doc note that f16 and f128 hardware support is limited
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@@ -1082,6 +1082,9 @@ impl<T> (T,) {}
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/// bits. Please see [the documentation for [`prim@f32`] or [Wikipedia on
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/// bits. Please see [the documentation for [`prim@f32`] or [Wikipedia on
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/// half-precision values][wikipedia] for more information.
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/// half-precision values][wikipedia] for more information.
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///
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///
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/// Note that not all major platforms have hardware support for f16, in which case a
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/// software implementation will be used. This may be slower than expected.
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///
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/// *[See also the `std::f16::consts` module](crate::f16::consts).*
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/// *[See also the `std::f16::consts` module](crate::f16::consts).*
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///
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///
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/// [wikipedia]: https://en.wikipedia.org/wiki/Half-precision_floating-point_format
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/// [wikipedia]: https://en.wikipedia.org/wiki/Half-precision_floating-point_format
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@@ -1181,6 +1184,9 @@ mod prim_f64 {}
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/// as many bits as `f64`. Please see [the documentation for [`prim@f32`] or [Wikipedia on
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/// as many bits as `f64`. Please see [the documentation for [`prim@f32`] or [Wikipedia on
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/// quad-precision values][wikipedia] for more information.
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/// quad-precision values][wikipedia] for more information.
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///
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///
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/// Note that not all major platforms have hardware support for f128, in which case a
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/// software implementation will be used. This may be slower than expected.
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///
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/// *[See also the `std::f128::consts` module](crate::f128::consts).*
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/// *[See also the `std::f128::consts` module](crate::f128::consts).*
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///
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///
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/// [wikipedia]: https://en.wikipedia.org/wiki/Quadruple-precision_floating-point_format
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/// [wikipedia]: https://en.wikipedia.org/wiki/Quadruple-precision_floating-point_format
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