Use direct implementation on u8/char to implement AsciiExt

The methods were copied to u8/char, so we can just use it in
AsciiExt impls to avoid duplicate code.
This commit is contained in:
Lukas Kalbertodt
2017-09-28 18:25:16 +02:00
parent d425f8d226
commit 6f5556854e

View File

@@ -753,201 +753,65 @@ impl AsciiExt for [u8] {
}
}
#[stable(feature = "rust1", since = "1.0.0")]
impl AsciiExt for u8 {
type Owned = u8;
#[inline]
fn is_ascii(&self) -> bool { *self & 128 == 0 }
#[inline]
fn to_ascii_uppercase(&self) -> u8 { ASCII_UPPERCASE_MAP[*self as usize] }
#[inline]
fn to_ascii_lowercase(&self) -> u8 { ASCII_LOWERCASE_MAP[*self as usize] }
#[inline]
fn eq_ignore_ascii_case(&self, other: &u8) -> bool {
self.to_ascii_lowercase() == other.to_ascii_lowercase()
}
#[inline]
fn make_ascii_uppercase(&mut self) { *self = self.to_ascii_uppercase(); }
#[inline]
fn make_ascii_lowercase(&mut self) { *self = self.to_ascii_lowercase(); }
macro_rules! impl_by_delegating {
($ty:ty, $owned:ty) => {
#[stable(feature = "rust1", since = "1.0.0")]
impl AsciiExt for $ty {
type Owned = $owned;
#[inline]
fn is_ascii_alphabetic(&self) -> bool {
if *self >= 0x80 { return false; }
match ASCII_CHARACTER_CLASS[*self as usize] {
L|Lx|U|Ux => true,
_ => false
}
}
#[inline]
fn is_ascii(&self) -> bool { self.is_ascii() }
#[inline]
fn is_ascii_uppercase(&self) -> bool {
if *self >= 0x80 { return false }
match ASCII_CHARACTER_CLASS[*self as usize] {
U|Ux => true,
_ => false
}
}
#[inline]
fn to_ascii_uppercase(&self) -> Self::Owned { self.to_ascii_uppercase() }
#[inline]
fn is_ascii_lowercase(&self) -> bool {
if *self >= 0x80 { return false }
match ASCII_CHARACTER_CLASS[*self as usize] {
L|Lx => true,
_ => false
}
}
#[inline]
fn to_ascii_lowercase(&self) -> Self::Owned { self.to_ascii_lowercase() }
#[inline]
fn is_ascii_alphanumeric(&self) -> bool {
if *self >= 0x80 { return false }
match ASCII_CHARACTER_CLASS[*self as usize] {
D|L|Lx|U|Ux => true,
_ => false
}
}
#[inline]
fn eq_ignore_ascii_case(&self, o: &Self) -> bool { self.eq_ignore_ascii_case(o) }
#[inline]
fn is_ascii_digit(&self) -> bool {
if *self >= 0x80 { return false }
match ASCII_CHARACTER_CLASS[*self as usize] {
D => true,
_ => false
}
}
#[inline]
fn make_ascii_uppercase(&mut self) { self.make_ascii_uppercase(); }
#[inline]
fn is_ascii_hexdigit(&self) -> bool {
if *self >= 0x80 { return false }
match ASCII_CHARACTER_CLASS[*self as usize] {
D|Lx|Ux => true,
_ => false
}
}
#[inline]
fn make_ascii_lowercase(&mut self) { self.make_ascii_lowercase(); }
#[inline]
fn is_ascii_punctuation(&self) -> bool {
if *self >= 0x80 { return false }
match ASCII_CHARACTER_CLASS[*self as usize] {
P => true,
_ => false
}
}
#[inline]
fn is_ascii_alphabetic(&self) -> bool { self.is_ascii_alphabetic() }
#[inline]
fn is_ascii_graphic(&self) -> bool {
if *self >= 0x80 { return false; }
match ASCII_CHARACTER_CLASS[*self as usize] {
Ux|U|Lx|L|D|P => true,
_ => false
}
}
#[inline]
