Bump to 1.23 and update bootstrap
This commit updates the bootstrap compiler, bumps the version to 1.23, updates
Cargo, updates books, and updates crates.io dependencies
This is an adaptation of alexcrichton/futures-rs#597 for the standard library.
The goal here is to avoid locking a mutex on the "fast path" for thread
park/unpark where you're waking up a thread that isn't sleeping or otherwise
trying to park a thread that's already been notified. Mutex performance varies
quite a bit across platforms so this should provide a nice consistent speed
boost for the fast path of these functions.
Document thread builder panics for nul bytes in thread names
This seems to have been undocumented. Mention this where the name is set
(Builder::name) and where the panic could happen (Builder::spawn).
Thread::new is private and I think the builder is the only user where
this matters. A short comment was added to "document" Thread::new too.
This seems to have been undocumented. Mention this where the name is set
(Builder::name) and where the panic could happen (Builder::spawn).
Thread::new is private and I think the builder is the only user where
this matters. A short comment was added to "document" Thread::new too.
Add the libstd-modifications needed for the L4Re target
This commit adds the needed modifications to compile the std crate for the L4 Runtime environment (L4Re).
A target for the L4Re was introduced in commit: c151220a84
In many aspects implementations for linux also apply for the L4Re microkernel.
Some uncommon characteristics had to be resolved:
* L4Re has no network funktionality
* L4Re has a maximum stacksize of 1Mb for threads
* L4Re has no uid or gid
Co-authored-by: Sebastian Humenda <sebastian.humenda@tu-dresden.de>
* Moves docs about stack size and thread naming from `Builder` to the
`std::thread` module
* Adds more links to the new module-level documentation
* Mentions the 2 MiB stack size default, but indicate it's subject to
change
Fixes https://github.com/rust-lang/rust/issues/43805.
Check #[thread_local] statics correctly in the compiler.
Fixes#43733 by introducing `#[allow_internal_unsafe]` analogous to `#[allow_internal_unstable]`, for letting a macro expand to `unsafe` blocks and functions even in `#![forbid(unsafe_code)]` crates.
Fixes#17954 by not letting references to `#[thread_local]` statics escape the function they're taken in - we can't just use a magical lifetime because Rust has *lifetime parametrism*, so if we added the often-proposed `'thread` lifetime, we'd have no way to check it in generic code.
To avoid potential edge cases in the compiler, the lifetime is actually that of a temporary at the same position, i.e. `&TLS_STATIC` has the same lifetime `&non_const_fn()` would.
Referring to `#[thread_local]` `static`s at compile-time is banned now (as per PR discussion).
Additionally, to remove `unsafe impl Sync` from `std:🧵:local::fast::Key`, `#[thread_local]` statics are now not required to implement `Sync`, as they are not shared between threads.
support pub(restricted) in thread_local! (round 2)
Resurrected #40984 now that the issue blocking it was fixed. Original description:
`pub(restricted)` was stabilized in #40556 so let's go!
Here is a [playground](https://play.rust-lang.org/?gist=f55f32f164a6ed18c219fec8f8293b98&version=nightly&backtrace=1).
I changed the interface of `__thread_local_inner!`, which is supposedly unstable but this is not checked for macros (#34097 cc @petrochenkov @jseyfried), so this may be an issue.
I think LLVM has had support for quite some time now for this, we just never got
around to testing it out and binding it. We've had some trouble landing this in
the past I believe, but it's time to try again!
This commit flags the `#[thread_local]` attribute as being available for Windows
targets and adds an implementation of `register_dtor` in the `thread::local`
module to ensure we can destroy these keys. The same functionality is
implemented in clang via a function called `__tlregdtor` (presumably provided in
some Windows runtime somewhere), but this function unfortunately does not take a
data pointer (just a thunk) which means we can't easily call it. For now
destructors are just run in the same way the Linux fallback is implemented,
which is just keeping track via a single OS-based TLS key.
[Doc] Expands `detach` documentation in `thread::JoinHande`.
Part of #29378 .
- Adds an example of a thread detaching.
- Expands what `detaching` means.
r? @steveklabnik
[Doc] Add `'static` and `Send` constraints explanations to `thread::spawn`
Part of #29378.
Explains why the constraints on the closure and its return value are `'static` and `Send`.
Allows to tick of `thread::spawn` from the list of things to document in the `thread` module.
r? @steveklabnik