Pin Rust to 1.49.0 on CI
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@@ -398,7 +398,7 @@ impl GlobalState {
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}
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let state_changed = self.process_changes();
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let is_ready = matches!(self.status, Status::Ready { .. } );
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let is_ready = matches!(self.status, Status::Ready { .. });
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if prev_status == Status::Loading && is_ready {
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for flycheck in &self.flycheck {
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flycheck.update();
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