fn is_ascii_uppercase(&self) -> bool { self.is_ascii_uppercase() }
#[inline]
fn is_ascii_whitespace(&self) -> bool {
if *self >= 0x80 { return false; }
match ASCII_CHARACTER_CLASS[*self as usize] {
Cw|W => true,
_ => false
}
}
#[inline]
fn is_ascii_lowercase(&self) -> bool { self.is_ascii_lowercase() }
#[inline]
fn is_ascii_control(&self) -> bool {
if *self >= 0x80 { return false; }
match ASCII_CHARACTER_CLASS[*self as usize] {
C|Cw => true,
_ => false
#[inline]
fn is_ascii_alphanumeric(&self) -> bool { self.is_ascii_alphanumeric() }
#[inline]
fn is_ascii_digit(&self) -> bool { self.is_ascii_digit() }
#[inline]
fn is_ascii_hexdigit(&self) -> bool { self.is_ascii_hexdigit() }
#[inline]
fn is_ascii_punctuation(&self) -> bool { self.is_ascii_punctuation() }
#[inline]
fn is_ascii_graphic(&self) -> bool { self.is_ascii_graphic() }
#[inline]
fn is_ascii_whitespace(&self) -> bool { self.is_ascii_whitespace() }
#[inline]
fn is_ascii_control(&self) -> bool { self.is_ascii_control() }
}
}
}
#[stable(feature = "rust1", since = "1.0.0")]
impl AsciiExt for char {
type Owned = char;
#[inline]
fn is_ascii(&self) -> bool {
*self as u32 <= 0x7F
}
#[inline]
fn to_ascii_uppercase(&self) -> char {
if self.is_ascii() {
(*self as u8).to_ascii_uppercase() as char
} else {
*self
}
}
#[inline]
fn to_ascii_lowercase(&self) -> char {
if self.is_ascii() {
(*self as u8).to_ascii_lowercase() as char
} else {
*self
}
}
#[inline]
fn eq_ignore_ascii_case(&self, other: &char) -> bool {
self.to_ascii_lowercase() == other.to_ascii_lowercase()
}
#[inline]
fn make_ascii_uppercase(&mut self) { *self = self.to_ascii_uppercase(); }
#[inline]
fn make_ascii_lowercase(&mut self) { *self = self.to_ascii_lowercase(); }
#[inline]
fn is_ascii_alphabetic(&self) -> bool {
(*self as u32 <= 0x7f) && (*self as u8).is_ascii_alphabetic()
}
#[inline]
fn is_ascii_uppercase(&self) -> bool {
(*self as u32 <= 0x7f) && (*self as u8).is_ascii_uppercase()
}
#[inline]
fn is_ascii_lowercase(&self) -> bool {
(*self as u32 <= 0x7f) && (*self as u8).is_ascii_lowercase()
}
#[inline]
fn is_ascii_alphanumeric(&self) -> bool {
(*self as u32 <= 0x7f) && (*self as u8).is_ascii_alphanumeric()
}
#[inline]
fn is_ascii_digit(&self) -> bool {
(*self as u32 <= 0x7f) && (*self as u8).is_ascii_digit()
}
#[inline]
fn is_ascii_hexdigit(&self) -> bool {
(*self as u32 <= 0x7f) && (*self as u8).is_ascii_hexdigit()
}
#[inline]
fn is_ascii_punctuation(&self) -> bool {
(*self as u32 <= 0x7f) && (*self as u8).is_ascii_punctuation()
}
#[inline]
fn is_ascii_graphic(&self) -> bool {
(*self as u32 <= 0x7f) && (*self as u8).is_ascii_graphic()
}
#[inline]
fn is_ascii_whitespace(&self) -> bool {
(*self as u32 <= 0x7f) && (*self as u8).is_ascii_whitespace()
}
#[inline]
fn is_ascii_control(&self) -> bool {
(*self as u32 <= 0x7f) && (*self as u8).is_ascii_control()
}
}
impl_by_delegating!(u8, u8);
impl_by_delegating!(char, char);
/// An iterator over the escaped version of a byte.
