This changes the internal representation of `Duration` from
days: i32,
secs: i32,
nanos: u32
to
secs: i64,
nanos: i32
This resolves#16466. Note that `nanos` is an `i32` and not `u32` as suggested, because `i32` is easier to deal with, and it is not exposed anyway. Some methods now take `i64` instead of `i32` due to the increased range. Some methods, like `num_milliseconds`, now return an `Option<i64>` instead of `i64`, because the range of `Duration` is now larger than e.g. 2^63 milliseconds.
A few remarks:
- Negating `MIN` is impossible. I chose to return `MAX` as `-MIN`, but it is one nanosecond less than the actual negation. Is this the desired behaviour?
- In `std::io::timer`, some functions accept a `Duration`, which is internally converted into a number of milliseconds. However, the range of `Duration` is now larger than 2^64 milliseconds. There is already a FIXME in the file that this should be addressed (without a ticket number though). I chose to silently use 0 ms if the duration is too long. Is that right, as long as the backend still uses milliseconds?
- Negative durations are not formatted correctly, but they were not formatted correctly before either.
This commits takes a similar strategy to the previous commit to implement
close_accept and clone for the native win32 pipes implementation.
Closes#15595
This commits implements {Tcp,Unix}Acceptor::{clone,close_accept} methods for
unix. A windows implementation is coming in a later commit.
The clone implementation is based on atomic reference counting (as with all
other clones), and the close_accept implementation is based on selecting on a
self-pipe which signals that a close has been seen.
This enables `num_milliseconds` to return an `i64` again instead of
`Option<i64>`, because it is guaranteed not to overflow.
The Duration range is now rougly 300e6 years (positive and negative),
whereas it was 300e9 years previously. To put these numbers in
perspective, 300e9 years is about 21 times the age of the universe
(according to Wolfram|Alpha). 300e6 years is about 1/15 of the age of
the earth (according to Wolfram|Alpha).
This changes the internal representation of `Duration` from
days: i32,
secs: i32,
nanos: u32
to
secs: i64,
nanos: i32
This resolves#16466. Some methods now take `i64` instead of `i32` due
to the increased range. Some methods, like `num_milliseconds`, now
return an `Option<i64>` instead of `i64`, because the range of
`Duration` is now larger than e.g. 2^63 milliseconds.
ImmutableVector -> ImmutableSlice
ImmutableEqVector -> ImmutableEqSlice
ImmutableOrdVector -> ImmutableOrdSlice
MutableVector -> MutableSlice
MutableVectorAllocating -> MutableSliceAllocating
MutableCloneableVector -> MutableCloneableSlice
MutableOrdVector -> MutableOrdSlice
These are all in the prelude so most code will not break.
[breaking-change]
Errors can be printed with {}, printing with {:?} does not work very
well.
Not actually related to this PR, but it came up when running the tests
and now is as good a time to fix it as any.
This PR is the outcome of the library stabilization meeting for the
`liballoc::owned` and `libcore::cell` modules.
Aside from the stability attributes, there are a few breaking changes:
* The `owned` modules is now named `boxed`, to better represent its
contents. (`box` was unavailable, since it's a keyword.) This will
help avoid the misconception that `Box` plays a special role wrt
ownership.
* The `AnyOwnExt` extension trait is renamed to `BoxAny`, and its `move`
method is renamed to `downcast`, in both cases to improve clarity.
* The recently-added `AnySendOwnExt` extension trait is removed; it was
not being used and is unnecessary.
[breaking-change]
When cloning a stream, the data is already guaranteed to be in a consistent
state, so there's no need to perform a zeroing. This prevents segfaults as seen
in #15231Closes#15231
We use re-exported pathes (e.g. std::io::Command) and original ones
(e.g. std::io::process::Command) together in examples now. Using
re-exported ones consistently avoids confusion.
