Split out growth functionality into BitVector type
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@@ -30,7 +30,7 @@
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//! the field `next_edge`). Each of those fields is an array that should
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//! be indexed by the direction (see the type `Direction`).
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use bitvec::BitVector;
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use bitvec::BitArray;
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use std::fmt::Debug;
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use std::usize;
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use snapshot_vec::{SnapshotVec, SnapshotVecDelegate};
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@@ -266,7 +266,7 @@ impl<N: Debug, E: Debug> Graph<N, E> {
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direction: Direction,
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entry_node: NodeIndex,
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) -> Vec<NodeIndex> {
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let mut visited = BitVector::new(self.len_nodes());
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let mut visited = BitArray::new(self.len_nodes());
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let mut stack = vec![];
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let mut result = Vec::with_capacity(self.len_nodes());
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let mut push_node = |stack: &mut Vec<_>, node: NodeIndex| {
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@@ -348,7 +348,7 @@ where
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{
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graph: &'g Graph<N, E>,
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stack: Vec<NodeIndex>,
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visited: BitVector<usize>,
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visited: BitArray<usize>,
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direction: Direction,
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}
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@@ -358,7 +358,7 @@ impl<'g, N: Debug, E: Debug> DepthFirstTraversal<'g, N, E> {
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start_node: NodeIndex,
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direction: Direction,
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) -> Self {
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let mut visited = BitVector::new(graph.len_nodes());
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let mut visited = BitArray::new(graph.len_nodes());
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visited.insert(start_node.node_id());
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DepthFirstTraversal {
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graph,
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