///
@@ -1066,109 +930,6 @@ impl fmt::Debug for EscapeDefault {
}
static ASCII_LOWERCASE_MAP: [u8; 256] = [
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f,
b' ', b'!', b'"', b'#', b'$', b'%', b'&', b'\'',
b'(', b')', b'*', b'+', b',', b'-', b'.', b'/',
b'0', b'1', b'2', b'3', b'4', b'5', b'6', b'7',
b'8', b'9', b':', b';', b'<', b'=', b'>', b'?',
b'@',
b'a', b'b', b'c', b'd', b'e', b'f', b'g',
b'h', b'i', b'j', b'k', b'l', b'm', b'n', b'o',
b'p', b'q', b'r', b's', b't', b'u', b'v', b'w',
b'x', b'y', b'z',
b'[', b'\\', b']', b'^', b'_',
b'`', b'a', b'b', b'c', b'd', b'e', b'f', b'g',
b'h', b'i', b'j', b'k', b'l', b'm', b'n', b'o',
b'p', b'q', b'r', b's', b't', b'u', b'v', b'w',
b'x', b'y', b'z', b'{', b'|', b'}', b'~', 0x7f,
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87,
0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f,
0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97,
0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f,
0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7,
0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf,
0xb0, 0xb1, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7,
0xb8, 0xb9, 0xba, 0xbb, 0xbc, 0xbd, 0xbe, 0xbf,
0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7,
0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf,
0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7,
0xd8, 0xd9, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf,
0xe0, 0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7,
0xe8, 0xe9, 0xea, 0xeb, 0xec, 0xed, 0xee, 0xef,
0xf0, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7,
0xf8, 0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff,
];
static ASCII_UPPERCASE_MAP: [u8; 256] = [
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f,
b' ', b'!', b'"', b'#', b'$', b'%', b'&', b'\'',
b'(', b')', b'*', b'+', b',', b'-', b'.', b'/',
b'0', b'1', b'2', b'3', b'4', b'5', b'6', b'7',
b'8', b'9', b':', b';', b'<', b'=', b'>', b'?',
b'@', b'A', b'B', b'C', b'D', b'E', b'F', b'G',
b'H', b'I', b'J', b'K', b'L', b'M', b'N', b'O',
b'P', b'Q', b'R', b'S', b'T', b'U', b'V', b'W',
b'X', b'Y', b'Z', b'[', b'\\', b']', b'^', b'_',
b'`',
b'A', b'B', b'C', b'D', b'E', b'F', b'G',
b'H', b'I', b'J', b'K', b'L', b'M', b'N', b'O',
b'P', b'Q', b'R', b'S', b'T', b'U', b'V', b'W',
b'X', b'Y', b'Z',
b'{', b'|', b'}', b'~', 0x7f,
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87,
0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f,
0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97,
0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f,
0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7,
0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf,
0xb0, 0xb1, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7,
0xb8, 0xb9, 0xba, 0xbb, 0xbc, 0xbd, 0xbe, 0xbf,
0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7,
0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf,
0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7,
0xd8, 0xd9, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf,
0xe0, 0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7,
0xe8, 0xe9, 0xea, 0xeb, 0xec, 0xed, 0xee, 0xef,
0xf0, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7,
0xf8, 0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff,
];
enum AsciiCharacterClass {
C, // control
Cw, // control whitespace
W, // whitespace
D, // digit
L, // lowercase
Lx, // lowercase hex digit
U, // uppercase
Ux, // uppercase hex digit
P, // punctuation
}
use self::AsciiCharacterClass::*;
static ASCII_CHARACTER_CLASS: [AsciiCharacterClass; 128] = [
// _0 _1 _2 _3 _4 _5 _6 _7 _8 _9 _a _b _c _d _e _f
C, C, C, C, C, C, C, C, C, Cw,Cw,C, Cw,Cw,C, C, // 0_
C, C, C, C, C, C, C, C, C, C, C, C, C, C, C, C, // 1_
W, P, P, P, P, P, P, P, P, P, P, P, P, P, P, P, // 2_
D, D, D, D, D, D, D, D, D, D, P, P, P, P, P, P, // 3_
P, Ux,Ux,Ux,Ux,Ux,Ux,U, U, U, U, U, U, U, U, U, // 4_
U, U, U, U, U, U, U, U, U, U, U, P, P, P, P, P, // 5_
P, Lx,Lx,Lx,Lx,Lx,Lx,L, L, L, L, L, L, L, L, L, // 6_
L, L, L, L, L, L, L, L, L, L, L, P, P, P, P, C, // 7_
];
#[cfg(test)]
mod tests {
use super::*;