give some unwind-related terminators a more clear name
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@@ -474,10 +474,10 @@ fn codegen_fn_body(fx: &mut FunctionCx<'_, '_, '_>, start_block: Block) {
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*destination,
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);
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}
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TerminatorKind::Terminate => {
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TerminatorKind::UnwindTerminate => {
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codegen_panic_cannot_unwind(fx, source_info);
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}
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TerminatorKind::Resume => {
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TerminatorKind::UnwindResume => {
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// FIXME implement unwinding
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fx.bcx.ins().trap(TrapCode::UnreachableCodeReached);
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}
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