Previously, `rustc_transmute`'s layout representations were genericized
over `R`, a reference. Now, it's instead genericized over
representations of type and region. This allows us to move reference
transmutability logic from `rustc_trait_selection` to
`rustc_transmutability` (and thus unit test it independently of the
compiler), and — in a follow-up PR — will make it possible to support
analyzing function pointer transmutability with minimal surgery.
As our implementation of MCP411 nears completion and we begin to
solicit testing, it's no longer reasonable to expect testers to
type or remember `BikeshedIntrinsicFrom`. The name degrades the
ease-of-reading of documentation, and the overall experience of
using compiler safe transmute.
Tentatively, we'll instead adopt `TransmuteFrom`.
This name seems to be the one most likely to be stabilized, after
discussion on Zulip [1]. We may want to revisit the ordering of
`Src` and `Dst` before stabilization, at which point we'd likely
consider `TransmuteInto` or `Transmute`.
[1] https://rust-lang.zulipchat.com/#narrow/stream/216762-project-safe-transmute/topic/What.20should.20.60BikeshedIntrinsicFrom.60.20be.20named.3F
In its first step of computing transmutability, `rustc_transmutability`
constructs a byte-level representation of type layout (`Tree`). Previously, this
representation was computed for ADTs by inspecting the ADT definition and
performing our own layout computations. This process was error-prone, verbose,
and limited our ability to analyze many types (particularly default-repr types).
In this PR, we instead construct `Tree`s from `rustc_target::abi::Layout`s. This
helps ensure that layout optimizations are reflected our analyses, and increases
the kinds of types we can now analyze, including:
- default repr ADTs
- transparent unions
- `UnsafeCell`-containing types
Overall, this PR expands the expressvity of `rustc_transmutability` to be much
closer to the transmutability analysis performed by miri. Future PRs will work
to close the remaining gaps (e.g., support for `Box`, raw pointers, `NonZero*`,
coroutines, etc.).