Add optimized lock methods for Sharded
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@@ -55,7 +55,7 @@ where
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#[inline(always)]
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fn lookup(&self, key: &K) -> Option<(V, DepNodeIndex)> {
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let key_hash = sharded::make_hash(key);
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let lock = self.cache.get_shard_by_hash(key_hash).lock();
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let lock = self.cache.lock_shard_by_hash(key_hash);
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let result = lock.raw_entry().from_key_hashed_nocheck(key_hash, key);
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if let Some((_, value)) = result { Some(*value) } else { None }
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@@ -63,7 +63,7 @@ where
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#[inline]
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fn complete(&self, key: K, value: V, index: DepNodeIndex) {
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let mut lock = self.cache.get_shard_by_value(&key).lock();
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let mut lock = self.cache.lock_shard_by_value(&key);
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// We may be overwriting another value. This is all right, since the dep-graph
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// will check that the fingerprint matches.
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lock.insert(key, (value, index));
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@@ -148,13 +148,13 @@ where
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#[inline(always)]
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fn lookup(&self, key: &K) -> Option<(V, DepNodeIndex)> {
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let lock = self.cache.get_shard_by_hash(key.index() as u64).lock();
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let lock = self.cache.lock_shard_by_hash(key.index() as u64);
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if let Some(Some(value)) = lock.get(*key) { Some(*value) } else { None }
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}
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#[inline]
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fn complete(&self, key: K, value: V, index: DepNodeIndex) {
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let mut lock = self.cache.get_shard_by_hash(key.index() as u64).lock();
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let mut lock = self.cache.lock_shard_by_hash(key.index() as u64);
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lock.insert(key, (value, index));
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}
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@@ -158,7 +158,7 @@ where
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cache.complete(key, result, dep_node_index);
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let job = {
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let mut lock = state.active.get_shard_by_value(&key).lock();
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let mut lock = state.active.lock_shard_by_value(&key);
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match lock.remove(&key).unwrap() {
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QueryResult::Started(job) => job,
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QueryResult::Poisoned => panic!(),
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@@ -180,7 +180,7 @@ where
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// Poison the query so jobs waiting on it panic.
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let state = self.state;
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let job = {
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let mut shard = state.active.get_shard_by_value(&self.key).lock();
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let mut shard = state.active.lock_shard_by_value(&self.key);
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let job = match shard.remove(&self.key).unwrap() {
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QueryResult::Started(job) => job,
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QueryResult::Poisoned => panic!(),
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@@ -303,7 +303,7 @@ where
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Qcx: QueryContext,
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{
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let state = query.query_state(qcx);
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let mut state_lock = state.active.get_shard_by_value(&key).lock();
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let mut state_lock = state.active.lock_shard_by_value(&key);
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// For the parallel compiler we need to check both the query cache and query state structures
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// while holding the state lock to ensure that 1) the query has not yet completed and 2) the
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