Introduced task handles.

This is the new way to refer to tasks in rust-land. Currently all they
do is serve as a key to look up the old rust_task structure. Ideally
they won't be ref counted, but baby steps.
This commit is contained in:
unknown
2011-08-08 13:38:20 -07:00
committed by Eric Holk
parent f4f057ced1
commit 44bef5f2cb
14 changed files with 75 additions and 38 deletions

View File

@@ -9,6 +9,7 @@ rust_kernel::rust_kernel(rust_srv *srv, size_t num_threads) :
_region(srv, true),
_log(srv, NULL),
srv(srv),
max_id(0),
num_threads(num_threads),
rval(0),
live_tasks(0),
@@ -133,10 +134,31 @@ int rust_kernel::start_task_threads()
return rval;
}
rust_task *
rust_task_id
rust_kernel::create_task(rust_task *spawner, const char *name) {
rust_scheduler *thread = threads[rand(&rctx) % num_threads];
return thread->create_task(spawner, name);
rust_task *t = thread->create_task(spawner, name);
{
scoped_lock with(_kernel_lock);
t->id = max_id++;
task_table.put(t->id, t);
}
return t->id;
}
rust_task *
rust_kernel::get_task_by_id(rust_task_id id) {
scoped_lock with(_kernel_lock);
rust_task *task = NULL;
// get leaves task unchanged if not found.
task_table.get(id, &task);
return task;
}
void
rust_kernel::release_task_id(rust_task_id id) {
scoped_lock with(_kernel_lock);
task_table.remove(id);
}
void rust_kernel::wakeup_schedulers() {