Signed-off-by: OGINO Masanori <masanori.ogino@gmail.com>
This breaks a fair amount of code. The typical patterns are:
* `for _ in range(0, 10)`: change to `for _ in range(0u, 10)`;
* `println!("{}", 3)`: change to `println!("{}", 3i)`;
* `[1, 2, 3].len()`: change to `[1i, 2, 3].len()`.
RFC #30. Closes#6023.
[breaking-change]
Prior to this commit, TcpStream::connect and TcpListener::bind took a
single SocketAddr argument. This worked well enough, but the API felt a
little too "low level" for most simple use cases.
A great example is connecting to rust-lang.org on port 80. Rust users would
need to:
1. resolve the IP address of rust-lang.org using
io::net::addrinfo::get_host_addresses.
2. check for errors
3. if all went well, use the returned IP address and the port number
to construct a SocketAddr
4. pass this SocketAddr to TcpStream::connect.
I'm modifying the type signature of TcpStream::connect and
TcpListener::bind so that the API is a little easier to use.
TcpStream::connect now accepts two arguments: a string describing the
host/IP of the host we wish to connect to, and a u16 representing the
remote port number.
Similarly, TcpListener::bind has been modified to take two arguments:
a string describing the local interface address (e.g. "0.0.0.0" or
"127.0.0.1") and a u16 port number.
Here's how to port your Rust code to use the new TcpStream::connect API:
// old ::connect API
let addr = SocketAddr{ip: Ipv4Addr{127, 0, 0, 1}, port: 8080};
let stream = TcpStream::connect(addr).unwrap()
// new ::connect API (minimal change)
let addr = SocketAddr{ip: Ipv4Addr{127, 0, 0, 1}, port: 8080};
let stream = TcpStream::connect(addr.ip.to_str(), addr.port()).unwrap()
// new ::connect API (more compact)
let stream = TcpStream::connect("127.0.0.1", 8080).unwrap()
// new ::connect API (hostname)
let stream = TcpStream::connect("rust-lang.org", 80)
Similarly, for TcpListener::bind:
// old ::bind API
let addr = SocketAddr{ip: Ipv4Addr{0, 0, 0, 0}, port: 8080};
let mut acceptor = TcpListener::bind(addr).listen();
// new ::bind API (minimal change)
let addr = SocketAddr{ip: Ipv4Addr{0, 0, 0, 0}, port: 8080};
let mut acceptor = TcpListener::bind(addr.ip.to_str(), addr.port()).listen()
// new ::bind API (more compact)
let mut acceptor = TcpListener::bind("0.0.0.0", 8080).listen()
[breaking-change]
This was intended as part of the I/O timeouts commit, but it was mistakenly
forgotten. The type of the timeout argument is not guaranteed to remain constant
into the future.
These timeouts all follow the same pattern as established by the timeouts on
acceptors. There are three methods: set_timeout, set_read_timeout, and
set_write_timeout. Each of these sets a point in the future after which
operations will time out.
Timeouts with cloned objects are a little trickier. Each object is viewed as
having its own timeout, unaffected by other objects' timeouts. Additionally,
timeouts do not propagate when a stream is cloned or when a cloned stream has
its timeouts modified.
This commit is just the public interface which will be exposed for timeouts, the
implementation will come in later commits.
Two new methods were added to TcpStream and UnixStream:
fn close_read(&mut self) -> IoResult<()>;
fn close_write(&mut self) -> IoResult<()>;
These two methods map to shutdown()'s behavior (the system call on unix),
closing the reading or writing half of a duplex stream. These methods are
primarily added to allow waking up a pending read in another task. By closing
the reading half of a connection, all pending readers will be woken up and will
return with EndOfFile. The close_write() method was added for symmetry with
close_read(), and I imagine that it will be quite useful at some point.
Implementation-wise, librustuv got the short end of the stick this time. The
native versions just delegate to the shutdown() syscall (easy). The uv versions
can leverage uv_shutdown() for tcp/unix streams, but only for closing the
writing half. Closing the reading half is done through some careful dancing to
wake up a pending reader.
