `Hasher` can be created. This
conceptually represents the two keys from which more instances of a
`SipHasher` can be created, and a `HashState` is what's stored in a
`HashMap`, not a `Hasher`.
Implementors of custom hash algorithms should implement the `Hasher` trait, and
only hash algorithms intended for use in hash maps need to implement or worry
about the `HashState` trait.
The entire module and `HashState` infrastructure remains `#[unstable]` due to it
being recently redesigned, but some other stability decision made for the
`std::hash` module are:
* The `Writer` trait remains `#[experimental]` as it's intended to be replaced
with an `io::Writer` (more details soon).
* The top-level `hash` function is `#[unstable]` as it is intended to be generic
over the hashing algorithm instead of hardwired to `SipHasher`
* The inner `sip` module is now private as its one export, `SipHasher` is
reexported in the `hash` module.
And finally, a few changes were made to the default parameters on `HashMap`.
* The `RandomSipHasher` default type parameter was renamed to `RandomState`.
This renaming emphasizes that it is not a hasher, but rather just state to
generate hashers. It also moves away from the name "sip" as it may not always
be implemented as `SipHasher`. This type lives in the
`std::collections::hash_map` module as `#[unstable]`
* The associated `Hasher` type of `RandomState` is creatively called...
`Hasher`! This concrete structure lives next to `RandomState` as an
implemenation of the "default hashing algorithm" used for a `HashMap`. Under
the hood this is currently implemented as `SipHasher`, but it draws an
explicit interface for now and allows us to modify the implementation over
time if necessary.
There are many breaking changes outlined above, and as a result this commit is
a:
[breaking-change]
Believe or not, `CreateProcess()` is racy if several threads create
child processes: [0], [1], [2].
This caused some tests show crash dialogs during
`make check-stage#-rpass`.
More explanation:
On Windows, `SetErrorMode()` controls display of error dialogs: it
accepts new error mode and returns old error mode.
The error mode is process-global and automatically inherited to child
process when created.
MSYS2 bash shell internally sets it to not show error dialogs, therefore
`make check-stage#-rpass` should not show them either.
However, [1] says that `CreateProcess()` internally invokes
`SetErrorMode()` twice: at first it sets mode `0x8001` and saves
original mode, and at second it restores original mode.
So if two threads simultaneously call `CreateProcess()`, the first
thread sets error mode to `0x8001` then the second thread recognizes
that current error mode is `0x8001`. Therefore, The second thread will
create process with wrong error mode.
This really occurs inside `compiletest`: it creates several processes on
each thread, so some `run-pass` tests are invoked with wrong error mode
therefore show crash dialog.
This commit adds `StaticMutex` for `CreateProcess()` call. This seems
to fix the "dialog annoyance" issue.
[0]: http://support.microsoft.com/kb/315939
[1]: https://code.google.com/p/nativeclient/issues/detail?id=2968
[2]: https://ghc.haskell.org/trac/ghc/ticket/2650
This calculates the width and height using the bounding box of the window in the buffer. Bounding box coordinates are inclusive so I have to add 1 to both dimensions.
Believe or not, `CreateProcess()` is racy if several threads create
child processes: [0], [1], [2].
This caused some tests show crash dialogs during
`make check-stage#-rpass`.
More explanation:
On Windows, `SetErrorMode()` controls display of error dialogs: it
accepts new error mode and returns old error mode.
The error mode is process-global and automatically inherited to child
process when created.
MSYS2 bash shell internally sets it to not show error dialogs, therefore
`make check-stage#-rpass` should not show them either.
However, [1] says that `CreateProcess()` internally invokes
`SetErrorMode()` twice: at first it sets mode `0x8001` and saves
original mode, and at second it restores original mode.
So if two threads simultaneously call `CreateProcess()`, the first
thread sets error mode to `0x8001` then the second thread recognizes
that current error mode is `0x8001`. Therefore, The second thread will
create process with wrong error mode.
This really occurs inside `compiletest`: it creates several processes on
each thread, so some `run-pass` tests are invoked with wrong error mode
therefore show crash dialog.
This commit adds `StaticMutex` for `CreateProcess()` call. This seems
to fix the "dialog annoyance" issue.
[0]: http://support.microsoft.com/kb/315939
[1]: https://code.google.com/p/nativeclient/issues/detail?id=2968
[2]: https://ghc.haskell.org/trac/ghc/ticket/2650
This commit is an implementation of [RFC 494][rfc] which removes the entire
`std::c_vec` module and redesigns the `std::c_str` module as `std::ffi`.
[rfc]: https://github.com/rust-lang/rfcs/blob/master/text/0494-c_str-and-c_vec-stability.md
The interface of the new `CString` is outlined in the linked RFC, the primary
changes being:
* The `ToCStr` trait is gone, meaning the `with_c_str` and `to_c_str` methods
are now gone. These two methods are replaced with a `CString::from_slice`
method.
