Implement a basic event loop built on LittleLock

It's not guaranteed that there will always be an event loop to run, and this
implementation will serve as an incredibly basic one which does not provide any
I/O, but allows the scheduler to still run.

cc #9128
This commit is contained in:
Alex Crichton
2013-10-22 15:00:37 -07:00
parent 3ee5ef12fb
commit 64a5c3bc1e
12 changed files with 429 additions and 68 deletions

256
src/libstd/rt/basic.rs Normal file
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// Copyright 2013 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! This is a basic event loop implementation not meant for any "real purposes"
//! other than testing the scheduler and proving that it's possible to have a
//! pluggable event loop.
use prelude::*;
use cast;
use rt::rtio::{EventLoop, IoFactory, RemoteCallback, PausibleIdleCallback};
use unstable::sync::Exclusive;
use util;
/// This is the only exported function from this module.
pub fn event_loop() -> ~EventLoop {
~BasicLoop::new() as ~EventLoop
}
struct BasicLoop {
work: ~[~fn()], // pending work
idle: Option<*BasicPausible>, // only one is allowed
remotes: ~[(uint, ~fn())],
next_remote: uint,
messages: Exclusive<~[Message]>
}
enum Message { RunRemote(uint), RemoveRemote(uint) }
struct Time {
sec: u64,
nsec: u64,
}
impl Ord for Time {
fn lt(&self, other: &Time) -> bool {
self.sec < other.sec || self.nsec < other.nsec
}
}
impl BasicLoop {
fn new() -> BasicLoop {
BasicLoop {
work: ~[],
idle: None,
next_remote: 0,
remotes: ~[],
messages: Exclusive::new(~[]),
}
}
/// Process everything in the work queue (continually)
fn work(&mut self) {
while self.work.len() > 0 {
for work in util::replace(&mut self.work, ~[]).move_iter() {
work();
}
}
}
fn remote_work(&mut self) {
let messages = unsafe {
do self.messages.with |messages| {
if messages.len() > 0 {
Some(util::replace(messages, ~[]))
} else {
None
}
}
};
let messages = match messages {
Some(m) => m, None => return
};
for message in messages.iter() {
self.message(*message);
}
}
fn message(&mut self, message: Message) {
match message {
RunRemote(i) => {
match self.remotes.iter().find(|& &(id, _)| id == i) {
Some(&(_, ref f)) => (*f)(),
None => unreachable!()
}
}
RemoveRemote(i) => {
match self.remotes.iter().position(|&(id, _)| id == i) {
Some(i) => { self.remotes.remove(i); }
None => unreachable!()
}
}
}
}
/// Run the idle callback if one is registered
fn idle(&mut self) {
unsafe {
match self.idle {
Some(idle) => {
if (*idle).active {
(*(*idle).work.get_ref())();
}
}
None => {}
}
}
}
fn has_idle(&self) -> bool {
unsafe { self.idle.is_some() && (**self.idle.get_ref()).active }
}
}
impl EventLoop for BasicLoop {
fn run(&mut self) {
// Not exactly efficient, but it gets the job done.
while self.remotes.len() > 0 || self.work.len() > 0 || self.has_idle() {
self.work();
self.remote_work();
if self.has_idle() {
self.idle();
continue
}
unsafe {
// We block here if we have no messages to process and we may
// receive a message at a later date
do self.messages.hold_and_wait |messages| {
self.remotes.len() > 0 &&
messages.len() == 0 &&
self.work.len() == 0
}
}
}
}
fn callback(&mut self, f: ~fn()) {
self.work.push(f);
}
// XXX: Seems like a really weird requirement to have an event loop provide.
fn pausible_idle_callback(&mut self) -> ~PausibleIdleCallback {
let callback = ~BasicPausible::new(self);
rtassert!(self.idle.is_none());
unsafe {
let cb_ptr: &*BasicPausible = cast::transmute(&callback);
self.idle = Some(*cb_ptr);
}
return callback as ~PausibleIdleCallback;
}
fn remote_callback(&mut self, f: ~fn()) -> ~RemoteCallback {
let id = self.next_remote;
self.next_remote += 1;
self.remotes.push((id, f));
~BasicRemote::new(self.messages.clone(), id) as ~RemoteCallback
}
/// This has no bindings for local I/O
fn io<'a>(&'a mut self, _: &fn(&'a mut IoFactory)) {}
}
struct BasicRemote {
queue: Exclusive<~[Message]>,
id: uint,
}
impl BasicRemote {
fn new(queue: Exclusive<~[Message]>, id: uint) -> BasicRemote {
BasicRemote { queue: queue, id: id }
}
}
impl RemoteCallback for BasicRemote {
fn fire(&mut self) {
unsafe {
do self.queue.hold_and_signal |queue| {
queue.push(RunRemote(self.id));
}
}
}
}
impl Drop for BasicRemote {
fn drop(&mut self) {
unsafe {
do self.queue.hold_and_signal |queue| {
queue.push(RemoveRemote(self.id));
}
}
}
}
struct BasicPausible {
eloop: *mut BasicLoop,
work: Option<~fn()>,
active: bool,
}
impl BasicPausible {
fn new(eloop: &mut BasicLoop) -> BasicPausible {
BasicPausible {
active: false,
work: None,
eloop: eloop,
}
}
}
impl PausibleIdleCallback for BasicPausible {
fn start(&mut self, f: ~fn()) {
rtassert!(!self.active && self.work.is_none());
self.active = true;
self.work = Some(f);
}
fn pause(&mut self) {
self.active = false;
}
fn resume(&mut self) {
self.active = true;
}
fn close(&mut self) {
self.active = false;
self.work = None;
}
}
impl Drop for BasicPausible {
fn drop(&mut self) {
unsafe {
(*self.eloop).idle = None;
}
}
}
fn time() -> Time {
#[fixed_stack_segment]; #[inline(never)];
extern {
fn get_time(sec: &mut i64, nsec: &mut i32);
}
let mut sec = 0;
let mut nsec = 0;
unsafe { get_time(&mut sec, &mut nsec) }
Time { sec: sec as u64, nsec: nsec as u64 }
}