Moved thread management to rust_kernel.
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@@ -61,6 +61,7 @@ rust_task::rust_task(rust_dom *dom, rust_task_list *state,
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gc_alloc_chain(0),
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dom(dom),
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cache(NULL),
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kernel(dom->kernel),
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name(name),
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state(state),
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cond(NULL),
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@@ -134,7 +135,7 @@ void task_start_wrapper(spawn_args *a)
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LOG(task, task, "task exited with value %d", rval);
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{
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scoped_lock with(task->dom->scheduler_lock);
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scoped_lock with(task->kernel->scheduler_lock);
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// FIXME: the old exit glue does some magical argument copying
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// stuff. This is probably still needed.
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@@ -158,9 +159,9 @@ rust_task::start(uintptr_t spawnee_fn,
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LOGPTR(dom, "from spawnee", spawnee_fn);
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I(dom, stk->data != NULL);
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I(dom, !dom->scheduler_lock.lock_held_by_current_thread());
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scoped_lock with(dom->scheduler_lock);
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I(dom, !kernel->scheduler_lock.lock_held_by_current_thread());
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scoped_lock with(kernel->scheduler_lock);
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char *sp = (char *)rust_sp;
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@@ -412,7 +413,7 @@ rust_task::free(void *p, bool is_gc)
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void
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rust_task::transition(rust_task_list *src, rust_task_list *dst) {
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I(dom, dom->scheduler_lock.lock_held_by_current_thread());
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I(dom, kernel->scheduler_lock.lock_held_by_current_thread());
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DLOG(dom, task,
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"task %s " PTR " state change '%s' -> '%s' while in '%s'",
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name, (uintptr_t)this, src->name, dst->name, state->name);
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