When `-Cstrip` was changed to use the bundled rust-objcopy instead of
/usr/bin/strip on OSX, strip-like arguments were preserved.
But strip and objcopy are, while being the same binary, different, they
have different defaults depending on which binary they are.
Notably, strip strips everything by default, and objcopy doesn't strip
anything by default.
Additionally, `-S` actually means `--strip-all`, so debuginfo stripped
everything and symbols didn't strip anything.
We now correctly pass `--strip-debug` and `--strip-all`.
This makes this step take ~25ms on my machine (M3 Max 64GB) for Zed repo instead of ~150ms. Additionally it takes down the time needed for a clean cargo build of ripgrep from ~6.1s to 5.9s.
This change is mostly relevant for crates with multiple large CGUs.
Reduce the amount of explicit FatalError.raise()
Instead use dcx.abort_if_error() or guar.raise_fatal() instead. These guarantee that an error actually happened previously and thus we don't silently abort.
Instead use dcx.abort_if_error() or guar.raise_fatal() instead. These
guarantee that an error actually happened previously and thus we don't
silently abort.
`rustc_span::symbol` defines some things that are re-exported from
`rustc_span`, such as `Symbol` and `sym`. But it doesn't re-export some
closely related things such as `Ident` and `kw`. So you can do `use
rustc_span::{Symbol, sym}` but you have to do `use
rustc_span::symbol::{Ident, kw}`, which is inconsistent for no good
reason.
This commit re-exports `Ident`, `kw`, and `MacroRulesNormalizedIdent`,
and changes many `rustc_span::symbol::` qualifiers in `compiler/` to
`rustc_span::`. This is a 200+ net line of code reduction, mostly
because many files with two `use rustc_span` items can be reduced to
one.
don't show the full linker args unless `--verbose` is passed
the linker arguments can be *very* long, especially for crates with many dependencies. often they are not useful. omit them unless the user specifically requests them.
split out from https://github.com/rust-lang/rust/pull/119286. fixes https://github.com/rust-lang/rust/issues/109979.
r? `@bjorn3`
try-build: i686-mingw
the linker arguments can be *very* long, especially for crates with many dependencies. some parts of them are not very useful. unless specifically requested:
- omit object files specific to the current invocation
- fold rlib files into a single braced argument (in shell expansion format)
this shortens the output significantly without removing too much information.
It is treated as a map already. This is using FxIndexMap rather than
UnordMap because the latter doesn't provide an api to pick a single
value iff all values are equal, which each_linked_rlib depends on.
Pass end position of span through inline ASM cookie
Before this PR, only the start position of the span was passed though the inline ASM cookie to diagnostics. LLVM 19 has full support for 64-bit inline ASM cookies; this PR uses that to pass the end position of the span in the upper 32 bits, meaning inline ASM diagnostics now point at the entire line the error occurred on, not just the first character of it.
[AIX] keep profile-rt symbol alive
Clang passes `-u __llvm_profile_runtime` on AIX. https://reviews.llvm.org/D136192
We want to preserve the symbol in the case there are no instrumented object files.
[AIX] Pass -bnoipath when adding rust upstream dynamic crates
Unlike ELF linkers, AIX doesn't feature `DT_SONAME` to override
the dependency name when outputing a shared library, which is something
we rely on for dylib crates.
See for reference:
bc145cec45/compiler/rustc_codegen_ssa/src/back/linker.rs (L464))
Thus, `ld` on AIX will use the full path to shared libraries as the dependency if passed it
by default unless `noipath` is passed, so pass it here so we don't end up with full path dependencies
for dylib crates.
It was inconsistently done (sometimes even within a single function) and
most of the rest of the compiler uses fatal errors instead, which need
to be caught using catch_with_exit_code anyway. Using fatal errors
instead of ErrorGuaranteed everywhere in the driver simplifies things a
bit.
Print name of env var in `--print=deployment-target`
The deployment target environment variable is OS-specific, and if you're in a place where you're asking `rustc` for the deployment target, you're likely to also wanna know the name of the environment variable. I myself wanted this for some code I'm working on in bootstrap, for example.
Behaviour before this PR:
```console
$ rustc --print=deployment-target --target=aarch64-apple-darwin
deployment_target=11.0
$ rustc --print=deployment-target --target=aarch64-apple-visionos
deployment_target=1.0
```
Behaviour after this PR:
```console
$ rustc --print=deployment-target --target=aarch64-apple-darwin
MACOSX_DEPLOYMENT_TARGET=11.0
$ rustc --print=deployment-target --target=aarch64-apple-visionos
XROS_DEPLOYMENT_TARGET=1.0
```
My _belief_ is that this option is extremely rarely used in general, and a GitHub search for "rustc print deployment-target" seems to confirm this, it revealed only the following actual pieces of code using this:
- b292ef6934/src/build_context.rs (L1199-L1220)
- daab9244b0/src/lib.rs (L3422-L3426)
`maturin` does `.split('=').last()`, so it will continue to work after this change, but `cc v1.0.84` did `.strip_prefix("deployment_target=")` since [this PR](https://github.com/rust-lang/cc-rs/pull/848), so it would break. That's _probably_ fine though, it was broken in a lot of scenarios anyway, and [got](https://github.com/rust-lang/cc-rs/pull/901) [reverted](https://github.com/rust-lang/cc-rs/pull/943) in `v1.0.85`.
So while this is _technically_ a breaking change, I really doubt that anyone is going to observe it, so it's probably fine.
``@BlackHoleFox`` wdyt?