* The `CString` type is now just a wrapper around `Vec<u8>` with a static
guarantee that there is a trailing nul byte with no internal nul bytes. This
means that `CString` now implements `Deref<Target = [c_char]>`, which is where
it gains most of its methods from. A few helper methods are added to acquire a
slice of `u8` instead of `c_char`, as well as including a slice with the
trailing nul byte if necessary.
* All usage of non-owned `CString` values is now done via two functions inside
of `std::ffi`, called `c_str_to_bytes` and `c_str_to_bytes_with_nul`. These
functions are now the one method used to convert a `*const c_char` to a Rust
slice of `u8`.
Many more details, including newly deprecated methods, can be found linked in
the RFC. This is a:
[breaking-change]
Closes#20444
This removes a large array of deprecated functionality, regardless of how
recently it was deprecated. The purpose of this commit is to clean out the
standard libraries and compiler for the upcoming alpha release.
Some notable compiler changes were to enable warnings for all now-deprecated
command line arguments (previously the deprecated versions were silently
accepted) as well as removing deriving(Zero) entirely (the trait was removed).
The distribution no longer contains the libtime or libregex_macros crates. Both
of these have been deprecated for some time and are available externally.
This commit is an implementation of [RFC 503][rfc] which is a stabilization
story for the prelude. Most of the RFC was directly applied, removing reexports.
Some reexports are kept around, however:
* `range` remains until range syntax has landed to reduce churn.
* `Path` and `GenericPath` remain until path reform lands. This is done to
prevent many imports of `GenericPath` which will soon be removed.
* All `io` traits remain until I/O reform lands so imports can be rewritten all
at once to `std::io::prelude::*`.
This is a breaking change because many prelude reexports have been removed, and
the RFC can be consulted for the exact list of removed reexports, as well as to
find the locations of where to import them.
[rfc]: https://github.com/rust-lang/rfcs/blob/master/text/0503-prelude-stabilization.md
[breaking-change]
Closes#20068
This pass performs a second pass of stabilization through the `std::sync`
module, avoiding modules/types that are being handled in other PRs (e.g.
mutexes, rwlocks, condvars, and channels).
The following items are now stable
* `sync::atomic`
* `sync::atomic::ATOMIC_BOOL_INIT` (was `INIT_ATOMIC_BOOL`)
* `sync::atomic::ATOMIC_INT_INIT` (was `INIT_ATOMIC_INT`)
* `sync::atomic::ATOMIC_UINT_INIT` (was `INIT_ATOMIC_UINT`)
* `sync::Once`
* `sync::ONCE_INIT`
* `sync::Once::call_once` (was `doit`)
* C == `pthread_once(..)`
* Boost == `call_once(..)`
* Windows == `InitOnceExecuteOnce`
* `sync::Barrier`
* `sync::Barrier::new`
* `sync::Barrier::wait` (now returns a `bool`)
* `sync::Semaphore::new`
* `sync::Semaphore::acquire`
* `sync::Semaphore::release`
The following items remain unstable
* `sync::SemaphoreGuard`
* `sync::Semaphore::access` - it's unclear how this relates to the poisoning
story of mutexes.
* `sync::TaskPool` - the semantics of a failing task and whether a thread is
re-attached to a thread pool are somewhat unclear, and the
utility of this type in `sync` is question with respect to
the jobs of other primitives. This type will likely become
stable or move out of the standard library over time.
* `sync::Future` - futures as-is have yet to be deeply re-evaluated with the
recent core changes to Rust's synchronization story, and will
likely become stable in the future but are unstable until
that time comes.
[breaking-change]
The new semantics of this function are that the callbacks are run when the *main
thread* exits, not when all threads have exited. This implies that other threads
may still be running when the `at_exit` callbacks are invoked and users need to
be prepared for this situation.
Users in the standard library have been audited in accordance to these new rules
as well.
Closes#20012
I've created a patch for #20226, which maps `EEXIST` to the `PathAlreadyExists` error on Unix. To test this, I use `mkdir`, which raises `EEXIST` if the directory already exists.
On Windows, I map `ERROR_ALREADY_EXISTS` to `PathAlreadyExist`, but I am note sure if `mkdir` on Windows raises `ERROR_ALREADY_EXISTS` and do not have a Windows installation handy for testing.
And I noticed another thing. No error seems to map to `IoErrorKind::PathDoesntExist` and I am wondering what the difference to `FileNotFound` is?
This commit is an implementation of [RFC 503][rfc] which is a stabilization
story for the prelude. Most of the RFC was directly applied, removing reexports.
Some reexports are kept around, however:
* `range` remains until range syntax has landed to reduce churn.
* `Path` and `GenericPath` remain until path reform lands. This is done to
prevent many imports of `GenericPath` which will soon be removed.
