Refactor: VariantIdx::from_u32(0) -> FIRST_VARIANT
Since structs are always `VariantIdx(0)`, there's a bunch of files where the only reason they had `VariantIdx` or `vec::Idx` imported at all was to get the first variant. So this uses a constant for that, and adds some doc-comments to `VariantIdx` while I'm there, since it doesn't have any today.
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@@ -8,7 +8,7 @@ use rustc_ast::Mutability;
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use rustc_middle::mir;
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use rustc_middle::ty;
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use rustc_middle::ty::layout::{LayoutOf, TyAndLayout};
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use rustc_target::abi::{self, Abi, Align, HasDataLayout, Size, VariantIdx};
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use rustc_target::abi::{self, Abi, Align, HasDataLayout, Size, FIRST_VARIANT};
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use super::{
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alloc_range, mir_assign_valid_types, AllocId, AllocRef, AllocRefMut, CheckInAllocMsg,
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@@ -796,7 +796,7 @@ where
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let variant_dest = self.place_downcast(&dest, variant_index)?;
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(variant_index, variant_dest, active_field_index)
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}
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_ => (VariantIdx::from_u32(0), dest.clone(), None),
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_ => (FIRST_VARIANT, dest.clone(), None),
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};
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if active_field_index.is_some() {
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assert_eq!(operands.len(), 1);
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