``@rustbot`` label O-apple
r? compiler
Properly pass linker arguments that contain commas
When linking with the system C compiler, we sometimes want to forward certain arguments unchanged to the linker. This can be done with `-Wl,arg1,arg2` or `-Xlinker arg1 -Xlinker arg2`. `-Wl` is used when possible, since it is more compact, but it does not support commas in the argument itself - in those cases, we need to use `-Xlinker`, and that is what this PR implements.
This also fixes using sanitizers on macOS with `-Clinker-flavor=ld`, as those were previously manually using `-Wl`/`-Xlinker` (probably since the support wasn't present in the `link_args` function).
Note that there has been [a previous PR for this](https://github.com/rust-lang/rust/pull/38798), but it only implemented this in certain cases when passing `-rpath`.
r? compiler
This reduces code sizes and better respects programmer intent when
marking inline(never). Previously such a marking was essentially ignored
for generic functions, as we'd still inline them in remote crates.
Using `cc_args` panics when using `-Clinker-flavor=ld`, because the
arguments are in a form tailored for `-Clinker-flavor=gcc`.
So instead, we use `link_args` and let that wrap the arguments with the
appropriate `-Wl` or `-Xlinker` when needed.
[AIX] Add option -X32_64 to the "strip" command
The AIX `strip` utility requires option `-X` to specify the object mode. This patch adds the `-X32_64` option to the `strip` command so that it can handle both 32-bit and 64-bit objects. The parameter `option` of function `strip_symbols_with_external_utility`, previously a single string, has been changed to `options`, an array of string slices, to accommodate multiple `strip` options.
The deployment target environment variable is OS-specific, and if you're
in a place where you're asking `rustc` for the deployment target, you're
likely to also wanna know the environment variable.
[AIX] change system dynamic library format
Historically on AIX, almost all dynamic libraries are distributed in `.a` Big Archive Format which can consists of both static and shared objects in the same archive (e.g. `libc++abi.a(libc++abi.so.1)`). During the initial porting process, the dynamic libraries are kept as `.a` to simplify the migration, but semantically having an XCOFF object under the archive extension is wrong. For crate type `cdylib` we want to be able to distribute the libraries as archives as well.
We are migrating to archives with the following format:
```
$ ar -t lib<name>.a
lib<name>.so
```
where each archive contains a single member that is a shared XCOFF object that can be loaded.
the behavior of the type system not only depends on the current
assumptions, but also the currentnphase of the compiler. This is
mostly necessary as we need to decide whether and how to reveal
opaque types. We track this via the `TypingMode`.
Over in Zed we've noticed that loading crates for a large-ish workspace can take almost 200ms. We've pinned it down to how rustc searches for paths, as it performs a linear search over the list of candidate paths. In our case the candidate list had about 20k entries which we had to iterate over for each dependency being loaded.
This commit introduces a simple FilesIndex that's just a sorted Vec under the hood. Since crates are looked up by both prefix and suffix, we perform a range search on said Vec (which constraints the search space based on prefix) and follow up with a linear scan of entries with matching suffixes.
FilesIndex is also pre-filtered before any queries are performed using available target information; query prefixes/sufixes are based on the target we are compiling for, so we can remove entries that can never match up front.
Overall, this commit brings down build time for us in dev scenarios by about 6%.
100ms might not seem like much, but this is a constant cost that each of our workspace crates has to pay, even when said crate is miniscule.
Add a default implementation for CodegenBackend::link
As a side effect this should add raw-dylib support to cg_gcc as the default ArchiveBuilderBuilder that is used implements create_dll_import_lib. I haven't tested if the raw-dylib support actually works however.
After link_binary the temporary files referenced by CodegenResults are
deleted, so calling link_binary again with the same CodegenResults
should not be allowed.
As a side effect this should add raw-dylib support to cg_gcc as the
default ArchiveBuilderBuilder that is used implements
create_dll_import_lib. I haven't tested if the raw-dylib support
actually works however.
Use lld with non-LLVM backends
On arm64, Cranelift used to produce object files that don't work with lld. This has since been fixed. The GCC backend should always produce object files that work with lld unless lld for whatever reason drops GCC support. Most of the other more niche backends don't use cg_ssa's linker code at all. If they do and don't work with lld, they can always disable lld usage using a cli argument.
Without this commit using cg_clif is by default in a non-trivial amount of cases a perf regression on Linux due to ld.bfd being a fair bit slower than lld. It is possible to explicitly enable it without this commit, but most users are unlikely to do this.
On arm64, Cranelift used to produce object files that don't work with
lld. This has since been fixed. The GCC backend should always produce
object files that work with lld unless lld for whatever reason drops GCC
support. Most of the other more niche backends don't use cg_ssa's linker
code at all. If they do and don't work with lld, they can always disable
lld usage using a cli argument.
Without this commit using cg_clif is by default in a non-trivial amount
of cases a perf regression on Linux due to ld.bfd being a fair bit
slower than lld. It is possible to explicitly enable it without this
commit, but most users are unlikely to do this.
Set "symbol name" in raw-dylib import libraries to the decorated name
`windows-rs` received a bug report that mixing raw-dylib generated and the Windows SDK import libraries was causing linker failures: <https://github.com/microsoft/windows-rs/issues/3285>
The root cause turned out to be #124958, that is we are not including the decorated name in the import library and so the import name type is also not being correctly set.
This change modifies the generation of import libraries to set the "symbol name" to the fully decorated name and correctly marks the import as being data vs function.
Note that this also required some changes to how the symbol is named within Rust: for MSVC we now need to use the decorated name but for MinGW we still need to use partially decorated (or undecorated) name.
Fixes#124958
Passing i686 MSVC and MinGW build: <https://github.com/rust-lang/rust/actions/runs/11000433888?pr=130586>
r? `@ChrisDenton`