Update more rustc/libtest things for wasm64
* Add wasm64 variants for inline assembly along the same lines as wasm32 * Update a few directives in libtest to check for `target_family` instead of `target_arch` * Update some rustc codegen and typechecks specialized for wasm32 to also work for wasm64.
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@@ -769,7 +769,7 @@ impl BuilderMethods<'a, 'tcx> for Builder<'a, 'll, 'tcx> {
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// we like. To ensure that LLVM picks the right instruction we choose
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// the raw wasm intrinsic functions which avoid LLVM inserting all the
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// other control flow automatically.
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if self.sess().target.arch == "wasm32" {
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if self.sess().target.arch.starts_with("wasm32") {
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let src_ty = self.cx.val_ty(val);
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if self.cx.type_kind(src_ty) != TypeKind::Vector {
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let float_width = self.cx.float_width(src_ty);
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@@ -791,7 +791,7 @@ impl BuilderMethods<'a, 'tcx> for Builder<'a, 'll, 'tcx> {
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fn fptosi(&mut self, val: &'ll Value, dest_ty: &'ll Type) -> &'ll Value {
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// see `fptoui` above for why wasm is different here
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if self.sess().target.arch == "wasm32" {
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if self.sess().target.arch.starts_with("wasm") {
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let src_ty = self.cx.val_ty(val);
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if self.cx.type_kind(src_ty) != TypeKind::Vector {
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let float_width = self.cx.float_width(src_ty);
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