As usual, windows likes to be different from unix. The windows implementation
uses shutdown() for sockets, but shutdown() is not available for named pipes.
Instead, CancelIoEx was used with same fancy synchronization to make sure
everyone knows what's up.
cc #11165
for `~str`/`~[]`.
Note that `~self` still remains, since I forgot to add support for
`Box<self>` before the snapshot.
r? @brson or @alexcrichton or whoever
for `~str`/`~[]`.
Note that `~self` still remains, since I forgot to add support for
`Box<self>` before the snapshot.
How to update your code:
* Instead of `~EXPR`, you should write `box EXPR`.
* Instead of `~TYPE`, you should write `Box<Type>`.
* Instead of `~PATTERN`, you should write `box PATTERN`.
[breaking-change]
The underlying I/O objects implement a good deal of various options here and
there for tuning network sockets and how they perform. Most of this is a relic
of "whatever libuv provides", but these options are genuinely useful.
It is unclear at this time whether these options should be well supported or
not, or whether they have correct names or not. For now, I believe it's better
to expose the functionality than to not, but all new methods are added with
an #[experimental] annotation.
This adds experimental support for timeouts when accepting sockets through
`TcpAcceptor::accept`. This does not add a separate `accept_timeout` function,
but rather it adds a `set_timeout` function instead. This second function is
intended to be used as a hard deadline after which all accepts will never block
and fail immediately.
This idea was derived from Go's SetDeadline() methods. We do not currently have
a robust time abstraction in the standard library, so I opted to have the
argument be a relative time in millseconds into the future. I believe a more
appropriate argument type is an absolute time, but this concept does not exist
yet (this is also why the function is marked #[experimental]).
The native support is built on select(), similarly to connect_timeout(), and the
green support is based on channel select and a timer.
cc #13523
This adds a `TcpStream::connect_timeout` function in order to assist opening
connections with a timeout (cc #13523). There isn't really much design space for
this specific operation (unlike timing out normal blocking reads/writes), so I
am fairly confident that this is the correct interface for this function.
The function is marked #[experimental] because it takes a u64 timeout argument,
and the u64 type is likely to change in the future.
Someone reading the docs won't know what the types of various things
are, so this adds them in a few meaningful places to help with
comprehension.
cc #13423.
This is something that is plausibly useful, and is provided by libuv. This is
not currently surfaced as part of the `TcpStream` type, but it may possibly
appear in the future. For now only the raw functionality is provided through the
Rtio objects.
This is something that is plausibly useful, and is provided by libuv. This is
not currently surfaced as part of the `TcpStream` type, but it may possibly
appear in the future. For now only the raw functionality is provided through the
Rtio objects.
This is part of the overall strategy I would like to take when approaching
issue #11165. The only two I/O objects that reasonably want to be "split" are
the network stream objects. Everything else can be "split" by just creating
another version.
The initial idea I had was the literally split the object into a reader and a
writer half, but that would just introduce lots of clutter with extra interfaces
that were a little unnnecssary, or it would return a ~Reader and a ~Writer which
means you couldn't access things like the remote peer name or local socket name.
The solution I found to be nicer was to just clone the stream itself. The clone
is just a clone of the handle, nothing fancy going on at the kernel level.
Conceptually I found this very easy to wrap my head around (everything else
supports clone()), and it solved the "split" problem at the same time.
The cloning support is pretty specific per platform/lib combination:
* native/win32 - uses some specific WSA apis to clone the SOCKET handle
* native/unix - uses dup() to get another file descriptor
* green/all - This is where things get interesting. When we support full clones
of a handle, this implies that we're allowing simultaneous writes
and reads to happen. It turns out that libuv doesn't support two
simultaneous reads or writes of the same object. It does support
*one* read and *one* write at the same time, however. Some extra
infrastructure was added to just block concurrent writers/readers
until the previous read/write operation was completed.
I've added tests to the tcp/unix modules to make sure that this functionality is
supported everywhere.