Add slice::sort_by_cached_key as a memoised sort_by_key
At present, `slice::sort_by_key` calls its key function twice for each comparison that is made. When the key function is expensive (which can often be the case when `sort_by_key` is chosen over `sort_by`), this can lead to very suboptimal behaviour.
To address this, I've introduced a new slice method, `sort_by_cached_key`, which has identical semantic behaviour to `sort_by_key`, except that it guarantees the key function will only be called once per element.
Where there are `n` elements and the key function is `O(m)`:
- `slice::sort_by_cached_key` time complexity is `O(m n log m n)`, compared to `slice::sort_by_key`'s `O(m n + n log n)`.
- `slice::sort_by_cached_key` space complexity remains at `O(n + m)`. (Technically, it now reserves a slice of size `n`, whereas before it reserved a slice of size `n/2`.)
`slice::sort_unstable_by_key` has not been given an analogue, as it is important that unstable sorts are in-place, which is not a property that is guaranteed here. However, this also means that `slice::sort_unstable_by_key` is likely to be slower than `slice::sort_by_cached_key` when the key function does not have negligible complexity. We might want to explore this trade-off further in the future.
Benchmarks (for a vector of 100 `i32`s):
```
# Lexicographic: `|x| x.to_string()`
test bench_sort_by_key ... bench: 112,638 ns/iter (+/- 19,563)
test bench_sort_by_cached_key ... bench: 15,038 ns/iter (+/- 4,814)
# Identity: `|x| *x`
test bench_sort_by_key ... bench: 1,346 ns/iter (+/- 238)
test bench_sort_by_cached_key ... bench: 1,839 ns/iter (+/- 765)
# Power: `|x| x.pow(31)`
test bench_sort_by_key ... bench: 3,624 ns/iter (+/- 738)
test bench_sort_by_cached_key ... bench: 1,997 ns/iter (+/- 311)
# Abs: `|x| x.abs()`
test bench_sort_by_key ... bench: 1,546 ns/iter (+/- 174)
test bench_sort_by_cached_key ... bench: 1,668 ns/iter (+/- 790)
```
(So it seems functions that are single operations do perform slightly worse with this method, but for pretty much any more complex key, you're better off with this optimisation.)
I've definitely found myself using expensive keys in the past and wishing this optimisation was made (e.g. for https://github.com/rust-lang/rust/pull/47415). This feels like both desirable and expected behaviour, at the small cost of slightly more stack allocation and minute degradation in performance for extremely trivial keys.
Resolves#34447.
Stabilize inclusive range (`..=`)
Stabilize the followings:
* `inclusive_range` — The `std::ops::RangeInclusive` and `std::ops::RangeInclusiveTo` types, except its fields (tracked by #49022 separately).
* `inclusive_range_syntax` — The `a..=b` and `..=b` expression syntax
* `dotdoteq_in_patterns` — Using `a..=b` in a pattern
cc #28237
r? @rust-lang/lang
Required moving all fulldeps tests depending on `rand` to different locations as
now there's multiple `rand` crates that can't be implicitly linked against.
Add slice::ExactChunks and ::ExactChunksMut iterators
These guarantee that always the requested slice size will be returned
and any leftoever elements at the end will be ignored. It allows llvm to
get rid of bounds checks in the code using the iterator.
This is inspired by the same iterators provided by ndarray.
Fixes https://github.com/rust-lang/rust/issues/47115
I'll add unit tests for all this if the general idea and behaviour makes sense for everybody.
Also see https://github.com/rust-lang/rust/issues/47115#issuecomment-354715511 for an example what this improves.
Deprecate [T]::rotate in favor of [T]::rotate_{left,right}.
Background
==========
Slices currently have an **unstable** [`rotate`] method which rotates
elements in the slice to the _left_ N positions. [Here][tracking] is the
tracking issue for this unstable feature.
```rust
let mut a = ['a', 'b' ,'c', 'd', 'e', 'f'];
a.rotate(2);
assert_eq!(a, ['c', 'd', 'e', 'f', 'a', 'b']);
```
Proposal
========
Deprecate the [`rotate`] method and introduce `rotate_left` and
`rotate_right` methods.
```rust
let mut a = ['a', 'b' ,'c', 'd', 'e', 'f'];
a.rotate_left(2);
assert_eq!(a, ['c', 'd', 'e', 'f', 'a', 'b']);
```
```rust
let mut a = ['a', 'b' ,'c', 'd', 'e', 'f'];
a.rotate_right(2);
assert_eq!(a, ['e', 'f', 'a', 'b', 'c', 'd']);
```
Justification
=============
I used this method today for my first time and (probably because I’m a
naive westerner who reads LTR) was surprised when the docs mentioned that
elements get rotated in a left-ward direction. I was in a situation
where I needed to shift elements in a right-ward direction and had to
context switch from the main problem I was working on and think how much
to rotate left in order to accomplish the right-ward rotation I needed.
Ruby’s `Array.rotate` shifts left-ward, Python’s `deque.rotate` shifts
right-ward. Both of their implementations allow passing negative numbers
to shift in the opposite direction respectively. The current `rotate`
implementation takes an unsigned integer argument which doesn't allow
the negative number behavior.
