This patch shortens the spawned threads' names, as threads on Linux
have an upper limit of 16 characters for their names.
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@@ -182,7 +182,7 @@ impl ExecutionStrategy for CrossThread1 {
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let (res_tx, res_rx) = channel();
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let join_handle = thread::Builder::new()
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.name("DispatchThread".to_owned())
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.name("Dispatch".to_owned())
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.spawn(move || {
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let mut dispatch = |b| {
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req_tx.send(b).unwrap();
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@@ -231,7 +231,7 @@ impl ExecutionStrategy for CrossThread2 {
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let server_thread = thread::current();
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let state2 = state.clone();
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let join_handle = thread::Builder::new()
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.name("ServerThread".to_owned())
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.name("ProcMacroServer".to_owned())
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.spawn(move || {
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let mut dispatch = |b| {
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*state2.lock().unwrap() = State::Req(b);
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