* All `io` traits remain until I/O reform lands so imports can be rewritten all
at once to `std::io::prelude::*`.
This is a breaking change because many prelude reexports have been removed, and
the RFC can be consulted for the exact list of removed reexports, as well as to
find the locations of where to import them.
[rfc]: https://github.com/rust-lang/rfcs/blob/master/text/0503-prelude-stabilization.md
[breaking-change]
Closes#20068
This commit starts out by consolidating all `str` extension traits into one
`StrExt` trait to be included in the prelude. This means that
`UnicodeStrPrelude`, `StrPrelude`, and `StrAllocating` have all been merged into
one `StrExt` exported by the standard library. Some functionality is currently
duplicated with the `StrExt` present in libcore.
This commit also currently avoids any methods which require any form of pattern
to operate. These functions will be stabilized via a separate RFC.
Next, stability of methods and structures are as follows:
Stable
* from_utf8_unchecked
* CowString - after moving to std::string
* StrExt::as_bytes
* StrExt::as_ptr
* StrExt::bytes/Bytes - also made a struct instead of a typedef
* StrExt::char_indices/CharIndices - CharOffsets was renamed
* StrExt::chars/Chars
* StrExt::is_empty
* StrExt::len
* StrExt::lines/Lines
* StrExt::lines_any/LinesAny
* StrExt::slice_unchecked
* StrExt::trim
* StrExt::trim_left
* StrExt::trim_right
* StrExt::words/Words - also made a struct instead of a typedef
Unstable
* from_utf8 - the error type was changed to a `Result`, but the error type has
yet to prove itself
* from_c_str - this function will be handled by the c_str RFC
* FromStr - this trait will have an associated error type eventually
* StrExt::escape_default - needs iterators at least, unsure if it should make
the cut
* StrExt::escape_unicode - needs iterators at least, unsure if it should make
the cut
* StrExt::slice_chars - this function has yet to prove itself
* StrExt::slice_shift_char - awaiting conventions about slicing and shifting
* StrExt::graphemes/Graphemes - this functionality may only be in libunicode
* StrExt::grapheme_indices/GraphemeIndices - this functionality may only be in
libunicode
* StrExt::width - this functionality may only be in libunicode
* StrExt::utf16_units - this functionality may only be in libunicode
* StrExt::nfd_chars - this functionality may only be in libunicode
* StrExt::nfkd_chars - this functionality may only be in libunicode
* StrExt::nfc_chars - this functionality may only be in libunicode
* StrExt::nfkc_chars - this functionality may only be in libunicode
* StrExt::is_char_boundary - naming is uncertain with container conventions
* StrExt::char_range_at - naming is uncertain with container conventions
* StrExt::char_range_at_reverse - naming is uncertain with container conventions
* StrExt::char_at - naming is uncertain with container conventions
* StrExt::char_at_reverse - naming is uncertain with container conventions
* StrVector::concat - this functionality may be replaced with iterators, but
it's not certain at this time
* StrVector::connect - as with concat, may be deprecated in favor of iterators
Deprecated
* StrAllocating and UnicodeStrPrelude have been merged into StrExit
* eq_slice - compiler implementation detail
* from_str - use the inherent parse() method
* is_utf8 - call from_utf8 instead
* replace - call the method instead
* truncate_utf16_at_nul - this is an implementation detail of windows and does
not need to be exposed.
* utf8_char_width - moved to libunicode
* utf16_items - moved to libunicode
* is_utf16 - moved to libunicode
* Utf16Items - moved to libunicode
* Utf16Item - moved to libunicode
* Utf16Encoder - moved to libunicode
* AnyLines - renamed to LinesAny and made a struct
* SendStr - use CowString<'static> instead
* str::raw - all functionality is deprecated
* StrExt::into_string - call to_string() instead
* StrExt::repeat - use iterators instead
* StrExt::char_len - use .chars().count() instead
* StrExt::is_alphanumeric - use .chars().all(..)
* StrExt::is_whitespace - use .chars().all(..)
Pending deprecation -- while slicing syntax is being worked out, these methods
are all #[unstable]
* Str - while currently used for generic programming, this trait will be
replaced with one of [], deref coercions, or a generic conversion trait.
* StrExt::slice - use slicing syntax instead
* StrExt::slice_to - use slicing syntax instead
* StrExt::slice_from - use slicing syntax instead
* StrExt::lev_distance - deprecated with no replacement
Awaiting stabilization due to patterns and/or matching
* StrExt::contains
* StrExt::contains_char
* StrExt::split
* StrExt::splitn
* StrExt::split_terminator
* StrExt::rsplitn
* StrExt::match_indices
* StrExt::split_str
* StrExt::starts_with
* StrExt::ends_with
* StrExt::trim_chars
* StrExt::trim_left_chars
* StrExt::trim_right_chars
* StrExt::find
* StrExt::rfind
* StrExt::find_str
* StrExt::subslice_offset