Introducing `rotate_left` and `rotate_right` would:
- remove ambiguity about direction (alleviating need to read docs 😉)
- make it easier for people who need to rotate right
[`rotate`]: https://doc.rust-lang.org/std/primitive.slice.html#method.rotate
[tracking]: https://github.com/rust-lang/rust/issues/41891
Background
==========
Slices currently have an unstable [`rotate`] method which rotates
elements in the slice to the _left_ N positions. [Here][tracking] is the
tracking issue for this unstable feature.
```rust
let mut a = ['a', 'b' ,'c', 'd', 'e', 'f'];
a.rotate(2);
assert_eq!(a, ['c', 'd', 'e', 'f', 'a', 'b']);
```
Proposal
========
Deprecate the [`rotate`] method and introduce `rotate_left` and
`rotate_right` methods.
```rust
let mut a = ['a', 'b' ,'c', 'd', 'e', 'f'];
a.rotate_left(2);
assert_eq!(a, ['c', 'd', 'e', 'f', 'a', 'b']);
```
```rust
let mut a = ['a', 'b' ,'c', 'd', 'e', 'f'];
a.rotate_right(2);
assert_eq!(a, ['e', 'f', 'a', 'b', 'c', 'd']);
```
Justification
=============
I used this method today for my first time and (probably because I’m a
naive westerner who reads LTR) was surprised when the docs mentioned that
elements get rotated in a left-ward direction. I was in a situation
where I needed to shift elements in a right-ward direction and had to
context switch from the main problem I was working on and think how much
to rotate left in order to accomplish the right-ward rotation I needed.
Ruby’s `Array.rotate` shifts left-ward, Python’s `deque.rotate` shifts
right-ward. Both of their implementations allow passing negative numbers
to shift in the opposite direction respectively.
Introducing `rotate_left` and `rotate_right` would:
- remove ambiguity about direction (alleviating need to read docs 😉)
- make it easier for people who need to rotate right
[`rotate`]: https://doc.rust-lang.org/std/primitive.slice.html#method.rotate
[tracking]: https://github.com/rust-lang/rust/issues/41891
Relates to rust-lang/rfcs#2140 - drain_filter for all collections
`drain_filter` is implemented instead of `LinkedList::remove_if` based
on review feedback.
The GNU C library (glibc) is documented to always allocate with an alignment
of at least 8 or 16 bytes, on 32-bit or 64-bit platforms:
https://www.gnu.org/software/libc/manual/html_node/Aligned-Memory-Blocks.html
This matches our use of `MIN_ALIGN` before this commit.
However, even when libc is glibc, the program might be linked
with another allocator that redefines the `malloc` symbol and friends.
(The `alloc_jemalloc` crate does, in some cases.)
So `alloc_system` doesn’t know which allocator it calls,
and needs to be conservative in assumptions it makes.
The C standard says:
https://port70.net/%7Ensz/c/c11/n1570.html#7.22.3
> The pointer returned if the allocation succeeds is suitably aligned
> so that it may be assigned to a pointer to any type of object
> with a fundamental alignment requirement
https://port70.net/~nsz/c/c11/n1570.html#6.2.8p2
> A fundamental alignment is represented by an alignment less than
> or equal to the greatest alignment supported by the implementation
> in all contexts, which is equal to `_Alignof (max_align_t)`.
`_Alignof (max_align_t)` depends on the ABI and doesn’t seem to have
a clear definition, but it seems to match our `MIN_ALIGN` in practice.
However, the size of objects is rounded up to the next multiple
of their alignment (since that size is also the stride used in arrays).
Conversely, the alignment of a non-zero-size object is at most its size.
So for example it seems ot be legal for `malloc(8)` to return a pointer
that’s only 8-bytes-aligned, even if `_Alignof (max_align_t)` is 16.
This commit removes the `rand` crate from the standard library facade as
well as the `__rand` module in the standard library. Neither of these
were used in any meaningful way in the standard library itself. The only
need for randomness in libstd is to initialize the thread-local keys of
a `HashMap`, and that unconditionally used `OsRng` defined in the
standard library anyway.
The cruft of the `rand` crate and the extra `rand` support in the
standard library makes libstd slightly more difficult to port to new
platforms, namely WebAssembly which doesn't have any randomness at all
(without interfacing with JS). The purpose of this commit is to clarify
and streamline randomness in libstd, focusing on how it's only required
in one location, hashmap seeds.
Note that the `rand` crate out of tree has almost always been a drop-in
replacement for the `rand` crate in-tree, so any usage (accidental or
purposeful) of the crate in-tree should switch to the `rand` crate on
crates.io. This then also has the further benefit of avoiding
duplication (mostly) between the two crates!
Many AsciiExt imports have become useless thanks to the inherent ascii
methods added in the last commits. These were removed. In some places, I
fully specified the ascii method being called to enforce usage of the
AsciiExt trait. Note that some imports are not removed but tagged with
a `#[cfg(stage0)]` attribute. This is necessary, because certain ascii
methods are not yet available in stage0. All those imports will be
removed later.
Additionally, failing tests were fixed. The test suite should exit
successfully now.
Add ..= to the parser
Add ..= to libproc_macro
Add ..= to ICH
Highlight ..= in rustdoc
Update impl Debug for RangeInclusive to ..=
Replace `...` to `..=` in range docs
Make the dotdoteq warning point to the ...
Add warning for ... in expressions
Updated more tests to the ..= syntax
Updated even more tests to the ..= syntax
Updated the inclusive_range entry in unstable book