Rename ACTIVE_FEATURES as UNSTABLE_FEATURES.

It's a better name, and lets "active features" refer to the features
that are active in a particular program, due to being declared or
enabled by the edition.

The commit also renames `Features::enabled` as `Features::active` to
match this; I changed my mind and have decided that "active" is a little
better thatn "enabled" for this, particularly because a number of
pre-existing comments use "active" in this way.

Finally, the commit renames `Status::Stable` as `Status::Accepted`, to
match `ACCEPTED_FEATURES`.
This commit is contained in:
Nicholas Nethercote
2023-10-05 19:43:35 +11:00
parent 41b6899487
commit d284c8a2d7
14 changed files with 199 additions and 201 deletions

View File

@@ -1062,7 +1062,7 @@ impl<'s, P: LintLevelsProvider> LintLevelsBuilder<'s, P> {
#[track_caller]
fn check_gated_lint(&self, lint_id: LintId, span: Span, lint_from_cli: bool) -> bool {
if let Some(feature) = lint_id.lint.feature_gate {
if !self.features.enabled(feature) {
if !self.features.active(feature) {
let lint = builtin::UNKNOWN_LINTS;
let (level, src) = self.lint_level(builtin::UNKNOWN_LINTS);
struct_lint_level(