Refactor: VariantIdx::from_u32(0) -> FIRST_VARIANT

Since structs are always `VariantIdx(0)`, there's a bunch of files where the only reason they had `VariantIdx` or `vec::Idx` imported at all was to get the first variant.

So this uses a constant for that, and adds some doc-comments to `VariantIdx` while I'm there, since it doesn't have any today.
This commit is contained in:
Scott McMurray
2023-03-25 18:43:03 -07:00
parent 96bd50dd47
commit 0439d13176
25 changed files with 80 additions and 78 deletions

View File

@@ -8,7 +8,7 @@ use rustc_ast::Mutability;
use rustc_middle::mir;
use rustc_middle::ty;
use rustc_middle::ty::layout::{LayoutOf, TyAndLayout};
use rustc_target::abi::{self, Abi, Align, HasDataLayout, Size, VariantIdx};
use rustc_target::abi::{self, Abi, Align, HasDataLayout, Size, FIRST_VARIANT};
use super::{
alloc_range, mir_assign_valid_types, AllocId, AllocRef, AllocRefMut, CheckInAllocMsg,
@@ -796,7 +796,7 @@ where
let variant_dest = self.place_downcast(&dest, variant_index)?;
(variant_index, variant_dest, active_field_index)
}
_ => (VariantIdx::from_u32(0), dest.clone(), None),
_ => (FIRST_VARIANT, dest.clone(), None),
};
if active_field_index.is_some() {
assert_eq!(operands.len(), 1);