Update the thread::Thread documentation.

- Copied the module documentation to `Thread`.
- Removed the example because it did not use any method of Thread.
This commit is contained in:
Felix Raimundo
2017-05-07 19:26:32 +02:00
parent ddb9e50b45
commit c9e5eab6ff

View File

@@ -721,33 +721,21 @@ struct Inner {
#[derive(Clone)]
#[stable(feature = "rust1", since = "1.0.0")]
/// A handle to a thread.
/// Threads are represented via the `Thread` type, which you can get in one of
/// two ways:
///
/// You can use it to identify a thread (by name, for example). Most of the
/// time, there is no need to directly create a `Thread` struct using the
/// constructor, instead you should use a function like `spawn` to create
/// new threads, see the docs of [`Builder`] and [`spawn`] for more.
/// * By spawning a new thread, e.g. using the [`thread::spawn`][`spawn`]
/// function, and calling [`thread`][`JoinHandle::thread`] on the
/// [`JoinHandle`].
/// * By requesting the current thread, using the [`thread::current`] function.
///
/// # Examples
/// The [`thread::current`] function is available even for threads not spawned
/// by the APIs of this module.
///
/// ```no_run
/// # // Note that this example isn't executed by default because it causes
/// # // deadlocks on Windows unfortunately (see #25824)
/// use std::thread::Builder;
/// There is usualy no need to create a `Thread` struct yourself, one
/// should instead use a function like `spawn` to create new threads, see the
/// docs of [`Builder`] and [`spawn`] for more details.
///
/// for i in 0..5 {
/// let thread_name = format!("thread_{}", i);
/// Builder::new()
/// .name(thread_name) // Now you can identify which thread panicked
/// // thanks to the handle's name
/// .spawn(move || {
/// if i == 3 {
/// panic!("I'm scared!!!");
/// }
/// })
/// .unwrap();
/// }
/// ```
/// [`Builder`]: ../../std/thread/struct.Builder.html
/// [`spawn`]: ../../std/thread/fn.spawn.html