Refactor rustc_attr_data_structures documentation

Signed-off-by: xizheyin <xizheyin@smail.nju.edu.cn>
This commit is contained in:
xizheyin
2025-06-05 21:57:35 +08:00
parent ed44c0e3b3
commit 1ac89f190f
2 changed files with 48 additions and 14 deletions

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@@ -130,24 +130,54 @@ impl Deprecation {
}
}
/// Represent parsed, *built in*, inert attributes.
/// Represents parsed *built-in* inert attributes.
///
/// That means attributes that are not actually ever expanded.
/// For more information on this, see the module docs on the [`rustc_attr_parsing`] crate.
/// They're instead used as markers, to guide the compilation process in various way in most every stage of the compiler.
/// These are kept around after the AST, into the HIR and further on.
/// ## Overview
/// These attributes are markers that guide the compilation process and are never expanded into other code.
/// They persist throughout the compilation phases, from AST to HIR and beyond.
///
/// The word "parsed" could be a little misleading here, because the parser already parses
/// attributes early on. However, the result, an [`ast::Attribute`]
/// is only parsed at a high level, still containing a token stream in many cases. That is
/// because the structure of the contents varies from attribute to attribute.
/// With a parsed attribute I mean that each attribute is processed individually into a
/// final structure, which on-site (the place where the attribute is useful for, think the
/// the place where `must_use` is checked) little to no extra parsing or validating needs to
/// happen.
/// ## Attribute Processing
/// While attributes are initially parsed by [`rustc_parse`] into [`ast::Attribute`], they still contain raw token streams
/// because different attributes have different internal structures. This enum represents the final,
/// fully parsed form of these attributes, where each variant contains contains all the information and
/// structure relevant for the specific attribute.
///
/// For more docs, look in [`rustc_attr_parsing`].
/// Some attributes can be applied multiple times to the same item, and they are "collapsed" into a single
/// semantic attribute. For example:
/// ```rust
/// #[repr(C)]
/// #[repr(packed)]
/// struct S { }
/// ```
/// This is equivalent to `#[repr(C, packed)]` and results in a single [`AttributeKind::Repr`] containing
/// both `C` and `packed` annotations. This collapsing happens during parsing and is reflected in the
/// data structures defined in this enum.
///
/// ## Usage
/// These parsed attributes are used throughout the compiler to:
/// - Control code generation (e.g., `#[repr]`)
/// - Mark API stability (`#[stable]`, `#[unstable]`)
/// - Provide documentation (`#[doc]`)
/// - Guide compiler behavior (e.g., `#[allow_internal_unstable]`)
///
/// ## Note on Attribute Organization
/// Some attributes like `InlineAttr`, `OptimizeAttr`, and `InstructionSetAttr` are defined separately
/// from this enum because they are used in specific compiler phases (like code generation) and don't
/// need to persist throughout the entire compilation process. They are typically processed and
/// converted into their final form earlier in the compilation pipeline.
///
/// For example:
/// - `InlineAttr` is used during code generation to control function inlining
/// - `OptimizeAttr` is used to control optimization levels
/// - `InstructionSetAttr` is used for target-specific code generation
///
/// These attributes are handled by their respective compiler passes in the [`rustc_codegen_ssa`] crate
/// and don't need to be preserved in the same way as the attributes in this enum.
///
/// For more details on attribute parsing, see the [`rustc_attr_parsing`] crate.
///
/// [`rustc_parse`]: https://doc.rust-lang.org/nightly/nightly-rustc/rustc_parse/index.html
/// [`rustc_codegen_ssa`]: https://doc.rust-lang.org/nightly/nightly-rustc/rustc_codegen_ssa/index.html
/// [`rustc_attr_parsing`]: https://doc.rust-lang.org/nightly/nightly-rustc/rustc_attr_parsing/index.html
#[derive(Clone, Debug, HashStable_Generic, Encodable, Decodable, PrintAttribute)]
pub enum AttributeKind {

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@@ -1,3 +1,7 @@
//! Data structures for representing parsed attributes in the Rust compiler.
//! For detailed documentation about attribute processing,
//! see [rustc_attr_parsing](https://doc.rust-lang.org/nightly/nightly-rustc/rustc_attr_parsing/index.html).
// tidy-alphabetical-start
#![allow(internal_features)]
#![doc(rust_logo)]