Added some locking to ports to prevent the case where two threads simultaneously wake up a task blocked on a certain port.
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@@ -170,10 +170,7 @@ rust_task::start(uintptr_t spawnee_fn,
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ctx.call((void *)task_start_wrapper, a, sp);
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yield_timer.reset(0);
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{
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scoped_lock sync(dom->scheduler_lock);
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transition(&dom->newborn_tasks, &dom->running_tasks);
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}
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transition(&dom->newborn_tasks, &dom->running_tasks);
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}
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void
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@@ -408,6 +405,7 @@ rust_task::free(void *p, bool is_gc)
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void
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rust_task::transition(rust_task_list *src, rust_task_list *dst) {
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scoped_lock sync(dom->scheduler_lock);
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DLOG(dom, task,
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"task %s " PTR " state change '%s' -> '%s' while in '%s'",
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name, (uintptr_t)this, src->name, dst->name, state->name);
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@@ -424,10 +422,7 @@ rust_task::block(rust_cond *on, const char* name) {
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A(dom, cond == NULL, "Cannot block an already blocked task.");
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A(dom, on != NULL, "Cannot block on a NULL object.");
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{
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scoped_lock sync(dom->scheduler_lock);
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transition(&dom->running_tasks, &dom->blocked_tasks);
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}
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transition(&dom->running_tasks, &dom->blocked_tasks);
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cond = on;
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cond_name = name;
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}
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@@ -439,10 +434,7 @@ rust_task::wakeup(rust_cond *from) {
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(uintptr_t) cond, (uintptr_t) from);
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A(dom, cond == from, "Cannot wake up blocked task on wrong condition.");
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{
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scoped_lock sync(dom->scheduler_lock);
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transition(&dom->blocked_tasks, &dom->running_tasks);
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}
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transition(&dom->blocked_tasks, &dom->running_tasks);
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I(dom, cond == from);
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cond = NULL;
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cond_name = "none";
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@@ -450,7 +442,6 @@ rust_task::wakeup(rust_cond *from) {
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void
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rust_task::die() {
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scoped_lock sync(dom->scheduler_lock);
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transition(&dom->running_tasks, &dom->dead_tasks);
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}
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