Add {f32,f64}::approx_unchecked_to<Int> unsafe methods
As discussed in https://github.com/rust-lang/rust/issues/10184 Currently, casting a floating point number to an integer with `as` is Undefined Behavior if the value is out of range. `-Z saturating-float-casts` fixes this soundness hole by making `as` “saturate” to the maximum or minimum value of the integer type (or zero for `NaN`), but has measurable negative performance impact in some benchmarks. There is some consensus in that thread for enabling saturation by default anyway, but provide an `unsafe fn` alternative for users who know through some other mean that their values are in range.
This commit is contained in:
@@ -40,6 +40,11 @@
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#![stable(feature = "rust1", since = "1.0.0")]
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mod num;
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#[unstable(feature = "convert_float_to_int", issue = "67057")]
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pub use num::FloatToInt;
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/// The identity function.
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///
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/// Two things are important to note about this function:
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38
src/libcore/convert/num.rs
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38
src/libcore/convert/num.rs
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@@ -0,0 +1,38 @@
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mod private {
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/// This trait being unreachable from outside the crate
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/// prevents other implementations of the `FloatToInt` trait,
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/// which allows potentially adding more trait methods after the trait is `#[stable]`.
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#[unstable(feature = "convert_float_to_int", issue = "67057")]
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pub trait Sealed {}
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}
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/// Supporting trait for inherent methods of `f32` and `f64` such as `round_unchecked_to`.
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/// Typically doesn’t need to be used directly.
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#[unstable(feature = "convert_float_to_int", issue = "67057")]
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pub trait FloatToInt<Int>: private::Sealed + Sized {
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#[cfg(not(bootstrap))]
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#[unstable(feature = "float_approx_unchecked_to", issue = "67058")]
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#[doc(hidden)]
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unsafe fn approx_unchecked(self) -> Int;
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}
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macro_rules! impl_float_to_int {
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( $Float: ident => $( $Int: ident )+ ) => {
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#[unstable(feature = "convert_float_to_int", issue = "67057")]
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impl private::Sealed for $Float {}
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$(
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#[unstable(feature = "convert_float_to_int", issue = "67057")]
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impl FloatToInt<$Int> for $Float {
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#[cfg(not(bootstrap))]
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#[doc(hidden)]
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#[inline]
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unsafe fn approx_unchecked(self) -> $Int {
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crate::intrinsics::float_to_int_approx_unchecked(self)
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}
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}
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)+
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}
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}
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impl_float_to_int!(f32 => u8 u16 u32 u64 u128 usize i8 i16 i32 i64 i128 isize);
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impl_float_to_int!(f64 => u8 u16 u32 u64 u128 usize i8 i16 i32 i64 i128 isize);
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@@ -1144,6 +1144,11 @@ extern "rust-intrinsic" {
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/// May assume inputs are finite.
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pub fn frem_fast<T>(a: T, b: T) -> T;
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/// Convert with LLVM’s fptoui/fptosi, which may return undef for values out of range
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/// https://github.com/rust-lang/rust/issues/10184
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#[cfg(not(bootstrap))]
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pub fn float_to_int_approx_unchecked<Float, Int>(value: Float) -> Int;
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/// Returns the number of bits set in an integer type `T`
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pub fn ctpop<T>(x: T) -> T;
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@@ -7,9 +7,10 @@
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#![stable(feature = "rust1", since = "1.0.0")]
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#[cfg(not(bootstrap))]
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use crate::convert::FloatToInt;
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#[cfg(not(test))]
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use crate::intrinsics;
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use crate::mem;
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use crate::num::FpCategory;
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@@ -400,6 +401,35 @@ impl f32 {
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intrinsics::minnumf32(self, other)
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}
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/// Rounds toward zero and converts to any primitive integer type,
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/// assuming that the value is finite and fits in that type.
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///
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/// ```
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/// #![feature(float_approx_unchecked_to)]
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///
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/// let value = 4.6_f32;
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/// let rounded = unsafe { value.approx_unchecked_to::<u16>() };
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/// assert_eq!(rounded, 4);
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///
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/// let value = -128.9_f32;
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/// let rounded = unsafe { value.approx_unchecked_to::<i8>() };
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/// assert_eq!(rounded, std::i8::MIN);
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/// ```
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///
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/// # Safety
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///
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/// The value must:
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///
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/// * Not be `NaN`
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/// * Not be infinite
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/// * Be representable in the return type `Int`, after truncating off its fractional part
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#[cfg(not(bootstrap))]
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#[unstable(feature = "float_approx_unchecked_to", issue = "67058")]
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#[inline]
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pub unsafe fn approx_unchecked_to<Int>(self) -> Int where Self: FloatToInt<Int> {
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FloatToInt::<Int>::approx_unchecked(self)
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}
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/// Raw transmutation to `u32`.
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///
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/// This is currently identical to `transmute::<f32, u32>(self)` on all platforms.
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@@ -7,9 +7,10 @@
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#![stable(feature = "rust1", since = "1.0.0")]
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#[cfg(not(bootstrap))]
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use crate::convert::FloatToInt;
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#[cfg(not(test))]
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use crate::intrinsics;
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use crate::mem;
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use crate::num::FpCategory;
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@@ -413,6 +414,35 @@ impl f64 {
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intrinsics::minnumf64(self, other)
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}
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/// Rounds toward zero and converts to any primitive integer type,
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/// assuming that the value is finite and fits in that type.
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///
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/// ```
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/// #![feature(float_approx_unchecked_to)]
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///
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/// let value = 4.6_f32;
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/// let rounded = unsafe { value.approx_unchecked_to::<u16>() };
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/// assert_eq!(rounded, 4);
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///
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/// let value = -128.9_f32;
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/// let rounded = unsafe { value.approx_unchecked_to::<i8>() };
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/// assert_eq!(rounded, std::i8::MIN);
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/// ```
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///
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/// # Safety
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///
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/// The value must:
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///
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/// * Not be `NaN`
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/// * Not be infinite
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/// * Be representable in the return type `Int`, after truncating off its fractional part
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#[cfg(not(bootstrap))]
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#[unstable(feature = "float_approx_unchecked_to", issue = "67058")]
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#[inline]
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pub unsafe fn approx_unchecked_to<Int>(self) -> Int where Self: FloatToInt<Int> {
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FloatToInt::<Int>::approx_unchecked(self)
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}
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/// Raw transmutation to `u64`.
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///
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/// This is currently identical to `transmute::<f64, u64>(self)` on all platforms.
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