Replace some u64 hashes with Hash64

This commit is contained in:
Ben Kimock
2025-02-15 13:57:21 -05:00
parent fc147b4a81
commit 1d7cf0ff40
6 changed files with 25 additions and 15 deletions

View File

@@ -48,6 +48,7 @@ use std::ops::{Add, AddAssign, Mul, RangeInclusive, Sub};
use std::str::FromStr;
use bitflags::bitflags;
use rustc_data_structures::stable_hasher::Hash64;
#[cfg(feature = "nightly")]
use rustc_data_structures::stable_hasher::StableOrd;
use rustc_index::{Idx, IndexSlice, IndexVec};
@@ -140,7 +141,7 @@ pub struct ReprOptions {
/// hash without loss, but it does pay the price of being larger.
/// Everything's a tradeoff, a 64-bit seed should be sufficient for our
/// purposes (primarily `-Z randomize-layout`)
pub field_shuffle_seed: u64,
pub field_shuffle_seed: Hash64,
}
impl ReprOptions {
@@ -1727,7 +1728,7 @@ pub struct LayoutData<FieldIdx: Idx, VariantIdx: Idx> {
/// transmuted to `Foo<U>` we aim to create probalistically distinct seeds so that Foo can choose
/// to reorder its fields based on that information. The current implementation is a conservative
/// approximation of this goal.
pub randomization_seed: u64,
pub randomization_seed: Hash64,
}
impl<FieldIdx: Idx, VariantIdx: Idx> LayoutData<FieldIdx, VariantIdx> {
@@ -1781,7 +1782,7 @@ impl<FieldIdx: Idx, VariantIdx: Idx> LayoutData<FieldIdx, VariantIdx> {
align,
max_repr_align: None,
unadjusted_abi_align: align.abi,
randomization_seed,
randomization_seed: Hash64::new(randomization_seed),
}
}
}