`panic!` does not print any identifying information for threads that are
unnamed. However, in many cases, the thread ID can be determined.
This changes the panic message from something like this:
thread '<unnamed>' panicked at src/main.rs:3:5:
explicit panic
To something like this:
thread '<unnamed>' (0xff9bf) panicked at src/main.rs:3:5:
explicit panic
Stack overflow messages are updated as well.
This change applies to both named and unnamed threads. The ID printed is
the OS integer thread ID rather than the Rust thread ID, which should
also be what debuggers print.
The `Display` implementation for `Backtrace` used to print
stack backtrace:
but that print was later removed. To make the existing test pass, the
print was added to the existing test. But it doesn't make sense to check
for something that the test itself does since that will not detect any
regressions in the implementation of `Backtrace`. Fully remove the
checks.
The original PR which disabled these only mentions them being broken on
i686 msvc. Let's try to see if we can reenable this test for msvc (both
32-bit and 64-bit).
It is possible to link libunwind and use the normal backtrace code, but it fails
to symbolize stack traces. I investigated and could get the list of instruction
pointers and symbol names, but I'm not sure how to use the dwarf info to map
from instruction pointer to source location. In any case, fixing this is
probably not a high priority.
See https://github.com/rust-lang/rust/issues/131738
previously, we only held a lock for printing the backtrace itself. since all threads were printing to the same file descriptor, that meant random output in the default panic hook would be interleaved with the backtrace. now, we hold the lock for the full duration of the hook, and the output is ordered.
This adds the `only-apple`/`ignore-apple` compiletest directive, and
uses that basically everywhere instead of `only-macos`/`ignore-macos`.
Some of the updates in `run-make` are a bit redundant, as they use
`ignore-cross-compile` and won't run on iOS - but using Apple in these
is still more correct, so I've made that change anyhow.