extern mod => extern crate
This was previously implemented, and it just needed a snapshot to go through
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@@ -30,7 +30,7 @@
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//! `std` is imported at the topmost level of every crate by default, as
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//! if the first line of each crate was
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//!
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//! extern mod std;
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//! extern crate std;
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//!
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//! This means that the contents of std can be accessed from any context
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//! with the `std::` path prefix, as in `use std::vec`, `use std::task::spawn`,
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@@ -64,15 +64,15 @@
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// When testing libstd, bring in libuv as the I/O backend so tests can print
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// things and all of the std::io tests have an I/O interface to run on top
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// of
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#[cfg(test)] extern mod rustuv = "rustuv";
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#[cfg(test)] extern mod native = "native";
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#[cfg(test)] extern mod green = "green";
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#[cfg(test)] extern crate rustuv = "rustuv";
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#[cfg(test)] extern crate native = "native";
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#[cfg(test)] extern crate green = "green";
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// Make extra accessible for benchmarking
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#[cfg(test)] extern mod extra = "extra";
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#[cfg(test)] extern crate extra = "extra";
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// Make std testable by not duplicating lang items. See #2912
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#[cfg(test)] extern mod realstd = "std";
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#[cfg(test)] extern crate realstd = "std";
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#[cfg(test)] pub use kinds = realstd::kinds;
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#[cfg(test)] pub use ops = realstd::ops;
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#[cfg(test)] pub use cmp = realstd::cmp;
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