- also clarifies how thread.join and detaching of threads works
- the previous prose implied that there is a relationship between a
spawning thread and the thread being spawned, and that "child" threads
couldn't outlive their parents unless detached, which is incorrect.
The old documentation suggested the use of yield_now for repeated
polling instead of discouraging it; it also made the false claim that
channels are implementing using yield_now. (They are not, except for
a corner case).
This commit adds a variant of the `thread_local!` macro as a new
`thread_local_const_init!` macro which requires that the initialization
expression is constant (e.g. could be stuck into a `const` if so
desired). This form of thread local allows for a more efficient
implementation of `LocalKey::with` both if the value has a destructor
and if it doesn't. If the value doesn't have a destructor then `with`
should desugar to exactly as-if you use `#[thread_local]` given
sufficient inlining.
The purpose of this new form of thread locals is to precisely be
equivalent to `#[thread_local]` on platforms where possible for values
which fit the bill (those without destructors). This should help close
the gap in performance between `thread_local!`, which is safe, relative
to `#[thread_local]`, which is not easy to use in a portable fashion.
Split sys_common::Mutex in StaticMutex and MovableMutex.
The (unsafe) `Mutex` from `sys_common` had a rather complicated interface. You were supposed to call `init()` manually, unless you could guarantee it was neither moved nor used reentrantly.
Calling `destroy()` was also optional, although it was unclear if 1) resources might be leaked or not, and 2) if `destroy()` should only be called when `init()` was called.
This allowed for a number of interesting (confusing?) different ways to use this `Mutex`, all captured in a single type.
In practice, this type was only ever used in two ways:
1. As a static variable. In this case, neither `init()` nor `destroy()` are called. The variable is never moved, and it is never used reentrantly. It is only ever locked using the `LockGuard`, never with `raw_lock`.
2. As a `Box`ed variable. In this case, both `init()` and `destroy()` are called, it will be moved and possibly used reentrantly.
No other combinations are used anywhere in `std`.
This change simplifies things by splitting this `Mutex` type into two types matching the two use cases: `StaticMutex` and `MovableMutex`.
The interface of both new types is now both safer and simpler. The first one does not call nor expose `init`/`destroy`, and the second one calls those automatically in its `new()` and `Drop` functions. Also, the locking functions of `MovableMutex` are no longer unsafe.
---
This will also make it easier to conditionally box mutexes later, by moving that decision into sys/sys_common. Some of the mutex implementations (at least those of Wasm and 'sys/unsupported') are safe to move, so wouldn't need a box. ~~(But that's blocked on #76932 for now.)~~ (See #77380.)
The (unsafe) Mutex from sys_common had a rather complicated interface.
You were supposed to call init() manually, unless you could guarantee it
was neither moved nor used reentrantly.
Calling `destroy()` was also optional, although it was unclear if 1)
resources might be leaked or not, and 2) if destroy() should only be
called when `init()` was called.
This allowed for a number of interesting (confusing?) different ways to
use this Mutex, all captured in a single type.
In practice, this type was only ever used in two ways:
1. As a static variable. In this case, neither init() nor destroy() are
called. The variable is never moved, and it is never used
reentrantly. It is only ever locked using the LockGuard, never with
raw_lock.
2. As a Boxed variable. In this case, both init() and destroy() are
called, it will be moved and possibly used reentrantly.
No other combinations are used anywhere in `std`.
This change simplifies things by splitting this Mutex type into
two types matching the two use cases: StaticMutex and MovableMutex.
The interface of both new types is now both safer and simpler. The first
one does not call nor expose init/destroy, and the second one calls
those automatically in its new() and Drop functions. Also, the locking
functions of MovableMutex are no longer unsafe.